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Polo

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Posts posted by Polo

  1. Spider-Man

    Marvel

    1962

    ocr4_mascot145.jpg

    Bio

    A standout among Marvel Comics icons, Spider-Man was the first teenager-turned-superhero which like-aged readers could relate to. The series, The Amazing Spider-Man, took pains to depict how the world would realistically view the superpowered red-and-blue-suit, and how his life would be affected. In the real world, Spidey's media coverage, especially in two successful movies (with a third debuting in 2007), has helped the web-slinger's legacy endure in a positive light.

    A bite from a radioactive spider injects high schooler Peter Parker with spiderlike powers, including wall-crawling, web-shooting, heightened strength and agility, and danger-alert spider-sense. At first seeking fame and fortune with his abilities, he soon witnesses the murder of his uncle Ben, which he could have prevented. Haunted by his fatherly advice, "with great power comes great responsibility," Peter devotes his superhuman prowess to saving innocent lives in New York - masked, and with the alias of Spider-Man.

    Years of crimefighting have multiplied the web-slinger's burdens. Working as a photographer for the Daily Bugle newspaper, Peter listens to his boss malign Spider-Man as a threat to society without understanding why. Meanwhile, recurrent villains like The Green Goblin, Doctor Octopus, and Venom want Spider-Man dead for their own reasons. And through it all, Peter strains himself to provide financially for his aunt May. But add a sense of humor to his arsenal, and Spidey's got that down-to-earth edge to tackle his larger-than-life problems.

    Quote: "Ah, the life of a hero. Will the excitement never end?"

    Selected Game Appearances

    NINTENDO

    Spider-Man: The Return of the Sinister Six (1992)

    SUPER NINTENDO

    Spider-Man and the X-Men: Arcade's Revenge (1992)

    GENESIS

    Spider-Man and Venom: Maximum Carnage (1994)

    ARCADE

    Marvel Super Heroes vs. Street Fighter (1997)

    Marvel vs. Capcom 2: New Age of Heroes (2000)

    DREAMCAST, NINTENDO 64, PLAYSTATION

    Spider-Man (2000)

    References

    Wikipedia - Spider-Man

    Fighters Generation - Spider-Man

    SpiderFan

    Eric's Amazing Spider-Man Unofficial Fan Site

    Spider-Man Movie Network

  2. Wow, Psychotic Ninja's back. With a Venom bio. I made the casual mistake of researching Venom myself without dibbing him out loud. Should've expected it though; that dude's popular as hell. Oh well. Here's some feedback:

    You cover the basics of Venom just fine. I had trouble fitting in details like Eddie seeking solace in a church, the symbiote lurking there because it was rejected by Spider-Man, etc. Those aren't spoilers, but you do describe Venom's hatred, fusion, and mission without those details bogging down the account, so that works. And good job noting that he stops hunting Spider-Man to save innocent lives.

    What about Venom's abilities? He's vulnerable to fire and sonic sounds, but immune to spider-sense. Plus he knows Spider-Man's real identity due to the symbiote bonding once with the webslinger. That also explains his similar powers (webshooting, wallcrawling, etc.).

    To ease Dafydd's pain, here's a shorter appearances list and some more specific references (feel free to copy and paste):

    GENESIS

    The Amazing Spider-Man vs. The Kingpin (1991)

    SUPER NINTENDO

    Spider-Man & Venom: Maximum Carnage (1994)

    ARCADE

    Marvel vs. Capcom: Clash of Super Heroes (1997)

    Marvel vs. Capcom 2: New Age of Heroes (2000)

    DREAMCAST, NINTENDO 64, PC, PLAYSTATION

    Spider-Man (2000)

    Fighters Generation - Venom

    Wikipedia - Venom

    Finally, so I'm not trumped again, I'm dibbing Spider-Man (145) and Gambit (142) (hope you're not disappointed).

  3. Iori Yagami

    SNK

    1995

    ocr4_mascot80.jpg

    Bio

    Centuries ago, the clans of Iori Yagami and Kyo Kusanagi allied together to seal away the Orochi, a multiheaded dragon. Alas, Kyo's ancestors got the recognition; Iori's did not. They retaliated by striking a pact with the monster, earning the control of purple flames, but cursed with shorter lives. After generations of spilling blood on either side, the Yagami-Kusanagi vendetta makes a heated showdown in the King of Fighters tournament, where Iori rivals Kyo.

