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Chimpazilla

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Everything posted by Chimpazilla

  1. Your ReMixer name: Biggoron Your real name: Logan Tucker Your email address: Your website(s): https://biggoron.bandcamp.com/ UserID: 38369 Name of game(s) arranged: Mischief Makers Name of arrangement: The Floor is Lava Name of individual songs: Volcanic, Opening Title Additional information about game: Composed by Norio Hanzawa for Treasure, released on Nintendo 64 Comments: I leaned heavily into an industrial vibe which gives way to a full blown 90s house vibe. The source material is so catchy and was stuck in my head for weeks after recording. Most instruments were played live on keyboard.
  2. I love me some Lavender Town, and this remix is so weird and cool! This is a wonderfully eclectic mix of sounds; playful and energetic. The vocal clips add interest and energy. The drops are clean and cool, sidechaining is just right. The master is very loud but I don't hear any overcompression artifacts. I am slightly concerned about repetition, but as far as I can tell there are variations in the repeated sections. The two buildups are nearly if not identical. The drops are also very similar, but not total copy pasta. I would have preferred that there be even more variation, but what is here works well enough. This is a fun remix. YES
  3. ReMixer Name: Rux Ton ReMix Title: Club Lavender (Theme Of Lavender Town, Composed by Junichi Masuda ) Real Name: Dustin St. John E-Mail: My Page: www.flowcode.com/page/rux_ton My Userid: 33757 Hi there! My name is Rux Ton (Dustin St. John) and I remixed Lavender Town from Pokemon Red (Or Blue, but I had Red growing up). Its kind of surreal for me to be sending this e-mail actually because I have been following OCRemix ever since i was 8 years old (I am 30 now) and I was inspired by so many incredible artists here to the point where I wanted to make music and start remixing! In the beginning my work wasn't that good and MEGA shoutouts to the community for being so nice to me and I actually was told by someone who was a mod (the name has completely left me unfortunately but I hope you know that your advice was the best advice I was ever given) to start working on originals to help develop a style because I was struggling with that at the time. So with "Club Lavender", a slightly generic name I must admit, seems to be the only fitting title for this. I actually have struggled with ever wanting to make a remix again because I got really into making "EDM" music and this whole identity I created for myself was making heavy bass music. After a while I realized its a little hard to just shoe-horn a videogame melody into this kind of music and I didn't think its something i'd be able to do. But because of that I finally one day made it a challenge and this was the result! These days I make a lot of Speed House and Hard Dance music. This track very much so touches on my roots of what I used to make when I was much younger and this project started to feel special because I was remembering all of the unique ideas I heard on OCReMix as a kid and how i still have a massive playlist i listen to on the daily (shoutouts to my Wife for not only putting up with this playlist all the time, but for seeking more remixes on here of her favorite songs!) The real challenge here was realizing that this song has a very interesting melody that can either be destroyed if done wrong, or just sound awkward. I like to think I played it out pretty well. This song features 2 drops (pretty common with this kind of music, because of playing it out when I perform or others, i like to give people options in the form of 2 differing drops.) The first drop is more of an original idea, where I wanted it to be super minimal and eerie just like the original melody was. Drop 2 I wanted to have more familiarity and actually used the infamous Lavender Town arpeggio as the bassline, which I didn't think would work as well as it did but I am very glad I did it! It felt like the missing puzzle piece! All in all I have to say I am pretty proud of this remix, and i'm stoked to be able to share it with you all! Its time to get spooky and to bounce that booty! Thank you so much for listening, and for reading! I do plan to put this track out, i'd love to see how the judges fair with this and I will time it accordingly if it gets accepted! Originally I had planned to release this on the 29th but I am in no way shape or form married to that date currently. Shoutouts to all the judges and OCReMix fam! Love you all, have a wonderful day/night! Love, Rux Ton
  4. Initial impressions: well produced mix, screechy lead timbre, repetitive arrangement.
  5. Your ReMixer name: Pixel Pirates Your real name: Tobaunta Torkelsson & Fredrik Vinterstjärna Your email address: Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: Final Fantasy VII Name of arrangement: Fantasy Fighting Name of individual song(s) arranged: Those Who Fight Your own comments about the mix, for example the inspiration behind it, how it was made, etc: When it was announced that a remake of Final Fantasy VII was in the works I got really hyped and had the fighting music in my head for days and that is how this song was created. Was a hard tune to remix since it can't be done in normal 4x4 but after a lot of work we are happy with the result.
