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Posts posted by Dafydd
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I agree with the others who said they didn't like the vocals much in the beginning, and I also found the performance overly sloppy. But... this is just too catchy not to grow on me, just like it did on them This is one of very few ReMixes I think would pass as a "normal" song to people who don't care for ReMixes (i.e. if you're not familiar with the source, there's no hint of this being a video game song, or a remix thereof), while still keeping plenty of references to the game in the lyrics. Plus, like Emunator said, the performance itself is like a nod to the original. Nice work!
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Shnabubula's stuff is always making me feel like quitting music...
Amen. Seriously, they should slap a warning sticker on his stuff - "May leave listener feeling unworthy."
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Killer studio chops?
You know you've spent too much time on facebook when you scratch your head looking for the like button...
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Haha, in that case, I'd say it's closer to never than not usually. But again, it's not because we don't want to, it's because we're not aware there are updates to be made.
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They usually don't update Mascot Bios with games after the bio was written, just so you know.
We do (or at least, we'd like to), but only if someone tips us off, and the bio has very few games listed, or there are ReMixed games on the site not already in the list. From the mascot bio project page:
We'd like to keep the appearances lists up to date so that, for e.g. Diddy Kong, the appearance list lists all of the games featuring Diddy Kong that have ReMixes on the site. Naturally, we don't check every time a ReMix is posted on the front page whether it's the first ReMix of a game that features any of the 160-something mascots, but if you or anyone else notices any games on OCReMix missing from the game list of any mascot bio that should have that game listed, or if you know of any games featuring a mascot with very few games in its appearances list, you are most welcome to tell us so we can update the list.Each mascot has a list of appearances. We initially wanted to list every game that a character appears in, but for some characters (e.g. Mario), the list got ridiculously long, and so we had to settle for the following:- all games that this character appears in, with ReMixes on this site, are listed. If we missed any, tell us.
- some characters have been in very few or none of the games that have ReMixes on this site. In those cases, we have added a few games to their lists for reference.
The bios themselves, however, we have decided to leave as is, as they were never meant to be up to date in the first place.
- all games that this character appears in, with ReMixes on this site, are listed. If we missed any, tell us.
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I'd just like to say one more thing. You could insist people use lame and encode with the tags -h (higher quality) and insist on -V 1 (I say this because I see you are now accepting VBR 1)
Why not use -q 0 instead of -h? Anyway, the lame manual states -h is always enabled when using VBR.
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It really sounds like something taken from an N64 racer main menu for a while
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Content Management System (among a large number of other things, apparently).
Thanks for the advice, Ramaniscence.
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That would mean storing the videos on the site, which would impact bandwidth for the rest of the site considerably. The site doesn't even store the MP3's right now, I think. Leaves more bandwidth to run the forum.
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I was recommended Wordpress by lots of people but after poking around with it for a few hours (!) I feel like it's mainly intended for blogs. This isn't the kind of website we're making, it's a simple, comment-free, categories-free, late 90's looking, M$ Frontpage-esque, boring company website, and it needs to be built using a CMS where the admin (dad) can edit pages and do some basic layout with floating images (yeah, that level of layout candy. Wordpress actually does this quite well, I think) with no knowledge of HTML.
For reference, the website used to look like this before the crooks (look at the url and try not to cry) dad paid to host his page shut their servers down.
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Wise words
Yeah, what Emunator said.
I, too, am surprised this made it to the front page. If I'd seen this, or something like it, on the wip forums, I would have discouraged from submitting the remix in its current state. The arrangement is interesting enough, but the samples and the production are very basic and lack punch. Take away the bassline (which is cool, btw) and I think everyone would see that.
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Death Rally has some seriously awesome mod music, featuring FM synth seqs, slap bass, blip-blop and lo-fi leads.
Honestly not sure how anyone could improve on any of this, but I think the soundtrack deserves some attention.
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It's actually kind of sad how "toe-tapping" is a positive way to describe a track in this genre. I wish there was music that actually made me unable to stay in my chair.
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I like the addition you made, but the fatness is still lacking, and the old ending was a lot better than the new one. Try putting the new section earlier in the song so it begins and ends in the same style - adding the new section to the end like you did now makes it feel like two different songs playing in sequence. The vocals are really the best element in this remix, and the effects on them are just right, I think.
EDIT: Ok, so the ending and final verse isn't there yet, I didn't read your last reply properly. Oops.
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I think you'd need a short section that doesn't sound quite like the rest in order to keep the repetitiveness down, make this a little longer, and add something new to the arrangement beside the vocals (which are nice, btw).
I get the idea you want the part that starts at 0:23 to be really fat, but it's not. All that reverb makes this lose fatness. You could try compressing this a bit, but you'd probably lose the 80's touch to it. Light distortion on the bass would be interesting. The verses are pretty nice, with the short squares, the bass (which is a weee bit loud here) and the drums, and then the vibraphone coming in just before the chorus, but the chorus itself is too weak, it needs to stand out more.
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This remix has a lot more of a solid, bassy sound to it than most of WillRock's stuff, while still keeping that 80's feel. Nice!
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Somehow someone translated radiation into sound and made this website where you can "make music" using that sound.
http://www.nuclear.kth.se/radioactiveorchestra/
For some more background info...
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Awesome. I'm no fan of the style, but for what it's worth, this was great. Sounded like a professional job to me.
What model is that guitar, exactly? If it's indeed an rg320, you have the same trem type that mine does, and I hate it. Have you done any modifications to it?
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You know, this place could really use some more Duke mixes. I agree with that youtube comment though - before 1:26 I couldn't tell what this was a remix of, but once it hit 1:26 I instantly recognized the song from the game. Aside from being so repetitive, this was nicely done, I think. Sweet twang to the bass.
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The lyrics are completely impossible to hear, at least to me. The way the melody instruments have attack on every new note (no legato) makes it all sound very fake. Aside from having the "choir" there, there's nothing new or exciting about this arrangement, so as far as OCReMixes go, you're screwed.
Thanks for the background info though, and really looking forward to Skyrim and trying to graduate before its release. Oblivion definitely set a dent in my grades way back in 2007.
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The Minesweeper face when you win:
Hahaha! Bored at work, are we?
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The map is really cool. Like, plug your arm into some thingy and get the map and reveal areas you didn't know were even there, and then try to find a way to get there because the map didn't tell you how.
I also like the X-ray, little secrets you don't find unless you stop and look carefully.
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As your brother already pointed out, yeah. Regardless, Super Metroid was a fast platformer (though a very scary and atmospheric one), and I missed that kind of gameplay in Metroid Prime. Annoying controls helped break the suspension of disbelief, too.
I dunno about high and low points in Metroid history. Super Metroid was the first one I played, and I loved it to bits, and never really got along with any of the other games I tried. To me the first 2 games were technologically inferior, slow and ugly compared to Super Metroid, and whatever came after were misinterpretations that deviated from its unique atmosphere. I used to blame Gunpei Yokoi's death for the turn the series took with Prime, but I don't really think he had much to do with either anymore. Lots of people love the Prime series, but I sure don't.
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I recall some very frustrating platform-game-but-FPS-with-gamepad areas of the game that nearly made me bald.
OCR02417 - Mega Man 2 "Laser Quick"
in ReMix Reviews & Comments
Posted
Umm. Welcome to Arizona, I guess?
Anyway, I liked this. Got a pretty serious ABBA vibe around 1:40-1:45. Not sure if you want to hear that, but there it is.