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Posted

The most-immediate problem with FRAPS is that it doesn't do you a damn bit of good for 2D apps. FRAPS only affects apps that run in hardware 3D rendering modes like Direct3D and OpenGL.

/actually has FRAPS registered.

Posted
  Pyrion said:
The most-immediate problem with FRAPS is that it doesn't do you a damn bit of good for 2D apps. FRAPS only affects apps that run in hardware 3D rendering modes like Direct3D and OpenGL.

...meaning it won''t even work with FL? I'm trying out the trial now and can't get it to start recording.

Looked at Game Cam too, but it claims to have the same Direct3D and OpenGL requirements.

Posted
  Miszou said:
...meaning it won''t even work with FL? I'm trying out the trial now and can't get it to start recording.

If you enable the framerate counter in FRAPS and you don't see the framerate in whatever corner of the screen you set it to, then no, FRAPS won't work with it.

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