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Everything posted by Chimpazilla
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I remember the very first iteration of this track in the wip forum. Wow, it really came a long way. Groovy indeed, Jordan's additions really work here! The harp and pizz strings end up sounding pretty mechanical against his live work, but it's ok. Justin is right about that lead synth being too loud, the overall balance work could have used one more going-over. Nitpicks. YES
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finished Full Orchestra Zelda Medley
Chimpazilla replied to freezeTAG's topic in Post Your Game ReMixes!
Wow, this is really nice! Demo for Video Games Live, super! I can imagine this played live! As for this mix, are you planning to leave it in sample form? There are ways to make samples sound more human, I'm sure you are aware of this? Automating CC11 for flow, panning strategies, layering articulations to make realistic lines, reverb/delay/eq tricks? What exactly are you hoping to do, or to improve? As wonderful as this medley is, OCR doesn't accept straight medleys to be posted. The themes need to be more integrated somehow, rather than playing one right after the other. Not sure if you were hoping to submit to OCR? Or just getting feedback (which is fine!). Let us know your goals and we'll help! Thanks for sharing, nice to have you here! -
Fabulous piano as always, great jazz interpretation ideas. Can you find someone to play trumpet? Damashii!! perhaps? edit: *still listening* Goes pretty off the rails away from source as it moves along during the extended piano soloing... 2:08 all the way to 4:04... it's lovely but that could be a problem.
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I've been using TruePianos for a couple of years and I find it to be quite versatile and easy to use. I upgraded to Komplete 9 several months ago, and only just within the past month got around to trying out The Giant, and I think The Giant is amazing, nicely tweakable and has a great sound. Lots of great presets included, each with a very different feel.
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This is completely lovely and haunting. Nice combining of themes. I am a fan of layering Zelda themes, I just finished a track myself that layers six of them. My only gripe on your track is the fade-out ending, I would prefer some final bit of writing on the harp to bring it to a conclusion. Really nice work, I hope to find this track in the submissions inbox soon.
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ReMixer: Chimpazilla game remixed: Legend of Zelda, Twilight Princess name of arrangement: 'Wistful' themes remixed: Midna's Lament (with: Saria's Song, Zelda's Lullaby, Song of Storms, SS Goddess Theme, TP Hyrule Field theme) ----------------------------------------------------------------------- The song title 'Wistful' really says it all about how I was feeling when I wrote this. Writing this piece was theraputic for a sad mood. I'm always amazed how easily the Zelda themes go together without having to alter them too much. There are six sources here, all quite easily identifiable. Midna's Lament remains the dominant source throughout. I don't play piano yet (although I am taking lessons!), so this track is all hand-sequenced. I tried my best to make it flow naturally, and I got lots of good critiques and advice. I feel like it still sounds a bit mechanical (and the track is somewhat sparse, which doesn't allow "mechanical" to hide), so if it does sound mechanical, I'm hopeful that the arrangement makes up for it. Source use: 0:00-0:43 Midna (piano) 0:43-1:08 Midna (harp), Saria (piano, harp flourishes) 1:08-1:33 Midna (piano/pizz cello sharing the backing arp), ZL (piano), SoS (harp) 1:33-1:58 Midna (pizz cello playing backing arp), second half of Saria (piano), ZL (pizz viola plus glock) 1:58-2:08 original transition 2:08-2:14 Midna (piano playing backing arp) 2:14-2:39 Midna (piano arp, interpreted), Goddess (harp, with viola/cello cameos) 2:39-3:04 same as above, but with piano lead playing Midna and SoS melodies combined into one melody 3:04-3:23 same as above, but piano is playing TP Hyrule Field (0:27-0:40 in TPHF source) 3:23-end Midna (piano and harp) Excluding the ten second original transition in the middle, remix is 96% source. ------------------------------------------------------------------------ Zelda's Lullaby (OoT)
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edit 10/14/16: Time to get real with this. The project has been dead in the water for some time now, and timaeus and I have discussed it and neither of us has the time nor the interest to see it through. If anyone cares to take this project over and be its new director, please let us know. If no one steps forward in the next month, the project will be cancelled and all approved tracks can be scheduled to post on OCR in the normal cycle. ----------------------------------------------------------------------------- Hey guys! Timaeus and I started a Plants vs. Zombies project a few months back, and djp came up with the awesome title "Lawn Party: Plants vs. Zombies ReMixed." The idea was born after timaeus and I finished not one but TWO PvZ remixes. The project already has official status and a subforum. The idea is this: There are 13 source tunes (nice, lucky number!). We're looking for one ReMix for each single source. In addition to the 13 single-source mixes, I'm open to as many multi-source mixes as people want to do, those will be on the bonus disc. Timaeus and I have completed one single-source mix (Ultimate