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The Judges Panel has been talking about ways to work through the queue of submitted remixes at a faster pace, and after a lot of discussion and weighing the pros and cons, we've come to a decision that's probably one of the biggest adjustments to our process in a long time: Submissions no longer require four (4) YES votes to pass. A decision is reached as soon as the difference in votes is three (3). To clarify the key change here: when a submission receives three (3) YES votes and there are zero (0) NO votes, the submission is accepted, because the difference in votes is three (3). If a submission continues to go back and forth without reaching +3 in either direction, the panel will continue to vote until all active judges have voted and the majority will determine the decision. This update to our decision making process will immediately apply to any submissions on the panel at the time of this announcement going live, and for all decisions moving forward. We won't be going back to previous rejections to find decisions that started with three (3) uncontested YES votes but eventually got rejected; in those cases, what's done is done. We hope that artists will find this new criteria a little bit easier to understand. Overall, we've been impressed with the quality of work being sent in these past months, and this should make it easier for us to get the slam dunk tracks through the process faster. Thanks to all the artists who continue to participate in our curation process. Hope to hear your work soon. - DarkeSword
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Starting today, the sharing of music generated by feeding a prompt into AI-software is prohibited on OC ReMix, both here on the forums and on our Discord. LLMs, AI, and other machine-learning technologies are both interesting and impressive, but the implementation of these technologies in popular usage rely largely on unethical training practices. Copyrighted works are used without artist consent to train commercial AI-models. Moreover, OverClocked ReMix has, over the course of over 20 years, established itself as a place for artists to learn about the composition and production of music and hone their craft. We ask artists to pay tribute to VGM through the art of interpretation; we're looking for the personal spin, the human touch. I, personally, don't believe audio generated by a machine-learning algorithm is doing that. There are ethical implementations of AI-technology in the music sphere, such as sample libraries, physical modeling software, and audio production suites that use machine-learning to perform complicated tasks that an artist can use in the production process. Sharing music that uses this kind of tech is absolutely fine. But tracks generated wholly or in-part by services like Suno and Udio (among others) do not belong here. And just to clarify, the discussion of machine-learning, LLMs, and AI here at OC ReMix is not prohibited, but should be tempered by an understanding of the goals of our community, which include artistic development and education and the appreciation of VGM through thoughtful exploration and interpretation. Thanks. -- DarkeSword
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I'm happy to announce a couple of staffing changes here at OCR. First up, I wanna welcome @Hemophiliac to our Judges Panel! Hemo's been putting in the work for the last few years as one of our Workshop Evaluators, and has also stepped up in the past few months to handle a lot of the visualizers for the remixes you see on our YouTube channel. He's an active presence in our community and has a lot of helpful advice in the Workshop. We're glad to add him to the panel. Look forward to getting some fresh new NO votes on your tracks! Speaking of Workshop Evaluators, a few months ago we retired our Ready for Review process in the Workshop because we felt that it was a cumbersome extra layer of evaluation prior to submitting to the Judge's Panel. Our Evaluators did a lot of great work over the years but we're retiring that role. In it's place, we're introducing our new team called Sages! Sages are active artists in our community who'll be in the Workshop giving feedback on remixes, posting tutorials, and coming up with their own ways to revitalize and energize the Workshop. Our three new Sages are @Xaleph, @pixelseph, and @paradiddlesjosh! We're glad to have some fresh faces on staff, and I'm personally looking forward to seeing what these folks have in store for us. -- DarkeSword
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Hey all! Just some quick updates I wanted to let you all know about. Site & Forum Updates If you're an artist, your forum profile now includes a link to your artist page. This also shows up in your little profile box when you post threads. I've been doing a couple of small style and layout tweaks to forum listings in an effort to reduce some whitespace. Guidelines for certain forums have been moved out of the announcements module to the forum's internal rules setting. You'll see a relevant link on forums that have specific guidelines. I did a pass on forum profile fields and deleted a lot of obsolete data (like the field for your ICQ number!). There are a couple of new fields too, like Pronouns and Discord. Make sure you head over to your account settings and keep that profile updated! Tagging has been disabled on forum threads for regular members. We (the staff) weren't seeing a lot of sensical or consistent usage, so we're in the process of cleaning those up. We may revisit forum thread tags later with predefined options. The Ready to Review process in the Post Your Game ReMixes forum has been retired. It served us well for a couple of years but after a while we found that people were not engaging with it, and it felt like another bureacratic layer to the submission process. We've gone back to the older, more open-ended format where you can just post your remixes for feedback. A similar process in the Recruit & Collaborate forum has also been retired. Vote counts on submissions in the queue have been moved out of thread titles and into tags for the purposes of some internal tooling I'd like to try, so you won't see those anymore on the Currently dashboard and I worked on fixing how that data gets pushed to the dashboard, so you'll still see vote counts. Upcoming Events Do you have OPINIONS about REMIXES? Join us this Thursday at 8:30PM EST on Discord where we run the first-of-hopefully-many Review Bombs! We're going to get a listening party going for OC ReMixes that have gone the longest without having any reviews and rectify the situation. I've heard of Metroidvania, but METROID VERSUS VANIA?! This Friday, we're kicking off the second run of Game Set Mash!!, our long-form team-based remix competition. This run features music from two legendary franchises: Metroid and Castlevania, and two teams will compete to see who can make the best Metroidvania Mashups. They'll have two weekends to get their tracks done, so check back at the start of February and get your votes in! Speaking of competitions, I'd be remiss if I didn't shout-out the People's Remix Competition, which just ended a legendary 20 year run under the stewardship of @Bundeslang. I remember back when PRC started back in 2003 (!!) and it's been a rock solid staple of OC ReMix since then, with a lot of musicians in the community developing and honing their skills through their participation. Absolutely incredible work from everyone involved over these past two decades. Make sure you check out the thread for the last round! Well, that's all from me for now. I'm still getting a handle on how everything works and fits together here, but slowly-and-surely we're going to continue to inch OCR ever-forward. Thanks! - DarkeSword
