EnemyOnion
Members-
Posts
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Joined
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Last visited
Profile Information
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Real Name
Shane Mesa
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Location
San Antonio
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Occupation
Student
Contact
- Personal Website
Artist Settings
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Collaboration Status
2. Maybe; Depends on Circumstances
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Software - Digital Audio Workstation (DAW)
Reason
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Composition & Production Skills
Arrangement & Orchestration
Lyrics
Synthesis & Sound Design -
Instrumental & Vocal Skills (List)
Vocals: Male
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Instrumental & Vocal Skills (Other)
Acoustic Guitar, Piano
EnemyOnion's Achievements
Newbie (1/14)
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DJ CUTMAN's Powerglove ft. Benjamin briggs (MESA Mix) Click the link to listen ---> POWERGLOVE (Mesa Mix)
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1. work-in-progress Pokemon G/S Goldenrod - Golden Nights
EnemyOnion replied to PixelPanic's topic in Post Your Game ReMixes!
Awesome, man! I'm impressed you caught it! That's enlightening for me to hear that. At least you have an ear...You have no idea how frustrating it's been working with people who don't have ears. Rock on. And, yeah, MIDI is terrible but you can run it through any patch in your sequencer. Sometimes I like to change every instrument to the same synth, like a sine or square then undo it later...You may find things good and bad. -
1. work-in-progress Pokemon G/S Goldenrod - Golden Nights
EnemyOnion replied to PixelPanic's topic in Post Your Game ReMixes!
I'll pop in here, I suppose. I'm not going to open up and compare your music to something else...THAT is wrong [to everyone reading this]. I highly appreciate people who have a passion for this kind of stuff...Pokemon music is great. I actually really like the simplicity of the voices you originally chose...Sure it could use some more architecture but that is not what is important at the moment. I hear a lot of remixes people post up here and it seems everyone is missing the point...The critics are missing the point... Yeah, you can say, "this has a great beat!" Probably 80% (at the lowest) of people in the world have some sense of rhythm. We also have ears for what "sounds" are pleasing. So, I hear people say "Oh, that synth you used...Nah...The cow bell...More cow bell...And that snare...It just doesn't FEEL right..." Does this sound familiar? This is all based on preference. Gratned, there are people who do have an ear for production and that is awesome. Mixing-wise, all I want to ask you to do for now is to balance out the levels because you have digital distortion in the section after 1:33. You can either turn the two lead unison voices down or normalize everything manually as a whole. Production is important...But that's after you've expressed your idea...A-L-W-A-Y-S...After So...Forget about production. Work with MIDI if you want! I'm going to tell you that you actually have a good idea here...The direction of the song is clean and it sounds like you had a goal. The bass notes and the melody actually complement each other very nicely in rhythm. I actually very much enjoy what is happening in a way... Chords. Notes. Melodies. Harmonies. Etc. These are the things that make a song...Take them away and you have a background drum track, ambience, sound effects, or people talking. What is wrong here is the chord structure. The arpeggios do not compliment the intended chord structure...And the chords don't support the melody in theory. Theory, as in music theory. Music theory, as in what does not offend the ears. It sounds like you have counterpoint happening here which is clever! But the intended harmonies don't work...They offend the chord structure and they distract the distinction of the melody. I am not trying to sound cool or come across as some reputable musician to you...To anyone. I could not care any less about my reputation in places like these. I am making my own way as a musician and I know that I will succeed because I already am. So, for what it's worth, I want you to trust that I am not biased, jealous, prejudice, opinionated, mean, kind, or even passionate. I am just someone who knows what he's talking about. This is a discussion that goes far beyond the forums and it would most likely not be worth my time to explain in detail. If you're all about ACTION over TALK...Then I'd be happy to take a MIDI of your tune (without any percussion) and give it back to you with an acceptable melodic structure. I'd like to see if you could hear the difference. I just want to help, that's all. -
wip Pokemon R/S/E - Opening/Title Screen
EnemyOnion replied to EnemyOnion's topic in Post Your Game ReMixes!
