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Pokémon TCG and DPPt - Pause Menu and Route 210


tobinus
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A calm, jazzy and most of all nostalgic remix of the Pause Menu music from Pokémon Trading Card Game (released for the Game Boy Color) and the Route 210 music from Pokémon Diamond, Pearl and Platinum (with a hint of Yoshi's Island near the end). I'd like to improve my skills when it comes to remixing (and composing in general), and submit this to OCR – which is why I'm asking you guys for feedback on this remix :smile:

Sources:

Remix:

"Let's Take a Break" on SoundCloud

Any feedback is welcome :grin:

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First of all, great arrangement. I'm just hearing some mixing issues that are bringing this down.

The timing seems odd to me. Don't take this the wrong way, but the drums feel a little sloppy in particular. It's as if you played this in live with some Delay Compensation mistakes but then left them in. The brushed snare also kind of sounds more like white noise to me, so maybe a different sample can seem less white-noise-like.

The bass at 0:54 clashes a little with the low notes from the piano. You might wanna high pass the piano above 200Hz. At 1:17, the sax that comes in sounds too upfront and seems fake. It should be quieter with some more wet mix on the reverb to blend it in better, and perhaps a little scooping EQ in the low-mids to let the piano notes come through. 1:54 is just a small thing, but I think a softer cymbal could connect the two sections more cleanly. Same at 2:17. The strong hits there kind of don't connect the dynamics IMO.

2:28 - 2:39 brings in some more realism issues in the lead on the left. Sounds like a violin but didn't play like a violinist would. At 2:51, the low guitar clashes with the bass, and later, at 3:01 the sax's low-mids clash with the bass.

3:50 is a very minor thing, but that low piano note suggests to me that perhaps you could keep experimenting with different piano samples until you find one that works well for all the notes you're playing. It doesn't sound that fake to me, but it sounds thin. The other, higher notes sound good IMO. Odd thump at 4:22, whatever it is. Might be an acoustic bass?

Overall I like the arrangement (good concept, nice dynamics and flow), and the main issues I would address are the low-mids mixing, the sax volume and EQ, the sequenced violin realism, and the little thump at 4:22. Good job so far.

Edited by timaeus222
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I particular liked 1:55, very pretty and relaxing :). 3:24-onward sounded nice too, but the string pads could use song more expression and dynamics imo. Also, there's a strange pause in between the string chords, because the attack is slow. I'd suggest dragging out the release of each string chord so that in between chords the notes blend together instead of cutting off.

The brushed drums do sound like white noise. I think they're being played much to slowly, and maybe they could use a stronger attack.

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Thank you a lot for the kind words and some very detailed feedback, timaeus222 and Slimy – this is exactly what I need :-D especially EQ and mixing, since I'm kinda new to those. I'll make sure to make a new post here once I've found the time to sort these problems out :-)

By the way, you're right when it comes to the timing issues, timaeus222. 99% of this is recorded MIDI, and I decided to check what the response would be if I did no quantization at all. I'll correct the worst cases, since the timing errors stuck out.

Perhaps I should fire up Famitracker and make some white noise brush drums, so we get the real thing? I kid, I kid :P Again, thank you!

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