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I tried to keep this brief, but as you might know, that's not my forte. FIRST, the facts... On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness. THEN, the feels... Where to even begin? It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon. NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums... ...and then we turned ten, on December 11th of 2009. Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words. In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge. In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go! We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy. Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone. FINALLY, the future… It's time - some would say past time - for OverClocked ReMix itself to be ReMixed. That's the point, right? Infinite permutation; endless possibility. You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire. Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had. I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them. I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space. I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it! Thanks, - djpretzel
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Well it's been about a week or two, so as the new guy in charge, I figure I ought to say something, right? When djpretzel started the process of handing over the keys to the family car, I have to admit I was pretty overwhelmed. OCR is one of the oldest and most rock-solid sites on the internet; I've often said that we're older than YouTube, older than smartphones, and older than a lot of things on the internet that, by virtue of their ubiquity, feel like institutions. OCR is an institution. There's a lot of weight in those keys. So what am I going to do with OCR now that I'm in the driver's seat? In the short term: keep driving. Our main goal is going to be continuity; that is to say, keep posting ReMixes on a regular basis. We've got a pretty big backlog of ReMixes that are ready for the spotlight, and our excellent and talented community continues to send us new music all the time, so we're not worried about running out. But there sure is a lot of behind-the-scenes process involved with getting these tracks in your ears, so bear with us while the staff--with djpretzel's help--figures all of this out. I still believe that there's a case to be made for the curation model that we've developed and adhered to for 20+ years, so we're still going to have a Judges Panel that's going to evaluate submissions, and the bar for quality that the judges look for isn't shifting in any direction. One of our goals in this changeover is to decentralize a lot of process off of one person. djpretzel did a lot on his own, and as we look at some things behind-the-scenes, maybe he didn't have to. I want OCR to be a place that can be run by a trusted group of people without a single point-of-failure. Case-in-point: literally one week after I take on leadership at OCR, my 8-month-old son brings home COVID from somewhere and gets the whole house sick, and we're having OCR staff meetings and figuring out how to post ReMixes while I'm coughing up a lung. Unbelievable. So I'm also hoping to bring more people onto the OCR staff. I've already pulled in some folks from the community, and we're going to figure out how to provide avenues for more people to help out if they're interested. Keep an eye out. Beyond that though, I've got a couple of ideas for improvements and features that have been brewing for a while that I'm going to start to pursue, leveraging some existing tech we already have and also exploring some new tech. For those that are unaware, my day job is working as a web and application developer at a major university. It's something I've been doing for 15 years and I have a pretty solid handle on building database-driven web applications. I'm going to bring a little of that experience to OCR, and hopefully we can eventually have some cool toys and tools in place to help move the site forward. Some things to look forward to: I've already put together a Currently in the Judging Process dashboard for ReMixers and hopefuls to keep an eye on. It's a live view of the judging process without having to wait for a Judge to update a forum thread. We're actively developing and testing a proper Submission form for ReMixers and hopefuls to use when sending us music. We've been asking you to send us an email for far too long. That's going to change. We've put together a "stream team" to evaluate how we can do more with our YouTube channel and even get things going on Twitch in some capacity. There are a lot more things we're talking about internally as well, but I don't want to over-promise anything right now. If you have ideas for OCR, feel free to share them in our Site Issues & Feedback forum. I'd also love for folks to come by and join our OC ReMix Discord server. I know the forums have been pretty sleepy for a few years now, but the chat server is lively and active. Hope to see you there.
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We're sad to share that ReMixer Daniel "PirateCrab" Woodyer passed away yesterday, Apr. 26th, at only 30 years old, surrounded by his family. He would have turned 31 next month. Daniel was one of the BEST metal performers in the game music arrangement scene. He contributed 10 pieces to OC ReMix since his first from Sonic the Hedgehog 2 nearly a decade ago, and participated in several community efforts including Pixel Mixers, Shinesparkers, one collaborative performance for Dwelling of Duels, and a pair of OCR albums: Castlevania tribute Vampire Variations III as well as Jet Force Gemini: Mizar Attacks! He will be missed and will live on through his music. Rest in Power, Daniel. ? * https://ocremix.org/artist/12706/piratecrab