Yeah, it's short because it's not finished yet. You're right about the sounds...I wish I could get my hands on those expensive sounds...Thanks! -
This was just for the hell of it, I guess... EDIT: The rest of the song will be done some time (as in more lengthiness). Listen on box.com at ---> this link Title - Blues, Greens, and Fire Artist - Enemy Onion Original Artist - Go Ichinose Game - Pokemon Ruby/Sapphire/Emerald (GBA) This track is almost (pretty much is) an exact copy of the original. Not one note in this piece is quantized (snapped to beat) so that I could keep an organic sound. This was all handmade, with absolutely no reference to any MIDI file or anything like that. I wanted to do some ear training so I did this all by ear. And GBA is a HARD sound to copy because the fuzziness sometimes brings out frequencies and sub-tones that fool you into thinking something is there that is not and/or covering up something that is supposed to be there. Thank you and please enjoy. This isn't finished yet and it may take me some time to get to the rest of this.
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finished Donkey Kong Country - King K. Rool
EnemyOnion replied to EnemyOnion's topic in Post Your Game ReMixes!
Ah, yes I see your points pretty clearly now. Side-chaining is clever. Ok, I approve of the feedback if that means anything =]. Sounds educated and constructive. This piece was a fun way for me to experiment and delve into EDM...I plan on making something nicer in the near future. I actually started (and still do) as a symphonic/nintendo-esque composer. I've been expanding into several different styles and genres since. I have a few old pieces on my SoundCloud, all originals except for the remix and remake I have on there. I've been working on a big project that's caught quite the buzz on the webernet. I can't release much of that stuff until the project is finished for the sake of anticipation. -> http://mother4.andonuts.net/ Thanks for your time, Skry, don't go away! I also re-uplaoded the song, taking down the level of the opening (no one said anything about it but I just thought it was too loud because of the frequency at that particular filter level distorting older speakers), adding the ping-pong effect, and muting a glitch pop that bled into a new phrase. -
finished Donkey Kong Country - King K. Rool
EnemyOnion replied to EnemyOnion's topic in Post Your Game ReMixes!
REMIX HAS BEEN RE-UPLOADED @CC Ricers: Thank you for your ears and the feedback! I very much appreciate you actually taking the genre into consideration. Listeners can have their preference on any finished song out there but when it comes down to it, if the musician knows what they are doing, the musician did what they did for a reason and may have even followed rules. Adding a 15th line to sonnet would make it...Not a sonnet. I believe that asking for too much action from an EDM song (and this is an EDM song) is like asking to add a drum set to a baroque piece. It can be done (which may seem uneducated) but you get my point. I don't what you mean by the "change" to the melody? I used the exact same melody from the original, keeping the simplicity as well. I agree with you 100% on your view on a good arrangement. If you go and add a significant melody to an arrangement, you may confuse the listener by overpowering the original point, straying away from the task at hand...BUT colors, arpeggios, etc. are all wonderful ideas to happen in an arrangement even like this one. But, as I said before, this was all about the groove. MAYYYBE I'll re-upload and do the ping-pong...I'm thinking about that. I Thank you so much, CC Ricers, I hope to see more of you. @Skrypnyk: Hi, Skry, thanks for you ears and feedback! I'm glad you (somewhat) enjoyed it. A few things... I've never heard of "too much bass" in a kick unless it actually does drown something out. I do use an 808 on top of the kick sometimes to purposely have a drowning effect which I realize may not have been the most popular decision. I do hear what you are saying...The biggy-ness of the kick is a little uncommon in EDM. Some speakers may bring out certain frequencies over others and I have that happen in several different mediums too. I'll admit that I am not officially educated in mastering (and I have yet to hear any indie musician who has well-mastered music that they mastered themselves). Mastering is something that most people hate to do and musicians will very VERY rarely master their own music. I know that this piece is a bit on the loud side and not as compressed as some EDM out there such as Mord Fustang's. But, aside from that, I have to say that it's decently mixed, balanced and compressed. I hate to argue, but nothing is actually overpowered by the kick in this