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About djpretzel

  • Rank
  • Birthday 07/25/1979

Profile Information

  • Gender
  • Location
    Fairfax, Virginia, USA

Contact Methods

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  • Biography
    David W. Lloyd is a software engineer, musician, producer, and graphic designer from the Metro/DC area of the United States of America.

    Mr. Lloyd is the president and founder of OverClocked ReMix, an organization dedicated to the appreciation and preservation of video game music. He has popularized unofficial arrangements of this music by encouraging fans to submit mixes to the website he developed and maintains at He has composed and produced numerous such arrangements himself, under the name of "djpretzel", in addition to original compositions available on his personal website at He has appeared alongside industry professionals like Tommy Tallarico and Jack Wall at game music events, and has been interviewed by Salon, Electronic Gaming Monthly, and others for his work with the site. He runs an associated record label, Overclocked Records, to help promote the original and arranged music of artists involved in gaming and computer culture.

    Mr. Lloyd is also an accomplished software engineer with ten years of experience in web-related technologies. His skills include experience in .NET, Java, and PHP software development, relational database design and administration, graphic design and web development using Photoshop and Dreamweaver, and extensive familiarity with Documentum-based software solutions, web services, and XML/XSLT.
  • Real Name
    David W. Lloyd
  • Occupation
    Software Engineer
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Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Bitwig Studio
    Studio One
  • Software - Preferred Plugins/Libraries
    [Plugins]: Kontakt, Omnisphere, Trilian, Battery, Reaktor, Sylenth1, Zebra2, Hive, Alchemy [Libraries]: Spitfire Albion & BML Series, Heavyocity, Impact Soundworks
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Vocals: Male

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  1. Killer! I could see some minor mastering tweaks/permutations but they'd really just be variations - sounding fantastic as-is, please do submit when you're happy with it (I certainly would be)!
  2. djpretzel

    OverClocked ReMix Design ?'s and Issues

    Should be fixed, thanks for reporting.
  3. djpretzel

    FL Studio 20 now released

    Ableton Live 10, Reason 10, Studio One 4, and now FL20... good times for DAWs. Happy to see OSX support and all the new features; not my main DAW and probably never will be, but still keepin' tabs.
  4. djpretzel

    OCR03730 - *YES* Mega Man X & X4 "Rolling"

    Just chiming in quickly; I think the production bar could stand to be lowered a bit, especially on the more subjective mixing/mastering front for relatively complex/ambitious tracks like this. I get that there are certain common types of issues that are easy to cite - a smidge too much compression, crowding, etc. - but I feel like a mix of this particular arrangement/production balance should always make it through; pretty surprised this was as close a call as it was.
  5. djpretzel

    April Fool's Gold

    I can neither confirm nor deny that our recent website issues were the result of foreign interference Most credit goes to @José the Bronx Rican, secondary credit to Google Translate & my wife for some minor edits @Mazedude Just so you know, everything's okay!
  6. djpretzel

    American Pixels wins a SAMMY

    Well-deserved - great album!
  7. djpretzel

    *NO* Final Fantasy 4 'Devotion to the Motif'

    Agreed; arguably that makes it a YES conditional; I do hope APZX revises the mix. More the pitch bends than the strings. The dynamic panning helps the strings, and it's a unique lead sound you don't hear much... by the same token, it kinda sits in uncanny valley for me, sounding more realistic than most classic string synths (Solina, etc.) but not as realistic as actual strings... something more committed to either a classic analog string synth or realistic strings would probably work better, and an entirely different approach to the lead might also be more effective. The pitch bends are not only overused, but weirdly implemented... they warble a bit, and the increment is subtle, and it almost sounds like someone trying to learn the theremin. The pitch bend down on final note of phrase has such a connection with Blade Runner for me, too... not 100% it survives this implementation without channeling that in a weird way. I had no major problems with harmony/dissonance except as relevant to the pitch bending. We'll see what @Liontamer thinks. I think is creative, fun, engaging, and would love to see it on the site, but I also agree with the apparent consensus of the panel that the pitch bending (first & foremost) and the lead string patch (secondary but non-trivial) being addressed & refined would let this shine. NO (but please resubmit with fixes!)
  8. @Silverpool @Liontamer Thanks for bringing this to my attention; Larry had provided an updated torrent, but I hadn't yet gone live with it. It's up now, but the old one is still seeding as well until it dies out by attrition, since we get most of our seeders from the initial album release announcement(s).
  9. Gets more interpretive as it goes, from an arrangement perspective, and I totally dig the soundscape - Drew kinda inverts things by putting more verb on the bass than many other elements, so it sits back in the mix as this dope, mellow lurker, while foreground textures seem closer. Chiptune & glitch elements are excellent; especially love how even individual notes within a line will mess with panning & jump around a bit, adding life to each passage. Mix does kinda just end, and in this case I wanted something a LITTLE bit more, even a surprise extra note or beat, but it's a nitpick - as others have said, this is classic halc, plays the arrangement relatively close but definitely breathes comfortable in its own skin, and packs in those classic 9-bit flavors we've been missing. YES
  10. djpretzel

    Reacting to Post bug

    @HoboKa Can you try logging out & back in and seeing if that fixes the issue? I've seen it a couple times but it went away after an authentication cycle...
  11. Hello, the link to your email in submissions seems to be unlisted. I'm trying to email a track but says "took too long to respond". :-(

    Is it okay to send the mp3 here? I don't see anywhere else to send it to so I'm going to try here. Silent Hill 2 Born from a Wish



  12. djpretzel

    Keyboard connectivity

    Yeah to echo what @Jorito said, there aren't too many variables: If you have 1/4 headphones, try plugging them directly into the 1/4 outs of the Korg/Yamaha, just as a sanity check. Assuming that test succeeds, there are only a few buttons on the Behringer that could be messing you up: Try the "to main mix" buttons like Jorrith said Make sure level knobs are up If the mixer has a software interface, post a screenshot, and/or a photo of your hookup If the mixer has a software interface, make sure the line inputs are enabled, NOT muted, that no other inputs are set to solo, and that they are assigned to main mix
  13. djpretzel

    Skies of Arcadia OC ReMix Project Album - "Arcadia Legends"

    Awesome progress, @Darkflamewolf. FYI, I put some time in and have a solid minute; will be fleshing it out next week!
  14. djpretzel

    EDM kicks

    All of Wave Alchemy's stuff is good, BigKick isn't that bad, Kick 2 is better, and I actually have D16's PunchBox, which I like.
  15. djpretzel

    Super Audio Kart Rewire?

    @Ringworm128 You don't really need to; Super Audio Cart runs in Kontakt or Kontakt Player (free), which are VST plugins that run within FL Studio, so there's no need for Rewire, which is a bit messier.