Jump to content

Jannik

Members
  • Posts

    8
  • Joined

  • Last visited

Profile Information

  • Location
    Bremen, Germany

Contact

Artist Settings

  • Collaboration Status
    0
  • Software - Digital Audio Workstation (DAW)
    Reaper

Jannik's Achievements

Newbie

Newbie (1/14)

  1. Hey, thanks a lot. I know that the time limit was really short and it was just an idea to get some music here. The game did not get too good anyway because we were trying out new technology. The result can be found here: http://globalgamejam.org/2014/games/drink-n-drive Jannik
  2. Hey Chucklehofft, deadline will be in around 6 hours so if you have some music which we can use that would be really great. It has to be licensed under Creative Commons, share, alter, no sell license. More information can be found on http://globalgamejam.org/faq . Best Regards, Jannik
  3. Hey everyone, my team and me are making a racing game named Drink and Drive with a custom drinking controller this Global Game Jam. The jam is still running and will end on Sunday. The game will be an arcade racer where the player has to drink alcohol to drive faster. Also his perception of the environment will change the more he drinks. Is anyone interested to contribute music fitting a fast arcade racer? Best Regards, Jannik
  4. Hey, at the moment we are creating a table with moods we will need for the game. The music does not need to reproduce the mood of the original tracks.
  5. Hey, we want to play one looped track per level. We do not know if we will assign the tracks to levels or just to the level themes. When a level starts and ends the name and composer will be shown.
  6. Hey, the deadline will be the end of december but we have some margin to extend it if needed. Most parts of the predecessor are available at soundcloud https://soundcloud.com/blazingsun/somyeol It is no professionally mixed soundtrack tough and we planned to improve in this regard ( at least in terms of soundquality) Best Regards, Jannik
  7. Hey everyone, we are really happy about the many people that replied or wrote us a mail. we assembled a small list of important facts around the project and planned collaboration. About the game Release: Early 2014 Platforms: iOS, Android, BlackBerry, WindowsPhone, PC, Mac No playable version of the game yet but predecessor (www.somyeol.com) Trailer of predecessor: http://youtu.be/QiPyK3LiHPg What we offer Show an overlay of the artist and track at beginning and ending of the track with a clickable link to a website of choice. Share of sales from the game soundtrack compilation as in app purchase / bandcamp. Everyone gets 1/n share where n is the number of artists + us(1). Optional: No share and free download of the track. Every artist will be listed in the credits and on the store pages. +any ideas/wishes? What we need Original composition or remix of the Somyeol OST, we also accept already existing tracks. One to two tracks per person around 2 minutes to 5 minutes in length. Genre: Does not really matter but no extremes and we have to coordinate beforehand. Agreement that we can use the music for our game, game marketing and soundtrack-compilation(in-app purchase). Someone who will help us master the tracks. Any Questions left? If there is interest the easiest way would be to write us a mail to contact@somyeol.com I will also will continue to watch this thread, so you can also post your questions here. Jannik
  8. Hi OC-Remixers, We are two indie game developers from Germany who released the game Somyeol (www.somyeol.com), a puzzle platformer for mobiles, in 2011. Currently we are working on a successor and because we aren’t great musicians we are searching for some composers for the soundtrack. This is a screenshot of our work in progress. We would be really happy to have a few people composing one or two tracks for our game. Because we are financing the game our self we cannot offer money directly, but we can distribute the tracks through our app via in-app-purchase, with a good percentage share, or for free and show the composer and title of the track when it is playing. Of course we do not want to limit any rights on the music, except using it in or selling it to another game. We want to give as much freedom as possible to interested composers, because we do not want to limit creativity. Only exception is that the music must somehow fit to the game and it themes. If you are interested we would be really happy to hear back from you (also possible via mail - contact@somyeol.com). We want to have a lot of variety in the soundtrack, so if you know any musicians who could be interested feel free to tell them. Best Regards, Kolja and Jannik / Brain Connected
×
×
  • Create New...