tune. BUT...Beauty is in the eye of the beholder, right? To everything else you said...Well, there was actually not a double kick in that section you were talking about...It sounds like you may have a bassy output, but I won't judge. I'm just telling you that those things you said that are there are not there. I add an 808 (which has a longer release) to downbeats to move you. Constant compressed kicks with not color do not make me inclined to dance. It's the dynamics, the colors, the rhythm... The glitchiness you are talking about is intentional and it is in rhythm. You may not agree with it, but it does not offend the rest of the music as a whole or in theory. I see that you are very particular about the kick but even clubby/trancy kicks are all completely different from song to song, artist to artist, DJ to DJ...Some are just clicks with little bass and some have no attack with much bass. I'm talking about non-independant music, too. You said that the song wanders around 4:30...I'd like a technical explanation, because that is absolutely not wandering at all. Here's the big thing that got me....You said I need "filler filler filler" but then you said there's "too much going on"...What? Believe me when I say I highly appreciate your ears and the time you took to give me feedback, but I cannot lie to you and tell you that it was easy to take your criticism entirely seriously. Don't get me wrong, I'm not trying to offend you, my friend. I'm only referring to some parts =]. @HoboKa: THAT is exactly what was supposed to happen. You got it. You rock, man. P.S. I seriously appreciate every one of you guys and I am re-uploading the tune with that ping pong effect, because I agree with that now. -
finished Donkey Kong Country - King K. Rool
EnemyOnion replied to EnemyOnion's topic in Post Your Game ReMixes!
Thank you very much. I remember, as a kid, I thought the original song had so much going on in it. In reality, there was really nothing much at all. It's a super simple piece and I decided to keep the simplicity of the original while adding some technical synth rhythms/effects to bring out the moves from the body (literally YOUR body). The "bits of melody" will most likely happen in the next little project I'm going to shoot at soon. The next one should be a bit more mature. Thank you for listening and for your feedback! Really! -
finished Donkey Kong Country - King K. Rool
EnemyOnion replied to EnemyOnion's topic in Post Your Game ReMixes!
That's some good feedback! I appreciate that, chimp. This piece was the first time I tried delving into EDM. It's mainly meant to be a dance groove with not TOO much happening as EDM is known for. The grooves are what move the body. Everything was intentional but I'm impressed that you pointed out the right side delay. I did think about getting some on the left side or at least adding another voice to balance it out but for some strange (irrational to most) reason I decided to let that happen. This piece was quite far outside the style I usually use for originals, but I plan to make something special using the same genre soon. I've learned 100% more about EDM just from making this piece. I'm more of a strange composer myself, so that explains the odd decisions I made during 3:10 and at the end. I like weird music. Interesting music. Music that you can listen to and find things under the surface if you try. I most definitely approve of your feedback. It was educated, relevant, constructive and backed up. Don't go away! -
finished Donkey Kong Country - King K. Rool
EnemyOnion replied to EnemyOnion's topic in Post Your Game ReMixes!
Thank you very much for your ears and feedback. So, you guys like big sound and action, eh? I'll have to keep that in mind for the next one. -
finished Donkey Kong Country - King K. Rool
EnemyOnion replied to EnemyOnion's topic in Post Your Game ReMixes!
Thank you for your comments! Only a few times do the build-ups bring you to a big sound because I wanted to avoid jarring the head with constant boom booms. This piece is a bit more progressive than the typical EDM which is good and bad to connoisseurs out there. Because this is meant for "Dance," I changed the grooves often after build-ups to encourage different reactions (dancing) from body. The end, of course, is something that everyone can jump to so I felt it appropriate to resolve with the boom boom big sound and melody that everyone recognizes. I hope that explains my decisions in the piece but if not, I very much appreciate you listening to it. That means the world to me. -
Hello. Listen/Download on SoundCloud @ ---> Sexy K <--- Title - Sexy K Artist - Enemy Onion Original Artist(s) - David Wise, Robin Beanland, Eveline Fischer Game - Donkey Kong Country (SNES) This track was made with sex appeal. Enjoy.