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Everything posted by Vig
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OCR02749 - *YES* Super Mario World 2: Yoshi's Island 'Bowzilla'
Vig replied to DragonAvenger's topic in Judges Decisions
Very cool, tense writing in the intro, though the strings are too dry. WHAAAAT...Was not expecting that. I'd complain that the snare isn't bright enough and the drums need more reverb, but who cares. YES -
Okay the section at 1:30 has some really cool writing ideas, but aside from that, the writing is a bit clunky and the arrangement is way too sparse. Needs some polish, and to be fleshed out more completely. NO
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*NO* Teenage Mutant Ninja Turtles 2 'Roof Is on Fire'
Vig replied to OceansAndrew's topic in Judges Decisions
The mix is a bit cluttered. The bass is too loud. It drowns out all the leads. I'd also consider sidechaining it to make room for the kick. Pretty exciting arrangement, butthe mixing needs some real work. NO -
The intro is a mess. It's just so washy. The body has some interesting sound design, but there's no cohesion. NO
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Intro synth could sound a lot better if it were a little less wet, or had more high-frequencies. It then gets buried by the drums. The drums are too loud. If you want them to cut, then sidechain. Mixing aside, the arrangement is way too sparse. There's no energy or personality to the writing. Take it to the workshop and see where you can get with it. NO
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OCR02825 - *YES* Silent Hill 4 'Weeping Angel'
Vig replied to DragonAvenger's topic in Judges Decisions
Okay, the source is pretty chill; let's see what you did with it. I like that you went in a different direction with a post-rock interpretation. It's a little plodding, but so was the original. Wow, I love the turnaround at 2:30. That's the type of personality that really adds to your interpretation. Mixing-wise..I think the vocal takes up a lot of room for the genre. It could sit further back, make more room for the guitars. I also think it's a bit dry and boomy. Oh damn, I'm only halfway done? This middle section is definitely a bit crowded between the vocals and guitars. What I thought was post-rock is really more goth-metal. Your interpretation after the 5 minute mark is definitely cool, if a little indulgent. It was definitely needed as the track is getting quite long at this point. Okay, on the whole I was skeptical that this track could keep my interest after so much time, but you really do mix it up and the arrangement is plenty varied. The mixing issues I heard really don't kill it for me, so here. YES -
*NO* Sonic Colors, Sonic & Knuckles + Bastion 'Gone'
Vig replied to DragonAvenger's topic in Judges Decisions
Hmm. Tough. I love your rhythmic ideas, but they are sometimes pretty complicated, and this becomes a problem because the performances are pretty loose. To pull off rhythmic layering like this, you've really got to be tight or else it sounds super sloppy. I think the arrangement at times gets too busy. Too many parts in conflict. The vocal performance is cool, but it's not mixed very well, it's muddy and doesn't cut. More reverb all around! Cool track, needs to be a bit tighter. NO -
The appeal of the original is largely about vibe, moreso than the writing in my opinion. Your remix takes a more raw rock approach, which is good, because it would be hard to out-vibe the original. I think the mix leaves a lot to be desired. The guitars are too dry for the most part, and the drums don't have enough body. The arrangement however, is really solid. Great energy and dynamics. Ultimately that's how it breaks down. Great arrangement, but it sounds like a rough mix. Need to give it to a mixer. NO
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OCR02881 - *YES* Castlevania 2 'David's Quest' *RESUB*
Vig replied to DragonAvenger's topic in Judges Decisions
Can't argue with a digeridoo. Although I'm sure you can argue with my spelling. I liked the vibe of the intro; where does it go?? The mix isn't great. -kick doesn't cut through, cymbals too loud. -Rhythm guitars overpower leads. The bridge is cool, but the guitar solo is noodly and doesn't seem appropriate at that point in the arrangement. The solo also goes on way too long. It's not adding anything during the middle section. I'd get rid of it and shorten that section. NO -
Nice. Nice intro. I love your brass hits. Awesome percussion. I listened to this submission a week ago and didn't vote, I can't remember why... Definitely hearing some Maserati/Godspeed you! black emperor.... Okay I'm hearing larry's complaints about the mix and I agree, there could be better separation, but I'm going to go ahead and say it ain't a dealbreaker for me, and while the arrangement is pretty conservative, the adaptation is so slick and there's plenty of character added. YES
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*NO* Legend of Zelda: A Link to the Past 'The 7th Maiden'
Vig replied to DragonAvenger's topic in Judges Decisions
Up to the 1 minute mark, I'm waiting for this track to pick up steam. It's got too much going on to be a really ambient track, but not enough energy to keep interesting. Breakdown at 1:30 doesn't work for this reason...there wasn't really enough energy to begin with to justify turning it all down. The energy finally shows up 30 seconds from the end. Ultimately the track is pretty smooth and groovy..inoffensive, but there's nothing particularly grabbing my attention, nor is it quite vibey enough to succeed as wallpaper music. NO -
*NO* Golden Sun 'The Grand Beacon of Venus' *RESUB*
Vig replied to DragonAvenger's topic in Judges Decisions
Okay so right off the bat I'm noticing that the piano is sequenced quite mechanically, and mixed quite darkly. Need some more presence and less mud. Ultimately the intro just doesn't work. There are some cool synths, namely the arpeggiated part, but the lead is pretty static and dull. The piano is a nice sonic addition. The mixing isn't really good enough at this point though. The drums have no energy, and some synths stick way out while others are buried. Gotta bring out the kick, and generally get the levels a bit more even. NO -
Oh mazedude, why you got to remix this source in such a creative way??? YOU"RE KILLING ME! Okay, I went back and forth and back and forth, and indeed I did hear the source. What's there to say. Your remix is beautiful right in the soundscape, it never wears out its welcome, and I can't really complain about anything. YES
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Oh no, not another Plok remix....the last one I had to vote on left me with some serious emotional scarring..
