My question is, why should rogues even get the option to vanish? Of course, I'm not limiting this to rogues, as druids can just shapeshift to escape, mages can frost nova, blink and hope to mount etc. However, even if vanish breaks, you can still hit sprint and make it away before the enemy can retarget you...
Sweeping Strikes was only in the Arms tree and not only did everyone whine about it, it got nerfed.
My problem with Blade Flurry is that it's not limited by a number of strikes. Everyone cried to have Sweeping Strikes nerfed, and now it ends up doing much less damage but no one screams about Blade Flurry...probably because 90% of the WoW population is rogue.
Blade Flurry is just as effective as Sweeping Strikes+Whirlwind used to be. If that was overpowered, so is Blade Flurry.
A Warrior in PVP shouldn't have 6000 armor. If you wear a shield or tanking gear to PVP (unless you're flag running), you're gimping yourself.
Quite frankly, I don't see how this makes sense. 60 is where the game counts, and now I've played some PVP and instances on the character and can tell you, it's much, much too easy. Cheap shot, kidney shot, vanish, cheap shot, kidney shot, blind, cheap shot, kidney shot, death. And that's for plate wearers.