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Looping MIDI files for a game.


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Alright so let's say that I'm contributing music to something of a 2-D video game. I want the MIDIs I compose to be able to loop back to a certain point in the song, without starting from the very beginning of the track... Much like you would hear in many SNES games.

Is there a way to somehow encode MIDIs (or even any other kind of audio file) to do this right after finishing?

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