Neifion Posted June 1, 2015 Share Posted June 1, 2015 I composed this for a client who wanted a concept/mood track for his upcoming action/RPG game set in a dystopian cyber-futuristic Scandanavia. Love to hear your thoughts on it! Quote Link to comment Share on other sites More sharing options...
jane Posted June 1, 2015 Share Posted June 1, 2015 Yep. That is cool. If was being a nit-picking fuckdick, I would say get rid of all the organic instruments and just go full synthcore on that shit Quote Link to comment Share on other sites More sharing options...
Neifion Posted June 2, 2015 Author Share Posted June 2, 2015 Yep. That is cool. If was being a nit-picking fuckdick, I would say get rid of all the organic instruments and just go full synthcore on that shit Hey, thanks for listening! I hear you, though the client wanted there to be a distinct Nordic element and it was kind of fun to bust out a nyckelharpa sound. Quote Link to comment Share on other sites More sharing options...
timaeus222 Posted June 2, 2015 Share Posted June 2, 2015 Hm. Well, I like the atmosphere you had going on. Nice touch with the subtle plucking starting at 0:46 on the right. There were a few compositional choices I think could have been improved though: - The OSC-sync-like phasing sound at 0:56 - 1:13 feels like it goes so low that it loses a tonal center, and I guess I could describe it better by saying that you could hear a similar effect by playing chords on a piano. If you play a C major chord near middle C, it sounds great. If you play it 4 octaves down, it sounds like mush because the frequencies are more closely spaced. In this case, I think that's happening, but on that phasing sound. - At 1:44, it felt like something bassy was introduced, but it felt indistinct. Something percussive, maybe a bass drum. It comes back at 2:01. I think it could have been replaced with something more audible, because it clashes with the bass sound you seem to have there too. Overall I do dig the vibe you had when you introduced that sound at 0:20 (was that the nyckelharpa?), and there are some subtle additions to the soundscape that ultimately help fill it in. It's mostly cohesive, tonally. I just think stepping back and listening to the big picture, and seeing if everything sounds distinct enough, would help on making a clearer track. Quote Link to comment Share on other sites More sharing options...
Neifion Posted June 3, 2015 Author Share Posted June 3, 2015 The track was meant to be somewhat murky. That might sound like a cop out, but honestly I didn't want things to be crystal clear (hence the fuzzy soundscape introduced in the beginning). I was going for grimy, seedy, kind of shady quality. Yeah, I know that synth at 0:56 was low, but that's how I wanted it. I had a story in my head; like a guy walking down the street passing by a shady club. He can kind of pick out some of the melody, but it's indistinct, fuzzy. At 1:44 is a synth bass drop to accent that moment, and at 2:01 is a bass drum. I listened again, but I didn't notice any clashing. Anyway, thanks for taking the time listen and offer some thoughts. I think they're mostly a matter of taste; I do a lot of hybrid cinematic and orchestral stuff and I think that lends to favoring a slightly dirty, not precisely pristine sound. Quote Link to comment Share on other sites More sharing options...
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