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About djpretzel

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  • Location
    Virginia, USA

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  • Biography
    David W. Lloyd is a software engineer, musician, producer, and graphic designer from the Metro/DC area of the United States of America.

    Mr. Lloyd is the president and founder of OverClocked ReMix, an organization dedicated to the appreciation and preservation of video game music. He has popularized unofficial arrangements of this music by encouraging fans to submit mixes to the website he developed and maintains at http://www.ocremix.org. He has composed and produced numerous such arrangements himself, under the name of "djpretzel", in addition to original compositions available on his personal website at http://www.djpretzel.com. He has appeared alongside industry professionals like Tommy Tallarico and Jack Wall at game music events, and has been interviewed by Salon, Electronic Gaming Monthly, and others for his work with the site. He runs an associated record label, Overclocked Records, to help promote the original and arranged music of artists involved in gaming and computer culture.

    Mr. Lloyd is also an accomplished software engineer with ten years of experience in web-related technologies. His skills include experience in .NET, Java, and PHP software development, relational database design and administration, graphic design and web development using Photoshop and Dreamweaver, and extensive familiarity with Documentum-based software solutions, web services, and XML/XSLT.
  • Real Name
    David W. Lloyd
  • Occupation
    Software Engineer
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Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Bitwig Studio
    Studio One
  • Software - Preferred Plugins/Libraries
    [Plugins]: Kontakt, Omnisphere, Trilian, Battery, Reaktor, Sylenth1, Zebra2, Hive, Alchemy [Libraries]: Spitfire Albion & BML Series, Heavyocity, Impact Soundworks
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Vocals: Male

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  1. Yep, agreed. Will add it to the list, might make this change sooner rather than later.
  2. I think FF3 is actually further along, because @Rexy has been a bit more available - @Gario was supposed to be coordinating Lufia 2 but I haven't seen him around much. We'll def. regroup in the new year & figure something out.
  3. @theconsoloist Should be fixed now, sorry for the trouble & thanks for reporting!
  4. @chanq This is superlative work; I'm not only impressed with the organization & presentation of data, but the design (and reasoning behind it) make a ton of sense to me. This work will absolutely inform future enhancements to the site, and is deeply appreciated.
  5. @BONKERS Funky! I will say, I felt like the low end didn't kick in until like 2'10" - bassline before that is active & funky but not filling out the bottom much, so when 2'10" hits it almost feels like bass is appearing for the first time. Something like bx_subsynth, or adding a sub layer, or just EQ on the bass could help give it more low end.
  6. @JohnStacyMan that sucks; regarding radio silence, I've been seeing/hearing a lot of that, directly & secondhand. I think it's mostly people being at their limits - emotionally, physically, spiritually, politically, you name it. Probably guilty of it myself, gonna try to do better. I wish I had some ideas/suggestions; sounds like even institutions are eroding, based on lack of response...
  7. I would always recommend Komplete first, above all other mega do-it-all libraries/collections - Reason Rack *is* great, Arturia V-Collection *is* great, but Komplete feels the most essential and capable of handling pretty much anything.
  8. I would relish the chance to discuss Super 3D Noah's Ark in a writeup. Don't let this bias your decisions, though
  9. I dig the lead sound here; it's unusual, and it makes the whole mix more interesting. I think my biggest issue is the timing - an intentional swing/unquantized thing going on, which can work really well w/ slower beats & downtempo/lo-fi stuff, but at faster tempos - for me at least - it starts sounding like unintentional lag/slowdown - 0'43 with the kicks, for example. I'd be most curious to hear this with different % swing, something more subtle. Could also dial it in more selectively, for breakdowns or verse vs. chorus.
  10. In the interest of moving forward, and also because this album is kinda coming back from the dead (or at least purgatory/uncertainty), I'm suggesting the following title: Final Fantasy III: Resurrection ...to kinda gel with with the FF1 & FF2 albums, so it's "Random Encounter, Rebellion, Resurrection" - a trio of R's. If anyone feels strongly that this title is poo and/or has a better idea, please chime in! Also, the album has been added to the project consent form - please sign ASAP!
  11. Just chiming in - no matter what Soule did, this game's soundtrack is a part of many folks' childhoods, and nothing changes that. However, deciding to participate in this project is one of those topics where, personally, I don't think there's a right or wrong answer. I've explained my personal reasoning, and how I conceive of art in the abstract, but I'm not offended if anyone finds it unpersuasive/disagrees. Key thing is that no one gets judged, either way, for their decision on this, or attempts to equate others' decisions to participate with a tacit endorsement of the behavior in question.
  12. With Golden Sun out of the way, it's Badass 4, Lufia 2, & FF3.... hoping we can get the last mile on this one, will be talking w/ @Gario
  13. @Meteo Xavier I think that's the right call, and thank you for making it and letting us know as opposed to letting things drag on. This is a stressful/disorienting period of time for everyone, and having extra challenges on top of that to work through just doesn't leave a ton of time for much else. Hope things take a turn for the better for you
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