prophetik music Posted December 10, 2024 Posted December 10, 2024 (edited) The beat for flex was a sample from WarioWare Inc, which came about when I started playing the game with my son on the Switch Gameboy Advance app. I immediately heard same hot fire and was inspired to flip some of the OST. I threw the intro sample into slicex on FL Studio, chopped it up, and the rest is history. Also a little fun fact, this beat was made around the first time I ever met the rest of NKM in person. - Lemmedoya of Nerdknight Music This song man. My brotha Lemmedoya sends us a lot of beats, but this one has to be one of my favorites. It's just so energetic and unique sounding! As soon as I got it, the idea for the chorus just popped into my head and wouldn't leave until I met up with NK Sensei to lay it down and write + record a couple of VERY chaotic verses. From there we sent that to Lemmedoya for thoughts on it and HE ended up laying a verse down too. And at that point, we knew we just HAD to make this posse cut happen and put it on the album we were working on at the time. From there we thought long and hard about who else to get on the track, and ended up hitting our friends Cas Hatchett, Mercutio X, and Drip$tick, who all absolutely KILLED IT! - NK Blackimar of Nerdknight Music NK Sensei: Verse 1 NK Blackimar: Verse 2 + Chorus Cas Hatchett: Verse 3 Lemmedoya: Instrumental + Verse 4 Mercutio X: Verse 5 Drip$tick: Verse 6 Games & Sources Sampled from the intro of WarioWare, Inc.: Mega Microgames! Composed by Ryoji Yoshitomi and/or Kyoko Miyamoto. Couldn't find confirmation on which one of them did this song specifically. Edited Friday at 05:10 AM by paradiddlesjosh
prophetik music Posted December 10, 2024 Author Posted December 10, 2024 opens with some bitcrushed synths, and the beat drops quickly. the main source usage appears to be some of the first few beats in the intro, and they're modified so it doesn't sound like quite in line. i don't think that what's in the remix here is enough to constitute source usage. the backing elements sound the same the whole time outside of adding a bell line about a third of the way through, and it's only ever that initial representation. there's some cool ideas here, but this doesn't meet our source usage guidelines (4.3 is the big one) to fit onto OCR unfortunately. i wouldn't call this identifiable and dominant. i'm sure there's a place for this track on other streaming services though and i hope it is received well! NO
Emunator Posted March 12 Posted March 12 Proph has the right call on this based on our source usage guidelines, but this was wickedly enjoyable. "Yami Yugi, big piece up on the neck" killed me, love that that line made it into the chorus so I got to hear it multiple times 🤣Great delivery, great lyricism, excellent sample flip and production on the beat. Because the source usage is based entirely around direct samples from the source and isn't terribly recognizable as a Wario Ware arrangement in this form, this isn't the kind of submission we're looking for. It's a shame because I thoroughly loved listening to this, and Brad is right - if not on OCR, this will find a home elsewhere online and people will love it. If you guys are able to put together something that doesn't rely on direct sampled audio from the original game and has more substantive development on the instrumental side, I'd personally love to hear it. NO
paradiddlesjosh Posted Friday at 05:08 AM Posted Friday at 05:08 AM Co-signing with Proph and Emu on this one. I'm hearing masterful spittin' on the mics, clean production, and clever beatsmithing from y'all. Unfortunately, we don't count sampling the source material as overt source material usage. It's definitely a banger, though, and has an audience outside of OCR. If it doesn't compromise your vision for the track, we'd love to see this one with more prominent use of the WarioWare, Inc. source material. NO
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