    True to his ancestors' pact, hateful vengeance courses through Iori's veins. Purple flames fuel his rush-in combos, followed by a grab and a final blow. But if he's not careful, Iori can succumb to the Riot of Blood, where the Orochi seizes control of his body and puts him on a murderous rampage. Even his teammates can attest to this.

    Quote: "Look to eternity! Look to the moon and me!"

    Selected Game Appearances

    NEO-GEO

    The King of Fighters '95 (1995)

    The King of Fighters '98 (1998)

    The King of Fighters 2000 (2000)

    NEO-GEO POCKET COLOR

    SNK vs. Capcom: The Match of the Millennium (1999)

    ARCADE

    The King of Fighters: Neowave (2004)

    PLAYSTATION 2

    KOF: Maximum Impact (2004)

    References

    Wikipedia - Iori Yagami

    The King of Fighters 10th Anniversary Official Web Site - Iori Yagami

    Fighters Generation - Iori Yagami

  4. Kyo Kusanagi

    SNK

    1994

    ocr4_mascot41.jpg

    Bio

    Kyo Kusanagi is the poster child of the plus-populated roster in the King of Fighters series. He inherited his ancestors' pyrokinetic powers that helped seal away the multiheaded dragon Orochi centuries before. By Japanese standards, Kyo's prestigious pride comes off as conceited. Of course, it's all part of being a visibly avid contestant in the annual King of Fighters tournament.

    Recurrent opponents include Iori Yagami, who rivals Kyo with his own bloodline and brand of flames. Then there's the enigmatic host, whose identity and motives remain hidden until the strongest fighter is proven. Sure of himself, Kyo mixes his clan's fiery martial arts with Chinese boxing to uppercut, kick, and toast his way up the ranks.

    Quote: "I fan the eternal flame of victory!"

    Selected Game Appearances

    NEO-GEO

    The King of Fighters '94 (1994)

    The King of Fighters '96 (1996)

    The King of Fighters 2000 (2000)

    NEO-GEO POCKET COLOR

    SNK vs. Capcom: The Match of the Millennium (1999)

    ARCADE

    The King of Fighters: Neowave (2004)

    PLAYSTATION 2

    KOF: Maximum Impact (2004)

    References

    Wikipedia - Kyo Kusanagi

    The King of Fighters 10th Anniversary Official Web Site - Kyo Kusanagi

    Fighters Generation - Kyo Kusanagi

  5. Dafydd, your feelings are understandable. In truth, I felt overwhelmed covering X's different leg / helmet / arm / body upgrades, and I was considering asking if it's too long - but I guess I have my answer.

    I am (sadly) a bit of a perfectionist and can get mired in more than I plan to. When I think about having a hand in writing or editing something, I want to present it as polished as possible. "This sounds stunted; these two ideas can flow together; leave this out because it's non-canonical and slows down the reader (etc.)." But at the same time it hurts (irl) when I'm reordering words or changing sentences written by the original person, even if I tell myself it'll "look better" in the long run. It's a lot of extra work and stress.

    So I think it's best if I stick to reporting on untouched mascots and let Linearity handle the job of "editing" others' bios. I call Kyo Kusanagi (41) and Iori Yagami (80).

  6. Okay, here's a revision of your MMX (full armor) bio, Dafydd.

    Mega Man X (full armor)

    Capcom

    1993

    ocr4_mascot30.jpg

    This article concerns Mega Man X's robotic upgrades. For X's backstory, consult the Mega Man X bio.

    Bio

    Knowing he wouldn't live to see the day his latest android would awaken, Dr. Thomas Light crafted armor upgrades to prepare Mega Man X for the battles he would fight, storing them in human-sized capsules. In the series, when X finds a capsule, a hologram of the late doctor appears within and informs X of the enhancement awaiting him. Once the Reploid steps in, beams course around his form and boost one of four sections of his anatomy, now shining white:

    Legs - When Dashing, X leans forward in a brief "sliding" boost. The Air Dash lets him do it without solid ground beneath his feet. With the right upgrade he can even Hover in midair.