  6. Initial impressions: Interesting mix of orchestral, chip and synth elements. Cute, fun arrangement. Heavy on the master compression. Is Tetris remix.
  7. hello, I'm French and don't speak English very well, this is my third submission, I hope my request is correct. Thanks Link to my submission : Re Mixer : Onirik Dreamer real name : Karim Ajroud email : website : https://onirikdreamer.com Link of vidéoclip : https://www.youtube.com/watch?v=W8uT54Ajfsk user id : 38210 Name of game arranged : Tetris (Nintendo GameBoy) Name of original track : Theme A (composed by Hirokazu Tanaka) Name of my track : Crazy Tetrominos OD remix Additional information about game : Nintendo 1989 (GameBoy) Link to the original soundtrack : https://www.youtube.com/watch?v=hc9ATIE17GA Your own comments about the mix : I love this piece and I wanted to add electronic and dynamic, cool and energic touch to it, i hope you like it.
  8. Initial impressions: Cute little remix, weird dry vocal clips
  9. (will need original title if it passes - Chimpa) Hey OCRemix! A friend of mine forwarded me to your channel, and I had no idea a place like this existed. Super cool. lol I'd love to submit a track I covered recently. ReMixer Name: System Glow Real Name: Michael Schadow E-mail: USER ID #: 38326 Website(s): https://linktr.ee/systemglow Name of Game - STAR FOX Name of Arrangement - "CORNERIA"
  10. Initial impressions: This is COOL, could probably be a DP but just want more thoughts on it. Super unique mix of instrumentation. Chill, yet groovy.
  11. hi djp & judges! considering it's been like ten years since i submitted anything to ocr, i figured i needed a good reason to request that ya'll pllllease change that horrible picture of me that's up on my artist page. ❤️ (i've attached a replacement if that helps). THUS, i'm submitting a new remix~! (i'm a bit rusty at this so lmk if i missed anything?) Game Arranged: Chicory: A Colorful Tale Song Arranged: Supper Woods Composer: Lena Raine Remix Title: dear wielder... Remixer name: navi Userid: 6328 Additional Musicians: Ryan Buell (guitars) @rbuellmusic Klopfenpop (assorted percussion) @klopfenpop Please credit Ryan as a co-remixer, but keep Klopfenpop in the description only ❤️ About the Remix: Chicory: A Colorful Tale is a coloring book RPG about artists antagonized by their feelings of inferiority - how your demons can be a greater foe than anything the world can throw at you. While art-making can often lead to the highest highs, it can also lead to blocks, stress, self-doubt, and emptiness. How do you grow through that, learn from it, and keep going? I have the unfortunate joy of having my first attempts at musicmaking ~ nearly 20 years ago! ~ mummified on this site for the world to hear. Back then, i would blaze through ideas and move on without any real thought towards the sustainability of that practice. As i am very older now, i'm constantly working to balance and tame the more extreme natures of my creativity and its effects on my mental health (ie: how to properly harness a spark of inspiration and resolve it in a way that's both satisfying and healthy). This song takes the themes (melodic and otherwise) presented in Chicory and reimagines them as an internal conversation between an artist and their idea: from the spark, to the doubt, to the flowstate, to the afterglow...an arc of inspiration and resolution~ or maybe it just a song. idk, take what you want from it. ❤️ anyways, have a good one! ~navi ps: i didnt see anything on the submissions about file name formatting, so if i need to reup w/ a specific file name lmk?
  12. Initial impressions: Loud, buzzy, busy mix with quite a few sources. Instrumentation and energy stays consistent throughout, fatiguing.
  13. Your ReMixer name: Pixel Pirates Your real name: Tobaunta Torkelsson & Fredrik Vinterstjärna Your email address: Your website: pixelpirates.nu Your userid: 37469 Name of game(s) arranged: Megaman X Name of arrangement: Pixelman X Name of individual song(s) arranged: Stage Start - Storm Eagle - Spark Mandrill - Boomer Kuwanger - Launch Octopus - Zero's Theme - Ending Your own comments about the mix, for example the inspiration behind it, how it was made, etc: Megaman X is one of my most played games from my childhood and really could not deside on what song from the game I would remix so desided to make a medley styled remix with a collections of my favorite songs from the game and it is a lot.
  14. Initial impressions: Starts out 100% piano cover, then adds cello and violin. Orchestration is lovely, not too bad for using modeled instruments. Arrangement is still extremely conservative. Warning, there's one reeeeeally high violin note at 3:25, if you're on headphones, please beware, it's a brain-piercer.
