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Posts posted by Dafydd
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Besides, it seems like it's kind of an impossibility of it being an OCR Official Project just because of all the other projects waiting in line, and this one is supposed to be released in August 7. So isn't the point kind of moot anyway?
I don't think so. Double standards are bad.
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Plus, New Vegas isn't really Fallout 4, it's its own, weird, thing. Kinda like Majora's Mask.
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The idea, though, is that bios should be written to be true years after the bio is written. Sweeping generalizations like in the above quote shouldn't really be in the bios, although it's really hard to avoid sometimes. I mean, before New Vegas came out, it didn't seem like there would ever be a Fallout game where this fact was no longer true, but I wonder if it would be a good idea to write stuff like:
"As of the third installment, each Fallout game follows a lone descendant of the original vault dwellers, [...]"
However - regarding mascots being featured in games that came out after the article was written, I welcome you all to tell us about those new games in these cases (expanding on what the first post says):
- The mascot has very few games in its list
- The game has OCReMixes
- The game is a huge bestseller or otherwise important somehow
Also, if any game already in a mascot's game list has OCReMixes, it should always be a link to that game's page here on OCR. Please let us know if this is ever not the case.
- The mascot has very few games in its list
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arguably some of Will's best.
Amen to that.
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"in the vein of"
In the vein of spelling crits:
The album is suppose to be listened through all at oncesupposed, right?
Anyway, I gotta ask - am I the only one who thinks the guitar is out of tune some of the time? Like, badly out of tune? I'm guessing it doesn't bother most people. Will gets this complaint from me all the time, I just wanna know if anyone else is hearing it.
Like I said before though, cool soundscapes overall, and I really like the flute parts.
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Perfect for a rainy day like this. Could have been longer, but thanks anyway.
Brandon in Halc.I believe another thanks is in order.
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The Recuit & Collaborate subforum would probably get a lot more visitors if it was listed in the forums dropdown menu in the site header. I found it by accident a few minutes ago, before which I had no memory of ever visiting it (even though I realize now I must have since I've posted in some of the threads). I know there's a Forums Home, but my guess is I'm not the only guy who mistakes the list in the dropdown menu for an exhaustive one. The Forums Home link looks more like a list title than a link, anyway.
It might be a saucy thing to do, but I would think this is kind of important, so I'm quoting myself in case this got overlooked somehow.
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I found the post I meant to quote and edited my above post accordingly.
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The lead melody sounds really tired. Try some vibrato on those long notes - I think that would help a great deal.
No useful advice on production though, I'm afraid.
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That's a terrible album title.
Where can I find the OST?
EDIT: Wait, is this the Genesis game? In that case, nm about the ost.
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I read the rest of the thread, Neblix, thank you. I was trying to hijack the thread for a theoretical discussion unrelated to its original purpose. I guess I should have quoted the post where an HD remake was mentioned.
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From what I've seen, most projects like this fail because the programmers drop out (or were never there). It's actually kind of heartwarming to see someone try to recruit new ones. For Game Maker, no less.
Based on the screens on the blog, it's just going to look like the GBA games? I'd be interested in helping with this if it were an HD remake or something that really improved on the original and brought it up to date. If it's just going to be pixel art, then what's the point? Super Metroid is one of the best looking games on the SNES.Seriously, does anyone think an HD version of Super Metroid would even be fun to play? I have a hard time imagining the feel of the original could be captured in higher resolutions or with higher-quality sound. Of course, it would be kinda awesome to play another platformer with Super Metroid physics.
EDIT: Added the apparently necessary quote.
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Sounds good to me.
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I'd say this is really overcompressed. And I don't like how the kick is playing the same rhythm as the bass. Nice textures though.
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Aye, this was a pretty awesome take on the source.
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This little snippet needs work everywhere, but maybe someone will like it anyway.
Word of warning though - it's pretty loud. Sorry about that.
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That was awesome.
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Let me know if anything becomes available.
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I meant doing it as a joke, whistling something completely random, improvising, just to see if it's similar enough to something else for someone to recognize it.
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That's funny. I was just listening to this song yesterday for the first time in forever.
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Pretty sure I'll be in town then regardless, so that would work.
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Just about any weekend works for me, I would think... as long as I get to hear about it a few weeks in advance. Oh, and I'm busy on Valborg, obviously.
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I think you made up you made that up. You can make up for it later.
Anyway, the rsn is pretty nice. Thanks for the tip!
Harmony of a Hunter - The Metroid 25th Anniversary album
in General Discussion
Posted
I never liked the gamecube ones. Going from the super-smooth controls of Super Metroid (which is my favorite, too) to the bulky, stiff, gamepad-controlled FPS controls of the Prime series was a nightmare, imo. I was also struck by that bug where I had to play the game all over from the start after not receiving that item after killing that boss, which made the nightmare unbearable. I never beat the game.
Not saying Metroid won't work as an FPS, btw, I just prefer playing FPS games with a mouse and keyboard.