    Helmet - Scouting his surroundings using the radar-ific Item Tracer, X might spot a power-up lurking behind a false wall or a hidden passage. If nothing else, his brainpower can show in him headbutting breakable blocks to find some of these secrets.

    X-Buster - Upgrades such as the Double and Plasma Charges inject X's arm cannon with thicker walls of compressed, wavelength-spreading shots. With longer charging times comes the ability to Stock each progressive charge level for later use. And depending on a defeated Maverick's Special Weapon adapted to his arm cannon, X can charge and release something more.

    Body - Enhanced torso plating reduces the damage X takes from enemy 'bots. One upgrade, the Gravity Crush, collectively stores damage and releases it with genocidal results. In later games, whole armor designs can be assembled to work in tandem with the blue bomber's other systems. For example, the Force Armor maintains X's ability to charge Special Weapons, while donning the girthy Gaia Armor lets him push heavy blocks by Dashing into them.

    Combined, X's arsenal helps him match the ever-growing might of the Mavericks. Pictured above is X's full armor appearance in Mega Man X2.

    Quote: *blink*

    Selected Game Appearances

    SUPER NINTENDO

    Mega Man X (1993)

    Mega Man X2 (1994)

    Mega Man X3 (1995)

    PLAYSTATION

    Mega Man X4 (1997)

    Mega Man X5 (2000)

    Mega Man X6 (2001)

    References

    Wikipedia - Mega Man X

    Gamefaqs - Mega Man X2 FAQs and Walkthroughs

    Mega Man X Game Manuals

  7. Battletoads:

    battletoads_1.gifbattletoads_2.gifbattletoads_3.gifbattletoads_4.gif

    LT: As much as I loved that game, these sprites look lame.

    Castlevania 2 people:

    cv2_simon.gifcv2_oldman.gifcv2_youngman.gif

    LT: Nah.

    Castlevania 3 figures and weapons:

    cv3_trevor_cape.gifcv3_trevor.gifcv3_grant_1.gifcv3_grant_2.gifcv3_alucard.gifcv3_boomerang.gifcv3_holy_water.gifcv3_skeleton.gifcv3_skeleton_whip.gif

    LT: Skeleton with a bone whip? Sure.

    A brighter Doom soul cube (I can't stand the current one):

    doom_soulcube.gif:arrow:doom_soulcube_brighter.gif

    LT: Brighter is good, but it's a little too bright.

    Pocky and Rocky (SNES):

    pocky.gifrocky.gif

    LT: Word.

    A Legendary Wings angel, Rygar (2 views), and the Noid from Yo! Noid:

    lwings_background.gifrygar_side.gifrygar_forward.gifyo_noid.gif

    LT: Second Rygar looks good.

    I also changed some old avatars. Have a look.

  8. Re new mascots, djp's in charge of Photoshopping and adding them, so you can talk to him about it. The NWG mascot I made myself, but I wouldn't count on his (joke) bio being implemented ('cause it's just for fun).

    And you're right Linearity, I've been wholly rewriting others' bios, not just editing them in small spots. Complaints like yours are exactly what I've feared since doing so, which is partly why I've been slow to post them. Adapting every bio to my succinct style, while helpful, is tiring besides. At the rate I'm going, it would take us into next year before we wrap things up. But I must thank you for calling me out before I "took over" the project.

    As I said in my PM, Dafydd hasn't been in the mood lately and those who posted a handful of bios might not return for various reasons. It gets lonely and frustrating being the only active participant sometimes (but we all know that). I AM glad you're back. Would you care to be the one to edit old bios for spelling and grammar and whatnot? I'll gladly confine my high standards to my own bios (speaking of, I don't mind if we leave out my "revisions").

    Can anybody else find a quote for Norimaro?

    Sure, I'll try looking for one.

    EDIT: Found some quotes from the first FAQ/Move List on this page (take your pick):

    "Gee... this looks so much harder in the comic book."

    "Hmm... I thought you were taller..."

    "I've only got a quarter! ...Sorry"

    "It's like I'm a Super Hero or something!"

    "That was one crazy fight!"

    "These are some of earth's mightiest heroes!"

    "Wow! I didn't know I could do that!?"

    "Wait a second... How'd I do that!?"

