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sephfire

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Posts posted by sephfire

  1. Thanks guys! I'm extremely psyched to get to release new episodes on a weekly basis. Since landing the Pixar job, I've been hoping for a good outlet for my game industry love, and this new show is perfect. Plus I'll be putting a new OC ReMix in the end credits of very episode.

    It's going to kick ass.

  2. So not Toronto then, which was what I was getting at. Oh well, Vancouver is awesome. Just don't end up working for EA unless you don't mind not having a life.

    It's ok, I'll be at Pixar Canada. My life will remain (partially) intact.

  3. I actually never knew about being able to buy the game if you like it. What's the usual percentage off for more popular games?

    Your discount increases the longer you use the service. I'm at the full discount level now. Here are some of the "Keep It" prices I have:

    Mass Effect 2: $26.99

    God of War III: $25.19

    Crackdown 2: $43.19 (because it just came out)

    All better than Gamestop's used game prices, and this way you get the manual and box art in pristine condition. And you already played the game, so you know it works. It's like buying a new game that you got to test run first.

    To sweeten the deal, every couple months or so they give me a free $5 discount to take even more off the price of the next game I choose to keep. Awesome deal.

  4. Absolutely yes. I've been loving it and I hate that I won't be able to get it in Canada.

    Mind you, if you're the type that must have new games on day one, you'll probably want to pass. Pickings tend to get slim for newly released games. You can counter this by putting only the new game you want in your queue, but it's not a perfect fix.

    However, if you've got a long list of games you want to catch up on, this is perfect. And if you like a game, you can pay to keep it at a very good price. They send the box and manual to you in excellent condition. And you already know the game works, so it's like getting a new game for a low used price.

    Seriously, it's worth giving a shot. I think they offer a trial period.

  5. FFXI was my first MMO. Much as I sometimes miss Vana'diel, I can't go back to it now. It's just too slow and punishing. If FFXIV can recreate the feel of FFXI but speed up and streamline the actual gameplay, I'll be in heaven.

    I can guarantee that my wife and I will be giving it a shot. Probably Tweex too.

  6. Our lists are looking pretty similar, with only a few minor differences.

    My List:

    1. Finding Nemo-------$339,714,978

    2. Up ------- $293,004,164

    3. The Incredibles------- $261,441,092

    4. Monsters, Inc. ------- $255,873,250

    5. Toy Story 2 ------- $245,852,179

    6. Cars------- $244,082,982

    7. WALL-E ------- $223,808,164

    8. Ratatouille -------$206,445,654

    9. Toy Story------- $191,796,233

    10. A Bug's Life------- $162,798,565

    Your List:

    1. Finding Nemo • $867,893,978

    2. Up • $723,010,536

    3. The Incredibles • $631,442,092

    4. Ratatouille • $621,426,008

    5. Monsters, Inc • $525,366,597

    6. WALL-E • $521,268,237

    7. Toy Story 2 • $485,015,179

    8. Cars • $461,982,881

    9. A Bug's Life • $363,398,565

    10. Toy Story • $361,996,223

    And when you factor in the estimated five billion in merchandise sales (a Pixar record), it's not that surprising that they would go for a sequel.

    Besides, the first Cars was Lasseter's favorite Pixar film for a while (and might still be). Man loves his automobiles.

  7. Cars was cool but it was like the least grossing movie after Finding Nemo. I have no idea why they decided to go with a second one.

    Actually ...

    1 Finding Nemo-------$339,714,978

    2 Up ------- $293,004,164

    3 The Incredibles------- $261,441,092

    4 Monsters, Inc. ------- $255,873,250

    5 Toy Story 2 ------- $245,852,179

    6 Cars------- $244,082,982

    7 WALL-E ------- $223,808,164

    8 Ratatouille -------$206,445,654

    9 Toy Story------- $191,796,233

    10 A Bug's Life------- $162,798,565

    11 Toy Story 3 ------- $41,000,000 (so far)

    And if you factor in merchandising, Cars is probably at the top. Seriously, Cars has been selling merchandise like nobody's business.

  8. At long last!

    This time, we're discussing morality systems in games and how to get past some of the roadblocks they've been hitting. As always, 95% of all brilliant insight comes from professional game designer James Portnow.

    Special thanks to Star Salzman for unwittingly providing end credits music and, as always, to CarboHydroM for my title theme.

    Enjoy!

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