Battle theme) and also one bonus-style multi-source mix (that we simply titled "The Zombies Are Coming.") PvZ OST by Laura Shigihara completed single-source tracks: Ultimate Battle - "There's a Zomboss on my Roof" (Chimpazilla & timaeus222) Cerebrawl - "Cerebral" (Avaris) Grasswalk - "The Ice Pea's Lullaby" (Chernabogue) completed bonus tracks: "The Zombies Are Coming" (bonus multi-source mix of Watery Graves, Loonboon, Rigor Mormist) (Chimpazilla & timaeus222) claimed sources: Crazy Dave - intro theme (Brandon Strader) Choose Your Seeds - (Theory of N) Moongrains (djp) Rigor Mormist (Redg & Chimpazilla) Brainiac Maniac (Damashii!!) Zombies on your Lawn (Brandon Strader) Watery Graves (WillRock) Graze the Roof (Rexy) Zen Garden (The_Wizard_Lakmir) Loonboon (Laura Shigihara) - she's off the hook until we get closer to completion *need concept wip *need substantial update *need update (near completion) All single sources are now claimed. But anyone wanting to do a multi-source mix, go for it! The more sources you can weave together, the better. Post or send me your concept wip, and if it is of acceptable quality, you will be invited into the private subforum. The goal is to have all music, art, and trailer complete by July 31st, 2015, with a projected release date of Halloween 2015. Once all the tracks are claimed and underway, I will begin to set some milestone dates for the tracks. Any questions can be addressed to me, Brandon Strader, or timaeus222. We have Laura Shigihara onboard to remix one of her own tunes! It's going to be a killer album!
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*NO* Super Mario Land 2 'Wario vs. Mario'
Chimpazilla replied to Chimpazilla's topic in Judges Decisions
Ok so this is an interesting case study! I paneled this track one day because the production sounded good and I loved the Big Band treatment of this source. I did find it a bit empty (long stretches with no leadwork), mechanical, and repetitive, but generally groovy. I didn't compare it too closely to the source the day I paneled it (bad girl, I know). Upon listening to it again just now, it occurred to me that this mix sounded like it would work perfectly in an actual Wario game. Too perfectly. Huh, better compare to source. The mix sounded so amazingly close to the source tune that I did my neat little trick of laying both tracks together in my daw. Here is the result of that experiment: edit: mp3 removed So yeah, as good as this sounds production-wise, and as much as I love the Big Band genre, it is basically a midi-rip. At 1:55, I had to cut the source and move it backwards by about 3 seconds, but it picked right up from there. At 2:08, the source ends, but the remix continues on, using that last section of source all the way to the faux-end. There is a small amount of decent guitar soloing and bass/drums from 2:12 to 2:43. Too bad there couldn't have been more of that. Then at 2:49, there is a very odd final ending, which is totally detached and really doesn't need to be there. NO NO NO Or, does this count as an acceptable "genre change" reinterpretation? Discuss. (even if so, I'm a NO due to the emptiness, mechanical sequencing and repetitiveness) -
How to approach discouraging results
Chimpazilla replied to Esperado's topic in Music Composition & Production
I LOVE THIS. So well put. -
How to approach discouraging results
Chimpazilla replied to Esperado's topic in Music Composition & Production
I never had done this either (although T you and I tried this once, unsuccessfully), until I wrote my Molgera track for BadAss3 and it turned out way too "nice." I sent the entire file over to Redg, and he is going over my existing arrangement and making it much more evil and it is now turning into a really cool collab. Once he finishes adding that evil touch to a section, he sends it back to me and I can add even more little details to it, which has proven to be SUPER fun. Sometimes trying entirely new things is a great idea, as is working with others who have a style very different from yours. One exercise you can try is to lay out two or more VGM themes fairly verbatim, then see how you can either transition them or layer them together. Use simple themes, and simple instrumentation. Very good exercise. -
Very nice minimal funky house treatment of this source. The mix is fairly conservative in terms of following the source's structure and chord progressions, but with some VERY sweet soloing and interpretation. Mixing is generally good, the bass could stand to be louder, and the bell-ish e-piano that appears on the right is a bit too loud (and I'm not a fan of extreme panning). The energy stays mostly in one gear throughout the track (making the track feel almost a bit too long), but it's a nice comfortable gear. Works for me. edit 11/12/14: After seeing Larry's source breakdown I needed to revisit this track, and I believe his source breakdown is accurate. There is a lot of noodling in this track over what seems to be the source chords, but it ends up being *very* liberal and takes the melody too far away from the source tune for too much of the time. I like the noodling a lot, but I have to agree that it puts the track out of the minimum 50% range for OCR. If you can work some more recognizable source into the noodly parts (and hopefully give us your own detailed source breakdown to follow and verify), I think this will work. The other judges have given extensive mixing crits as well which are valid, so I recommend taking a look at those as well. edit 11/18/14: The newly discovered source use puts it at 57%, although some of it is quite liberal. The production is over the bar for me, even with the issues pointed out by myself and the other judges. Reverting back to YES. YES