  15. Hello OCR Team, on to my second submission, again with Final Fantasy. Remixer Name: sui Profile ID: 24063 Game: Final Fantasy X Name of the arrangement: Yuna at Zanarkand, Her Mind on Lost Friends Name of the original song: To Zanarkand (https://www.youtube.com/watch?v=6fp81GzKarQ) Download link: I my quest to improve my counterpoint writing I arranged FFX's "To Zanarkand" for piano trio, in this case piano, violin and cello. There were several challenges during the writing process: * No one wants to listen to the original songs just with an added cello base note and the violin playing the melody. This is supposed to be an exercise in counterpoint writing, so all instruments should be interesting to listen to. * There are only 3 instruments to work with, so you better make every note count. * Give every instrument and every instrument combination their time to lead and shine. * Make the two iterations of song sufficiently different. Copypaste is not allowed. * Keep everything humanly playable, especially the violin's multiple stops. In mean, the 4 octave jump in the piano's left hand at 3:07 should still work at that speed, right? All instruments are modeled, i.e. synthesized at runtime and not recorded samples. This was my first time handling this kind of instrument, so getting to understand their behavior and reworking MIDI CC automations accordingly actually took up most of the production time. And even then I feel that at some points getting out of the uncanny valley required too difficult of a climb for me. The advantage of modeled instruments is that they do exactly what you tell them to do, so you are never held back by the recorded samples from creating the sound you want. However, the flip side of that advantage is that they only do what you tell them to do, so you better know how to exactly draw in those CC curves to play the vibrato like a human would. In the end I think I still got it into a presentable state. If you can imagine Yuna breaking into sobbing at 2:57 and screaming her heart out in tears at 3:05, then I believe I've done an ok job. Kind regards Alex
  16. Initial impressions: This is an impressive orchestration done by a young student. The arrangement is conservative but includes some great variations on the chord structure and writing personalization. Instrumentation isn't all that realistic and mastering is quiet.
  17. needs real title if pass - Chimpa Dear Jury! I am Nadin Varga, 17 years old student of composition and I would like to submit a musical composition. Game details: Falcon Patrol II Commodore 64 Original C64 music: Dave Lee The game was published by Virgin Games in 1984. The arrangement was made for the 2022 Arok Party competition. I uploaded the remix to my youtube channel, here you can listen to the original music before the arrangment: https://youtu.be/4JImL9ZuF1M The music was made with CuBase. Thanks for the opportunity. Nadin Varga
  18. OH GOD that Cisco hold music.... whenever I hear that delayed kick and clap I cringe super hard. Often, we are forced to listen to this travesty for quite a long time. Many companies use it. Then it gets stuck in my head for hours until I'm feeling rage. Who would write such a thing, whyyyy??? AND WHY DO WE ALL HAVE TO HEAR IT??? Is there no quality control in the on-hold music world, or is this just punishment? It's cruel and unusual, especially to producers!!! There oughta be a law! Now for this remix, gosh if only Wes could produce a track with feels, that'd be greeeeeat, mkay? This one ls luscious and dreamy just as it should be. The piano creaks, and the wow and flutter at the end, really add to the "hope in the face of obstacles" feel of the piece. The bells are beautiful and send shivers down my spine. Production is ace. Gosh I can relate to the imposter syndrome, perfectionism and creative block, so well that it hurts. Wes, you even made the concept of "delayed kick and clap" work beautifully well, which is impressive. Cisco be damned. All the YES there is, and then some.