    Finally, Dafydd, could you rewrite the topic in the first post as "x bios left to write" instead of "nearing completion?" That would give readers a better idea of how close to finished we are.

    Oh, and Liontamer! On the Wiki page, it's "appearances," not "appearences." :wink:

  9. Mascot 101:

    ocr4_mascot101.jpg

    ...is some guy named Norimaro from the Japanese version of Marvel Super Heroes vs. Street Fighter. Scroll down on this page to see him (the Marvel mascots apparently got image upgrades from there, too).

    We should get mascots of our own. Uprising!

    YES!

    Nice Work Guy

    Polo_NiceMascot.jpg

    Article: Polo

    Pictured from: The Nice Work Guy Archive - Update 6

    Created (or rather hosted) by: Something Awful

    First appearance: 2002

    --- Bio ---

    While not a video game character in origin, the Nice Work Guy is a contagious part of OverClocked ReMix's visual history. Forumgoer Midee first found the grinning gray-suit on the comedic site Something Awful and wrote the phrase "Nice Work!" on it. At first it was randomly posted as a smart-assed response to someone boasting about a moot accomplishment (like reaching a certain postcount), but then people started making "Nice" edits of the face, body, and phrase. Ranging from silly to vulgar and everywhere in between, the stills and animations simply begged to be archived.

    Successive "Nice Work" threads in the OCR forum UnModerated (now replaced by Off Topic) housed the edits over time, as well as different hosting sites. Currently a combination of both is used, and organization's handled by prolific NWG editor The Coop. A couple of his edits have been integrated onto the site:

    :nicework: as an expressively eye-shifting, eyebrow-raising smiley and

    niceworkguy.gif an OCR avatar, with contrast tweakage by site administrator djpretzel.

    Long considered a "borderline" mascot, the Nice Work Guy became "official" when the OCR Mascot Bio Project was released. Included with the other shadow-casting video game mascots selected by djp, the mustachioed arm-folder appears in OCR's mascot randomizer, wishing the forumgoer "Nice Work" with his Big Brother-like (omni)presence.

    --- Quote ---

    "Nice Work!"

    --- Appearances ---

    Something Awful (2002)

    OverClocked ReMix - UnModerated forum (2002)

    OverClocked ReMix - Off Topic forum (2007)

    --- References ---

    OCR Quirks - Nice Work Guy

    The Nice Work Guy Archive

    (The last paragraph is subject to change or simply not happen, obviously.)

  10. Probably more info than we need Gobolt, but thanks for sharing. I'll see what I can do with the bios of Mega Man, X, AND Dr. Wily, in terms of revising and such. I like the way you type, btw.

    ----------

    A revision of Linearity's Toad bio on page 9...

    Toad

    Nintendo

    1985

    ocr4_mascot39.jpg

    Character Summary

    The Toads of the Mushroom Kingdom are a busy, peppy lot. They run shops chock-full of power-ups lurking in treasure chests, patrol their purloined princess's castle handing out stars, and urge onward the equally energetic plumbers, Mario and Luigi, with pleas like the legendary "But our Princess is in another castle!" sentiment. Juggling these tasks and more is the loyal retainer to Princess Toadstool, the Toad with the standout name of - Toad.

    Called Kinopio in Japan, the stout mushroom man first becomes playable (and competitive) in Super Mario Bros. 2, his fast feet and veggie-plucking prowess offsetting weak jumpage. In Wario's Woods, Toad capitalizes on his strength by lifting and chucking whole stacks of bombs to clear puzzle rooms. A speedy lightweight in the Mario Kart games, his childlike voice shouts "yahoo!" as he gains the lead.

    And he's still mature enough to help organize whole parties. A consummate toady.

    Quote: "Hey Mario! Lots of people use something called a "door" to go in and out of their houses..."

    Sources

    Wikipedia - Toad

    Mario Mania - Toad

    La Maison de Toad (French)

    Appearances

    NINTENDO

    Super Mario Bros. (1985)

    Super Mario Bros. 2 (1988)

    Wario's Woods (1994)

    SUPER NINTENDO

    Super Mario RPG: Legend of the Seven Stars (1996)

    NINTENDO 64

    Mario Kart 64 (1996)

    GAMECUBE

    Super Smash Bros. Melee (2001)

  11. ^ Lookin' good, Coop.