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The guys have summed up the issues nicely. Production here is really nice, although a tad overly wet. Arrangement is clever, source is represented well. Drums sound simple but good. There are some good percussion fills. The main issues are: 1. lead writing - it is busy full time with no respite, and in some spots it feels like you went a little too far outside of the range of notes that work in the key you are in. Also, be careful when writing these melodies to try to keep some contour, what you've got here is incredibly jumpy at times. Google "melodic contour" if you're unclear about what I mean. 2. lead timbre - that main lead is a very simple square, it cuts through almost too well, has no modulation and sounds almost abrasive, especially given the busy writing. It sticks out quite prominently against the ethereal backing. 3. piano suffers from same issues as the square lead, writing is too busy at times and goes into some weird note progressions. In some sections the piano is sequenced well, other places it sounds mechanical. Piano is not a dealbreaker for me in this mix, though. The sample itself sounds pretty good. I'd recommend experimenting with your main square lead, find a way to soften it, reduce some of its harmonics, give it some modulation, or try other timbres. You may even want to switch to a different lead somewhere, for variety and to break up the samey soundscape. And definitely scale back the writing, you can certainly have one or two places with wild soloing, just not this much throughout the track. Also make sure the notes are actually working within the parameters of the key you are writing in. I realize that after three submissions of this track, you are facing somewhat of a hurdle. Take this chance to refine your craft, given the advice you've been given on all three submissions here. You may want to reach out to one or two trusted people to help you refine the leadwork on this song, BEFORE resubmitting to us again, and waiting for our reviews. Don't be discouraged, the track has a lot of positives, and with these issues solved, you'll write lots of winners! NO (resub)
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Pedantic request for a capital "C" in Chimpazilla... thanks.
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I just posted our update in the ProBoards. Molgera is coming along. I think it is rather unique!
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Remixer: Celtik Real name: Ray Mann Gourmet Race from kirby. Also was the Dreamland theme from super smash brothers. --------------------------------------------------------
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9/9/14 The artist has sent in a version with the bass significantly reduced Contact Information Your ReMixer name - Kidd Cabbage Your real name - Jonathan Peros Your email address - Your website - http://jonathanperos.com Your userid (number, not name) on our forums, found by viewing your forum profile - 4773 e.g. djpretzel (http://ocremix.org/forums/member.php?u=1) has the userid of "1" Submission Information Name of game(s) arranged - Final Fantasy 2 Name of arrangement - Leon is a Fucking Dick Name of individual song(s) arranged - Battle Project - Final Fantasy 2 - Rebellion Your own comments about the mix, for example the inspiration behind it, how it was made, etc. Hi. My name is Jon. I like heavy metal, making heavy metal, and swear words. Sometimes, I mix all three of these. Sometimes, I tune my guitar down to drop X and chug around. Other times, I make weedlies and put them on top of the chugs. Usually, there are more chugs than weedlies, though. The guitar's all gug-gug-gug and the drums are like wham pam pa pow! And then the guitar is like a lot! Strader was all "You want to make a track for this FF2 project," and I'm all "lol ya." Then I plugged in my guitar, tuned it down to the sound of my fart, and slapped around on it for a while. Don't share my production secrets. I'm fairly certain this song has a bass guitar, too. -----------------------------------------------
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Contact Info: Remixer Name - Outset Initiative Real Name - Zeke Fenelon Email: Website: www.outsetinitiative.com Submission Info: Game arranged - The Legend of Zelda: A Link to the Past Arrangement name - A Fistfull of Rupees Song(s) arranged: Dark World Comments: It appears that I've been on a Zelda kick lately. This track is following my Forest Temple remix into the submissions inbox a little over a month later, woo! Imagine Clint Eastwood with his classic poncho and a cigar — got it? Now, put him in the Dark World and see what happens! This is my western rendition of the Dark World theme from A Link to the Past. It actually comes with some Wind Waker styled art and a video as well: Cheers, Zeke ----------------------------------------------
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How frequently do you see people from the community around?
Chimpazilla replied to mickomoo's topic in General Discussion
And Mike, we really need to get you, me and Wes together for a weekend. We've got no excuse not to. Maybe in Sept? -
How frequently do you see people from the community around?
Chimpazilla replied to mickomoo's topic in General Discussion
My husband actually has family in Georgia that we've been meaning to go visit. Hhhhm, could be a thing! -
Brent and I are working on Molgera, we'll get you something substantial asap, haven't forgotten about it!