Pl511

Contributors
  • Content Count

    195
  • Joined

  • Last visited

About Pl511

  • Rank
    Mudkip (+150)

Converted

  • Biography
    Everything I remix I do by ear (as a method to help improve my general musical ability, and also because I find it oddly fun), so I'm afraid no sheet music for any of my songs has ever been made.

    If anyone needs help with piano arranging for something that doesn't originally use pianos, I'm your man. Possibly.
  • Real Name
    Rob Platt
  • Steam ID
    Pl511

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Piano

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Single Status Update

See all updates by Pl511

  1. Beyond that, actual sound design stuff usually involves deciding what kind of sound I want. A stiff, almost artificially in-tune sound or a more honky-tonk sound, and adjusting that. Deciding on whether to boost or reduce any particular overtones. Deciding how much mechanical noise I want in the sound (hammers, dampers etc). Deciding if I want to screw with other stuff in the sound. The randomize button can provide some inspiration. ;)

    Of course, then there's mic positioning and the new effects pane, but I usually don't screw much with the positioning anymore, and haven't yet looked through the new effects. The compressor is worth looking at. It's better to reduce the level of the instrument than to have heavy compression on it. If you find that the compressor doing too much, lower the level and/or increase the compressor threshold.