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Nice big sound. It's important to suck people in with the intro. You do that effectively. Nice punchy kick, though that bass synth could use some sidechaining. The breakdown at 1:00 could have been more gracefully introduced. The bass at 1:30 is too loud. I know it wants to be big, but the problem is there's other stuff going on, so instead of just having the bass take up the whole soundscape, it's just sitting on top of the other synths. I'm finding one of the biggest problems is that your chord synths are rhythmically extremely dull. You gotta add some sidechaining and rhythmic energy to make space for what is an awesome bass and very shiny sleek chords. Okay on the whole, I seriously dig your arrangement and sound design, but I think you gotta do some mixing stuff to make space for everything so it isn't so crowded. Close call for me, but you've gotta make room for that bass. NO
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Nice groove, but that opening synthesizer is a bit muddy. Needs some EQ. The talking massive stuff is cool but seems a little randomly inserted. Actually that's probably the biggest problem with the track: the ideas seem disjointed and the writing is cluttered, without much consideration for dynamics or direction. You gotta have a plan for the track. NO
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*NO* Legend of Zelda: Ocarina of Time 'JT Club Mix'
Vig replied to Liontamer's topic in Judges Decisions
Nothing here is very bad at all, but this track is rather cookie-cutter. You got the default trance instrumentation doing the default groove. There's no rhythmic variation or harmonic interpretation. You could have thrown any melody over this groove. Nice start, but you need to make the music your own. NO -
*NO* Legend of Zelda: Oracle of Seasons 'Winds of Antiquity'
Vig replied to Liontamer's topic in Judges Decisions
I agree with Larry, it definitely sounds too quantized. You've got a pretty cool interpretation, but if you're staying relatively straightforward like this the performance needs to be really nuanced. NO -
Man, you're killing me. The source is insanity. First I had to figure out if it was in 5, 6 or 7 (6 by the way) then I had to try to identify the start of the measure, then I had to figure out whether that thing in the middle is a B section or somebody having a stroke. Once I figured all that out, I started listening to your remix. I'll say to your credit that I really enjoyed your remix in a "hey maybe I'm losing my grip on reality" sort of way. It would be really nice if I could follow along easier and maybe leave the experience able to hum the melody, but I'm not going to hold it against you. I like the energy, your biggest problem is a lack of direction. Where's the climax? Where's the ending? Great start, not done yet. NO
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Pretty straightforward adaptation to orchestral/march music. Sounds like ocarina of time overworld music. I'm not sure that's a good thing, though it's hard to fault your execution. There just aren't a lot of musical risks taken. I'm reluctant to pass this.
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*NO* Sonic the Hedgehog 2 'Emerald Memories'
Vig replied to DragonAvenger's topic in Judges Decisions
Kidding. Anyway, piano remixes are hard to make really engaging unless you're Keith Jarrett. You're clearly a good pianist. This remix doesn't exactly reinvent the wheel, but the performance is solid, the interpretation is tasteful, and you've got a beginning middle and end. Well done. YES -
*NO* Sonic the Hedgehog 2 'Emerald Memories'
Vig replied to DragonAvenger's topic in Judges Decisions
Listened a couple times and not once did I manifest "a deep understanding of Sonic and his past." So I'm afraid this mix just failed to deliver. Sorry. NO -
Heh. Very cool interpretation. Here are the issues I have. -The vocal is way up for a metal mix. The vocal is sitting up front at the expense of everything else, especially the drums. -The drums have way too much sizzle and not enough crack and punch. Tone down the highs, bring out mids and lows. Hear how much louder the cymbals are than the kick and snare? that ain't right. -The vocals are really cool, and I like the distortion as an idea, but the distortion you are using is too bright. Great track, just fix the mix. NO
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Aye! It's so bright! The arrangement is pretty cool, quite interpretive. The guitars are lovely in the beginning. There are two big problems with this track. 1. Mix is way bright. It hurts my ears. 2. Timing issues abound. The performances are a bit all over the place. It's got to be a bit tighter to pass. NO