callitsleep89 Posted April 27, 2010 Report Share Posted April 27, 2010 I have been working on a soundtrack for a game, a whilst I am generally liking the music I've come up with, it still sounds a bit too mechanical for my taste. Does anyone have any tips for humanizing an orchestral piece within FL Studios? I already have done things such as basic automation of expression, velocity, proper orchestration, and changing the timing. Thanks in advance Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.