prophetik music ⚖️ Posted September 5 Posted September 5 (edited) It's sort-of house mixed with deep trance, electro. Games & Sources This is the ''Mission Control'' theme, from Gex 3: Deep Cover Gecko on Playstation 1. Edited 4 hours ago by Liontamer closed decision
prophetik music ⚖️ Posted September 5 Author Posted September 5 opens with expected drums and associated fills and sfx elements. the arpeggiated bells come in pretty early, and at 0:29 we get the short melody snippet from the original that is in the background at 0:07. there's a kind-of-breakdown right after this with the long strings, and this builds up elements until the actual breakdown at 1:19. 1:19 sounds like original audio to me for a bit before we get real instruments again in an extended sidechain section going over the same strings as before - this is copy/paste. 2:30's again the same strings snippets in a build alongside some sfx, and then a section that's the same as at 0:15. this is followed by the same thing that happened at 0:29, then the same thing that happened at 1:32 (but just the first measure, repeated) for a long time, then an outro on this same section. this is overall a pretty straightforward concept. my concern is that about half the track is repeated material that, if it isn't copy/paste, is really close. there's no concern about volume of source usage - it's just that i don't hear why i'd listen to the second half of the track if i've heard it all already. i think the shape of the piece is fine, the track isn't particularly sparkling in the mix but it's not bad by any means, and i think that the initial adaptation is a good idea. i'd want you to either trim the copy/paste sections or add other elements to them to make them more unique - new instrumentation, new countermelodic elements, or more personalized approaches, for example. NO
Hemophiliac ⚖️ Posted yesterday at 05:38 AM Posted yesterday at 05:38 AM This is a neat little dance track. Fairly well produced and the source usage is clearly dominant. You do a good job of varying the feel up so it doesn't get too static. I like the genre transformation as well. However, the major issue is that the second half of this track is basically the same as the first half if not an identical copy. I'm not noticing anything different to distinguish it from the first half. While not bad, the beat could use more variation within a section as well. Fills do a great job in this regard and also help with transitions (outside of having to rely on a cymbal crash every time). The second half repeat is really the singular major issue that should be addressed. With either the introduction of new material or removing the repetition/reuse I could see this passing. For now, it's not ready yet. NO
paradiddlesjosh ⚖️ Posted 4 hours ago Posted 4 hours ago Dropping a quick co-sign of my fellow Js. This probably works super well as a VGM deep cut in a club setting. The Gex VO samples are a nice touch as well. The big issue for posting this on OCR is the lack of overt variation between the first and second halves of the track. As proph and Hemo said, we'd be looking for either new material in the second half or removal of repeated/reused material. As is, it's a NO
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