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Azure Prower

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Posts posted by Azure Prower

  1. Bungie released videos:

    http://www.bungie.net/News/content.aspx?type=topnews&cid=15574

    Youtube version:

    http://www.youtube.com/watch?v=0Fi-zh68woE

    Notice that one of words in trailer was "Danger: Flood Zone"

    It looks like we are back on earth and the flood has screwed it over.

    Common rumour is this is Halo 3's expansion.

    But another question is. What ship is that at 22 seconds (before the big blue flash) into the trailer while the drop pods are coming down?

  2. Awesome. I was actually on my way to, ehum, get this game soon anyway. Been listening to its soundtrack some recently. It's still very enjoyable, and hell march isn't the only good one in there! "Face to the enemy" 1 and 2 are the best songs in the soundtrack, imho, but there are several others, too. I wonder when this game will get its first OCReMix...

    Where did you find and listen to such tracks?

    Frank K. is awesome by the way. Assuming it was composed by him.

  3. I was in the Ra3 beta. I'd not recommended playing it.

    RA 1 is still the best Red Alert of them all in my opinion. Sure RA2 was great, but RA 1 was better and had depth that enhanced the entire C&C series.

    RA3... it's just not red alert any more. Sure change is good, but it seems to be entirely different (in a bad way) now with Red Alert slapped on (reminiscent of Golden Eye: Rogue Agent by EA) and some skimpy sluts overly promoted to get sales.

    They've milked the series to death now.

    C&C3 and Kanes Wrath was tolerable, but RA3 is unforgivable.

  4. I personally really enjoyed Doom 3, but on the other hand, I was not a hardcore fan of the original (I only played a shareware version of Doom 1). The only time Doom 3 seemed to have the run-and-gun feel of the original was the last area. But aside from the expectations surrounding it, I think it is a fun game. The flashlight thing didn't annoy me at all. But I'm a huge Resident Evil fan as well (not that is has anything to do with flashlights).

    I'm the same. Loved Doom 3. Even bought the expansion (a little disappointing that it wasn't as great as the game it self). Why I loved the game? The scary moments. It was awesome and especially when the game teased me with when I'm walking along and they are throwing barrels at me from above.

    But the only time I absolutely hated the flash light was when there was this place with total darkness and only these moving capsules to give you light. You either had to follow it and be swarmed by imps or choose between either a gun or a flashlight -.-;

    I played doom 1 and 2 when I was younger, but not a hardcore fan. Only played like about 5 levels in each. I found Duke Nukem 3d to be more entertaining. >.>

  5. No idea why you want the icon so big. Are ipod screens even bigger than that logo?! (Not an ipod user of course)

    But if you really want the logo to fit the screen or what ever. Why not just use paint to increase the white background and have the OC icon in the middle?

    Just thought I'd give a solution.

  6. Really getting old... Firstly it's because it's not about sexism. The issue is about being fat.

    I think the real bad guys (or girls I should say) are the imbeciles attempting to persaude every one that being fat is okay. It's not. It's unhealthy and some thing you must work at. Myself, I eat health (no sodas/soft drinks especially) and exercise reasonably well to keep my thin build.

    "I choose to be lazy or I am a depressed emo" is a poor excuse to claim discrimation against any thing negative towards fat people in general.

    Fatter people have generally shorter life spans and it's their own damn fault.

    /end rant

  7. http://blogs.sega.com/sonic/2008/07/21/sega-announces-sonic-and-the-black-knight/

    SAN FRANCISCO & LONDON (July 21, 2008) –SEGA of Europe Ltd. and SEGA® of America, Inc. today announced Sonic™ and the Black Knight, an all-new Wii-exclusive adventure. Part of the storybook series of games that began with Sonic and the Secret Rings, this new title brings Sonic into the world of Arthurian legend and offers the worlds most infamous blue hedgehog the chance to become a knight. Using the unique Wii control system, this exciting game will take advantage of both the Wii Remote and the Nunchuk to offer an interactive experience that any Sonic fans will love.

    Created by Sonic Team in Japan, this innovative game takes Sonic into a medieval world and arms him with a sword to aid in his effort to save the day. Sonic and the Black Knight will provide Sonic fans with an irresistible cast of characters and teach them all what it takes to be a true hero and the ultimate knight. With a series of missions taking place in stunning Arthurian-inspired locations, Sonic and the Black Knight promises to offer a fast-paced adventure that gamers of all ages will enjoy.

    “After the success of Sonic and the Secret Rings we’re delighted to announce a second title in the Storybook Series,” said Gary Knight, European Marketing Director, SEGA Europe, “Following Sonic on his way to knighthood will excite players of all ages.”

    Sonic and the Black Knight, exclusively for the Wii, will be out in Spring 2009.

    So. Guess it is a direct squeal to Sonic and the Secret Rings after all.

    Also posted on Sega's website: http://www.sega.com/games/?t=EnglishUSA&g=490

  8. This was another senseless weakness of the original Starcraft. NO race EVER lacked detectors by the dozens when being played by the computer, and no human being who'd been playing SC for for than 5 minutes would be without them either. And once a covert unit is detected, they have about 50 health unless they're a hero like Zeratul. For example, in 4 years of playing Starcraft, I have successfully completed ONE covert nuke strike because it's so hard to get the Ghosts in undetected to paint targets. I can assemble and execute a 12 tank plant n' pound siege crawl and obliterate the Protoss from one side of the map to the other in 1/10th the time it takes to paint up a base for nuke strikes.

    So in Starcraft 2, I would like to see covert units with MUCH more health, and I would like to see detector scramblers of some kind, although I'm not sure how that would be implemented.

    No offense. But either your opponents were either really good or you really sucked. I did several nuke strikes when I used to play starcraft before the 21st century (some one stole my CD and haven't bothered going back since :( ). Usually what I do is set up a force to go in and destroy structures/vehicles that were used to detect my ghosts. While the enemy would be fighting my forces that would be slaughtering their cloak detection, my ghosts would sneak in the blind spot, point a nuke and bye bye enemy base. :)

    It can be quite difficult at times, I know my ghosts have been detected time to time and killed off. But it is not impossible if you know what to do and when to strike.

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