Sign in to follow this  
Zellfreid

Half-Life 2: Episode Two "texture trouble"

Recommended Posts

So, bumping my 325/296 to like, 400/350 (random numbers that look good to me) wouldn't help or would just break my card?

And what is this 5-5-5-15 and 3-3-4-12 nonsense I see everywhere? Is that something I can change or is it permanently set in the card? It's something about timing, no? Lower numbers are better? Curse my ignorance.

Share this post


Link to post
Share on other sites
So, bumping my 325/296 to like, 400/350 (random numbers that look good to me) wouldn't help or would just break my card?

Overclocking will make your game run a little smoother, but I don't think it's likely to solve your texture problem.

Share this post


Link to post
Share on other sites
5-5-5-15 is a ram timing. wikipedia is your friend, man - if you'd just googled those numbers you'd have found information online about it.

See, I've done plenty of that. I just can't grasp the concept, I guess. And the texture thing isn't a problem anymore.

Share this post


Link to post
Share on other sites
See, I've done plenty of that. I just can't grasp the concept, I guess. And the texture thing isn't a problem anymore.

Yeah, I don't understand timings completely myself, but yes, the lower the better. I believe you can tweak the timings if you're careful, but it seems a lot more difficult and risky than overclocking your CPU or graphics card.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this