    In other news,

    Hey, sorry I'm been out of the loop for a while.

    What do you mean my most solid completions? I finalized and edited all of my bios (except I-No's, which I will finish up today), so they're all ready to go, I think. I'll proofread them again just to be sure; they're all listed on the front page.

    How's the editing process going to work?

    Cool, glad you're still alive.

    If you're happy with your finalized bios and they read smoothly enough for a newb to grasp, I'd consider that "solid." Post the links to your completed bios and Dafydd will link them in the first post, to alert Liontamer to copy+paste them into OCR's Wiki.

    I'm reading through old bios and seeing if I can touch up some that are tacky or run-on, missing a character quote, need more sources / fewer game appearances (I list 3-5 sources, 6 or 9 major appearances max), and need grammar / spelling fixes. You, watkinzez, The Coop, and I are among the most involved, while people who posted only one bio or dropped may not come back to fix their own work, either 'cause they're busy (Rexy), forgot (Instrument of GAWD), or their English "sucks" (Psychotic Ninja). Dafydd hasn't been in the mood lately so I revised his Doom Trooper bio for him. I linked to his old bio when posting my version with more relevant info, better flow, and more sources.

    We could also link to bios (by others) that we think are done, if we're too lazy to revise 'em.

    ----------

    And now a revision of Rexy's Sonic bio on page 9...

    Sonic

    Sega

    1991

    ocr4_mascot8.jpg

    Character Summary

    Replacing Alex Kidd in 1991, Sega answered Nintendo's Mario with a new mascot, Sonic, whose name and game complemented the CPU speed of the Genesis. Sporting red-and-white Power Sneakers, the cobalt-blue hedgehog can run and roll faster than the speed of sound. He doesn't look back; that's his way of life.

    Storywise, Doctor Robotnik (known as Dr. Eggman from Sonic Adventure on) is bent on ruling the world with his mad scientist intellect and the mystical power of the Chaos Emeralds. It's up to Sonic to put a stop to him by going through levels (called "acts") laden with slopes, loop de loops, springs, and other speed-strategic pieces, collecting rings along the way. With his quill-sharp rolling jump and spinning attacks, he spikes the Doctor's machines to save the cute, fuzzy animals trapped within them. Joined by other colorful anthropomorphic characters in spin-off titles, comics, and cartoons, Sonic's popularity has soared beyond Mario's on occasion. He even has a fruit fly embryonic development gene named after him.

    Quote: "This game of tag is boring; I'm outta here!"

    Sources

    Wikipedia - Sonic

    Sonic HQ

    MobyGames - Sonic the Hedgehog Series

    Appearances

    GENESIS

    Sonic the Hedgehog (1991)

    Sonic & Knuckles (1994)

    MASTER SYSTEM

    Sonic the Hedgehog 2 (1992)

    SEGA CD

    Sonic CD (1993)

    SEGA SATURN

    Sonic 3D: Flickie's Island (1996)

    DREAMCAST

    Sonic Adventure (1998)

    ----------

    And as always, feedback is a boon, even on editing-phase revisions, in case a sentence doesn't sit right, an idea doesn't fit... whatever.

  12. Fluidly connecting the facts that matter will always be, IMO, the greatest challenge to writing bios. I usually spend time away from my laptop to write different possible openers / data connectors / word orders based on what I know offhand or have learned recently, central / relative to the mascot. Frustrating, but it helps.

    ----------

    And now, a revision of Dafydd's Doom Trooper bio on page 8...

    Doomguy

    id Software

    1993

    ocr4_mascot71.jpg

    Character Summary

    When a Mars-based teleportation experiment goes awry, contact with Phobos and Deimos is lost. The latter moon disappears, so the former's base is investigated by green-armored grunts and troopers. One, a marine more through force than personal choice, stands guard at the hangar. His radio transmitter returns his buddies' cries of agony mingled with monstrous growls, then silence. Armed only with a pistol and his wits about him, the nameless "Doomguy" advances, about to learn what kind of hell has been unleashed.

    Doom's immersive 3D atmosphere set new precedents for first-person shooters such that similar games were dubbed "Doom clones" based on their setup. At the bottom of the screen lies the face behind the space helmet, eyes shifting left and right for danger, grunting when pained (and bleeding when health is low enough), and grinning when a new weapon's picked up. Shotguns, rocket launchers, and plasma rifles are a few WMDs that help the marine tear a gory path through the monsters in the hopes of finding where they're coming from - and maybe a way back home to Earth.

