PixelPanic Posted August 5, 2013 Share Posted August 5, 2013 Chiptune I made in the past week, take a listen and criticize to fullest scrutiny https://soundcloud.com/ajshoop/el-juego Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted August 6, 2013 Share Posted August 6, 2013 (edited) I lost el juego. Anyways: I'm finding the instruments to be a bit narrow in the frequency range, even for chiptune. It's hard to notice at first, but there should be some more treble on the whole track. Something else that's rather important is that it feels like everything's not panned (yet?). A more 3D stereo image would help this a lot too. Even if you plan to add guitars later, the chiptune can stand to be wider, to perhaps 16~25% pan on each side. Edited August 6, 2013 by timaeus222 Quote Link to comment Share on other sites More sharing options...
PixelPanic Posted August 6, 2013 Author Share Posted August 6, 2013 I lost el juego. Anyways: I'm finding the instruments to be a bit narrow in the frequency range, even for chiptune. It's hard to notice at first, but there should be some more treble on the whole track. Something else that's rather important is that it feels like everything's not panned (yet?). A more 3D stereo image would help this a lot too. Even if you plan to add guitars later, the chiptune can stand to be wider, to perhaps 16~25% pan on each side. The issue is that at higher ranges you barely hear the tone and hear more of the attack, so I could work around, but it's a little tough to avoid. And yeah, panning isn't built in to LSDj, and I haven't done any post excluding limiting and high/low cuts to reduce some sizzliness, so panning can and should be done, I just didn't have the patience to do it right now PS I really didn't mean to make that reference with the name but okay whatevs what can I do nothing thats what Quote Link to comment Share on other sites More sharing options...
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