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Linkjing Donuts

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Posts posted by Linkjing Donuts

  1. I think that the game itself (for the most part) s fine. It's just the writing that needs a big push in another direction.

    It's the same simple plot each time: you're some local kid that has lived in the smae little town for all these years, and it's only today (when you start the game) that you finally try to step out into that grass by the town entrance.

    And then, some professor gives you a pokemon. OK, I get that we need a way to choose our starter, that's fine. But at least shake this up a little.

    Then it's off to run a few errands an- damn! A vaguely and slightly evil group of pokemon trainers/poachers/thieves/fanboys appears!Who will step up and save the world from them? Only a ten year old kid with a level 10 starter, that's who! The bad guys are never really bad. They might do some minor damage to a building, or maybe block off a road for a few hours. Oh noes! How terrible!

    And your character is so flat. Most RPGs have some basic background to them. No, not this series. There's a pro to having a silent protaginist, but only when it's not supposed to be you. Link from Zelda? That works. He's an established character. Even if you've never played a Zelda game before, you know going in that this guy is somebody.

    Pokemon? you get a generic boy or girl.

    Speaking of, it's the 21st century. I think it's well within our means to have customizable characters at this point. Hats, coats, pants, skin tone... throw in a half dozen body types and we're good.

    The long, drawn out point to this whole thing is that Gamefreak can make some decent games. They just either don't want to change anything, or they're incapable of doing so. They need some new guys in there to at least give the plot some tweaking.

    I know, I know... tl;dr.

    remember: the games were supposed to run along with the anime. diamond pearl were the first pokemon games to come out before the anime, so i assume game freak wanted you to learn the characters backgrounds from the show. same goes for yellow, which was based on the japtoon itself.

    as for the other games, i'm thinking they wanted you to focus on the game elements themselves and leave the backgrounds to the anime

  2. So I guess I am one of the only people on the face of the planet who was disappointed by the movie... I mean, I didn't even get into the hype and it was STILL bad.

    The plot was ridiculously cheesy, the dialog was absurd, the monster itself looked nice if I could have seen it for more than 4 seconds at a time...I might have forgiven all if it wasn't for one fact that just kept bugging me.

    Why the hell did they keep the camera? And more importantly, how on earth did it stay functioning during the 6-7 hours the movie spans? I mean, it gets abused like some red-headed stepchild and it STILL continues working.

    And the picture quality never gets worse or anything - just some "bad" transitions when it hits the ground. Repeatedly. From around 6 feet in the air.

    And the batteries also survive the extreme heat and cold of the environments, not to mention the electric pulses going around...did you see the lights? Those things were freaking out like all hell...but not the camera. Good thing Panasonics come with electromagnetic shielding now, otherwise Cloverfield might never have been made.

    And the tape somehow survives the massive explosions so the government could find it. And the tape isn't affected by the pulses, either.

    And the microphone never gives out, distorts, or loses quality ever until the end. Even amid crazy dust storms or extremely windy environments.

    And my list of WTF could go on and on, but, meh.

    Despite all of my bitching, which most of you will undoubtedly think it is, the movie did keep my interest for some of the time and the battles were, for the most part, well done.

    I will give it this: it could have been worse. Oh yes, it could have been worse.

    would you watch the movie if it were crap like you described?

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