FIGHTYARD Posted December 22, 2013 Share Posted December 22, 2013 Hey guys! Long time reader/listener, first time poster. I've been working on this little piece for the past few hours, let me know what you think so far, feedback and criticism! https://soundcloud.com/fightyard/mega-man-x-opening-stage Quote Link to comment Share on other sites More sharing options...
FIGHTYARD Posted December 23, 2013 Author Share Posted December 23, 2013 http://youtu.be/m3CrECTeK-E Here's a new version. Go Patriots. Quote Link to comment Share on other sites More sharing options...
FIGHTYARD Posted December 25, 2013 Author Share Posted December 25, 2013 https://soundcloud.com/fightyard/mega-man-x2-opening-theme Quickie abbreviated version of the Mega Man X2 opening stage theme. Hope you all have a merry Christmas! Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted December 26, 2013 Share Posted December 26, 2013 (edited) Not bad for your first stuff. It's noticeably FPC and BooBass though. Possibly FL Keys, too. The drums don't seem to be played realistically in terms of natural tendencies. There's a lot of cymbals in spots where they aren't necessary, especially in the Mega Man X - Opening Stage MIDI remix. Other issues currently don't really need to be addressed. I could go on with humanization, but it'd make more sense for you to practice more with writing closer to the typical playing styles of the instruments you use. i.e. Electric basses should not be playing a million staccato notes in a row at the same volume and intensity. Edited December 26, 2013 by timaeus222 Quote Link to comment Share on other sites More sharing options...
FIGHTYARD Posted December 26, 2013 Author Share Posted December 26, 2013 Not bad for your first stuff. It's noticeably FPC and BooBass though. Possibly FL Keys, too.The drums don't seem to be played realistically in terms of natural tendencies. There's a lot of cymbals in spots where they aren't necessary, especially in the Mega Man X - Opening Stage MIDI remix. Other issues currently don't really need to be addressed. I could go on with humanization, but it'd make more sense for you to practice more with writing closer to the typical playing styles of the instruments you use. i.e. Electric basses should not be playing a million staccato notes in a row at the same volume and intensity. You caught me! FPC and BooBass. Can you recommend any other good plugins that don't come right out of the box and sound like an 70s porno flick? I completely agree on the drums, they're just way out there with clearly too much going on at once. That's what I was initially trying to go for, just basing off the stuff I drum out with my hands on my desk or steering wheel all day long. Working on the velocity of the notes is definitely an area that needs to be addressed. Thanks for your advice, man! Quote Link to comment Share on other sites More sharing options...
SaxyJoe Posted December 30, 2013 Share Posted December 30, 2013 Agreed with timaeus, not a bad first go! You've got a good feel for the source song and some great instincts. I also agree about the drums -- they're very much in-your-face. You've got a lot of great rhythmic ideas in there, but it's asking a lot of one instrument to carry the majority of your rhythmic improvisations. To take this from being a straightforward drum feature to a more balanced and deep arrangement, try giving some of the drum rhythms to other instruments and having them all play off of each other! I can hear a high-pitched synth line throughout (particularly noticeable at :29), but it's too buried in the mix to hear how it interacts with the main line. Maybe give that line some more prominence too? Keep it up! Quote Link to comment Share on other sites More sharing options...
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