    Quote: "Hgnn!" (grunt)

    Sources

    Wikipedia - Doomguy

    The Ultimate Doom Game Manual

    Planet Doom

    MobyGames - Doom Series

    Old Doom

    Appearances

    PC

    Doom (1993)

    Doom II: Hell on Earth (1994)

    Final Doom (1996)

    Doom 3 (2004)

    NINTENDO 64

    Doom 64 (1997)

  13. As for the rest of you, can anyone tell me what the hell this:

    DUN DUN DUUUUUUN!

    means? What exactly is he done with? The bios he dibbed? Was that all?

    Sephiroth, ranked #1 bad guy of all time. The last of the FF7 bios and my (current) dibs. 500th reply in the thread. My 30th bio. Stirring up a little "WHOA!" reaction from readers used to watching me jump right into the bios. For the heck of it. (insert other obligatory champagne cork-popping reason here)

    I'm not done writing bios, I've just been focusing on the (rather deceptive) editing phase lately. I'm thinking of rewriting / adding to bios previously written by others, tightening up the words, adding / deleting games / sources, in case you, Dafydd, don't have enough reserves to sift through them. Linearity said he'd help go through them as well, but he hasn't responded to my PM.

    Also, Coop, you can probably add the Darkstalkers' pics at the top of your explanation:

    ocr4_mascot103.jpgocr4_mascot50.jpgocr4_mascot37.jpgocr4_mascot55.jpgocr4_mascot90.jpgocr4_mascot49.jpgocr4_mascot102.jpg

    to give the reader a visual anchor.

  14. DUN DUN DUUUUUUN!

    ----------

    Sephiroth

    Square

    1997

    ocr4_mascot35.jpg

    Bio

    Sephiroth is the boastfully ultimate product of the Shinra mega-corporation's science and military facilities. Standing over six feet tall, wielding an equally rare and lengthy Masamune, the elite officer outclasses all other SOLDIERs in power and persona. Add his silver hair to the mix and he wonders about his parentage - which no one in Shinra reveals to him beyond the name Jenova.

    On a mission to inspect a reactor near the town of Nibelheim, Sephiroth found chambers containing mutated humans alongside one chamber labeled "Jenova." "Was I created this way too?" he thought. Back at the town's mansion he studied research notes by the scientist responsible for these experiments. The reports, though incomplete, were enough to temper his feeling like a mutation into rage against all humanity, starting with the roast of Nibelheim.

    Thought to have disappeared then, Sephiroth returns with a deadlier agenda on his hands. Bodies of SOLDIERs pile up as he seeks a position beyond that of elite officer of Shinra. Those who follow his black cape are in for several rude surprises - not least of which is a "calamity from the skies."

    Quote: "What do I have to be sad about? I am the chosen one."

    Selected Game Appearances

    PLAYSTATION

    Final Fantasy VII (1997)

    ARCADE

    Ehrgeiz: God Bless the Ring (1998)

    PLAYSTATION 2

    Kingdom Hearts (2002)

    Itadaki Street Special (2004)

    Kingdom Hearts II (2005)

    References

    Wikipedia - Sephiroth (Final Fantasy VII)

    Fighters Generation - Sephiroth

    Video Game Character Adaptations - Sephiroth

    Temple of Sephiroth

    Final Fantasy VII Game Manual (PC)

  15. Sagat's bio is now good to go.

    ----------

    Vincent Valentine

    Square

    1997

    ocr4_mascot96.jpg

    Bio

    From his heavily red and black garb to his sin-provoked nightmares, Vincent Valentine is a shady man with multiple burdens. Once a Turk, a stealth operative for the Shinra mega-corporation, he familiarized himself with its staff and inner workings. He was not prepared when Lucrecia, the scientist he loved, became a test subject in the Jenova Project and grew terminally ill as a result. Vincent confronted the project leader, Hojo, who ended not only the altercation, but the Turk's career and humanity as well, one twisted act following another. When Cloud and company find him locked away in a coffin, Vincent has been asleep for thirty years.

