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Interesting. I'm sort of confused but curious about this. Were are those sounds coming from?
I mean they are so close to the original. I'm probably missing something big. :O

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What I meant was, how did you obtain those better quality sounds, so close to the original?
Are those samples? Are those synth patches from a particular synth for SNES sounds? Did you program the synth patches?
I have no clue.

Good job in any case :smile:

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I did a veeery long research to find the actual sounds from the SNES and i did on some forum , although later  i found out that there are hacker  tools that can help you extract the actual sounds from the .rom of the game.

Still it wasn't easy to find  what exactly David Wise used to make it ,especially the loop.i used the correct sounds by ear.

If i remember the forum that i got the sounds from i'll provide with a link

Thank you for your kind words!

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Super Audio Cart has replicated SNES sounds (as well as exact samples from Famicom, C64, GB, SMS, 2600, GEN, NES), with an extensive 4-layer synthesis engine, mod matrix, fx rack, etc. Comes with over 1000 presets. May be worth looking at!

https://impactsoundworks.com/product/super-audio-cart/

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