  19. The arrangement is unchanged from last time, so more than 1/3 of the arrangement is intro. The mixing is clean enough now, although the overall mix is lacking in low bass. But what is here is emotional and creative. The drums are mixed way too quietly. I hope you'll address mixing issues in your next submission, but this one is too lovely not to post. YES
  20. I love that OMG IT'S THE LAST DAY AND TIME'S UP stress-inducing bell intro plus storm sounds. I don't have any issue with this arrangement being different enough from the source; the bass and drums and theramin take care of that just fine. The strings aren't the best, but I hear them as a backing pad and I don't think they need to sound real to work in this arrangement. The arrangement is short, and I wish it had a bit more development and possibly a dropout of the drums for a short breakdown somewhere in the middle, but that doesn't sink it for me. The ending is brought to a logical conclusion, with more storm sfx, which I like. Mixing and mastering work well. This one works for me, short but sweet and simple, lovely sad-yet-groovy vibe. YES
  21. Mastering on this track is super hot. 0db limiter ceiling is allowing it to clip like crazy, and -6dbRMS is extremely loud. That said, I don't hear overcompression artifacts or unwanted pumping. Right off the bat, the intro sounds like a simplistic cover with DnB beats added. The lead that enters at 0:23 sounds rather vanilla and doesn't gel well with the bass and acoustic guitar. At 1:12 when the heavy bass kicks in, I love the bass, it's deep and gnarly and nasty. But I don't feel like the lead there is epic enough to go with that bass (although this lead is better than the one that came before, and the writing of this lead is good). As Larry said, the beats are loud and heavy but the shuffle detail is quiet and hard to hear. In the section starting at 2:11, that saw lead is so buzzy and competes with the big bass sound enough to almost obscure the top end of the bass completely. The section after the big pitch rise has some original writing that feels melodically strange and clunky, uncomfortably so, and the bass there feels weak and flabby instead of intense (after the long buildup I'm expecting a major drop). At 3:30 the big badass bass returns, but the lead writing in this section is also melodically odd and clunky. The lead timbres throughout this track are plain and underwhelming; some filter movement or other interest added would be helpful. The outro doesn't do much for me, it's just the core beat with some more lead noodling over it, and when the ideas run out there's just an 808 crash. I want to like this mix, there are many good ideas here and the deep bass in the heavy sections is terrific, but overall I find many of the timbres too simple or vanilla to hold my interest, the drum mixing needs work, and some of the original writing and/or noodling doesn't make sense to me. Larry said something feels very unfinished with this, and I tend to agree with him on that. NO
  22. What an awesome arrangement! The themes blend together very seamlessly. I'd expect nothing less from J and I'm glad to hear this one. I love deserty arrangements, instruments and sounds. The brass and some of the synths sound thin and weak to me. I think the bass is fine, it is not too loud or heavy on my system. The mixing is fine, I think. I love the vocal clips! This is a super fun remix. The mastering is hot hot HOT wow yikes. With the 0db ceiling, the master is indeed clipping like a mofo. -5db RMS is WOWZA LOUD. That said, I am not hearing overcompression artifacts, other than some mild crunching, which as Larry said could be construed as stylistic. But I get the conditional votes. It is indeed a skill to get levels like this without major artifacts and pumping (PrototypeRaptor does the same. I've seen him go to -3db RMS. The track was clean although it had no dynamics whatsoever!). If this doesn't pass, please dial back the final limiting to give the master some more breathing room, and lower your final ceiling to something like -0.5db to make sure nothing clips, especially upon YouTube upload. But I love it. I'm with Larry, I'd rather see it on the site than have it languish waiting for fixes or not get resubbed. YES
  23. There are definitely some balance issues here, warbly lead is on the loud/piercy side, guitar comes in too loud. At 1:16 there is one wonky note, whoops. But overall, what a lovely interpretation of this source. Guitar performances are great, part-writing is good. It's a sweet feel-good mix that makes me smile. YES
  24. I've listened to this quite a few times now and I like the arrangement. It's a cool atmospheric track with minimal melodic content. The bassline plays verbatim throughout the track but what's on top of it keeps changing and keeping the mix fresh, although some variation in the bass writing for a section, or some sort of soft breakdown, would have been nice. The Spiderman Intro Theme fits very nicely into this arrangement. The mixing could be a little cleaner but there's nothing egregiously wrong here. The autopanning of the sustained guitar is a nice reference to the autopanning bass in Story Interlude (which makes me dizzy!). The final ending of the track is a fadeout, not my favorite type of outro, but it works well enough here since everything else has dropped out. Great guitar performances throughout the piece. I like it. YES
  25. There's a lot of creativity here packed into a short mix! I love the driving energy, and the string performances and brass stabs. I agree with the mixing crits brought up by my fellow Js. The soundscape could be cleaned up quite a bit by using EQ to carve away unwanted lows and rumble out of each instrument that isn't kick or bass (and even on those), as low rumbles will stack together and overcrowd your master, making it sound overcompressed. This master is loud, just on the verge of being overcompressed. Other than that, I don't find anything too negative about the mixing, it's serviceable. The energy of the track stays the same throughout the piece, which gets somewhat fatiguing after awhile, but the mix is short enough to compensate for it. A lower-energy breakdown would have helped break up the repetitive feel of the overall energy. The fadeout is disappointing; I would have preferred a wrapup to the ideas and an outro. Still, it's a cute fun mix, full of creativity. YES
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