    Like a vampire shunning sunlight, the man refuses the travelers' questions until they speak the name of their target: Sephiroth. The elite officer, like Lucrecia, was another subject in the Jenova Project - now fully grown and bent on genocide. But why? Knowing that Cloud and his allies seek answers and atonement as badly as he does, Vincent lends his secret skills to the group, awaiting a payback encounter with Hojo.

    Quote: "This body is... the punishment that's been given to me..."

    Selected Game Appearances

    PLAYSTATION

    Final Fantasy VII (1997)

    ARCADE

    Ehrgeiz: God Bless the Ring (1998)

    PLAYSTATION 2

    Dirge of Cerberus: Final Fantasy VII (2006)

    References

    Wikipedia - Vincent Valentine

    Fighters Generation - Vincent Valentine

    Video Game Character Adaptations - Vincent Valentine

    Final Fantasy VII Game Manual (PC)

  16. Red XIII

    Square

    1997

    ocr4_mascot93.jpg

    Bio

    With the number thirteen tattooed on his fire-red fur, this leonine creature is reduced to a research specimen in the hands of scientists of the Shinra corporation. This does not, however, dilute his instincts - or his intellect. Released during a "save Aeris" mission, "Red XIII" attacks his captor, then surprises and befriends his rescuers by speaking in the human tongue, complete with mannerisms and cool calculations about their escape plan.

    Hailing from Cosmo Canyon, the headdressed "beast" is part of a tribe that protects their land from marauders. Though blind in one eye, Red XIII is able to tackle enemies with his claws and fangs or with his whole body altogether. Even the elders, conscious of their lengthy life cycles, consider him loyal for a forty-eight-year-old "adolescent."

    Quote: "Any way you look at it, I'd say I make a fine human being."

    Selected Game Appearances

    PLAYSTATION

    Final Fantasy VII (1997)

    PLAYSTATION 2

    Dirge of Cerberus: Final Fantasy VII (2006)

    References

    Wikipedia - Red XIII

    Video Game Character Adaptations - Red XIII

    Final Fantasy VII Game Manual (PC)

  17. I PM'ed Linearity for you, Dafydd.

    ----------

    Tifa Lockhart

    Square

    1997

    ocr4_mascot106.jpg

    Bio

    The Seventh Heaven bar hostess, Tifa Lockhart, lets her buxom cheeriness lift patrons out of their gloom whenever possible. Few would learn of her own nightmares just by glancing at her face. Five years ago, Tifa witnessed her hometown burn, her father get slain, and her sweetheart Cloud disappear all in one night. Though mentally and physically wracked by the chain of events, the girl was brought to Midgar to recover, find work, and learn self-defense.

    A tank top and mini-skirt give her ample mobility in any situation. When not serving drinks, Tifa pounds away at enemies with her tough-as-nails gloves and steel-soled boots, or gets creative executing a suplex. These strengths serve her in good stead when she joins AVALANCHE, a resistance group led by Barret Wallace, to counter the planet-molesting mega-conglomerate known as Shinra.

    One day, out of nowhere, Barret brings the newest member of AVALANCHE: Cloud. He's changed since Tifa last saw him. Does he remember his vow to her from long ago? Or have years of mercenary work put money ahead of childhood romances? To keep her old friend from getting away again, Tifa urges him to permanently lend his skills to their cause - and maybe rebuild their lives.

    Quote: "Whenever I'm in trouble, my hero will come and rescue me. I want to at least experience that once."

    Selected Game Appearances

    PLAYSTATION

    Final Fantasy VII (1997)

    ARCADE

    Ehrgeiz: God Bless the Ring (1998)

    PLAYSTATION 2

    Itadaki Street Special (2004)

    Kingdom Hearts II (2005)

    Dirge of Cerberus: Final Fantasy VII (2006)

    References

    Wikipedia - Tifa Lockhart

    Fighters Generation - Tifa Lockhart

    Video Game Character Adaptations - Tifa Lockhart

    Loveless

    Final Fantasy VII Game Manual (PC)

  18. EazyP - You're probably also disappointed I did Dan Hibiki. :wink:

    Anyway, I see your approach is going through the story of the games in order of their release as opposed to the overall timeline. Guile wants revenge on Bison but never gets it, he goes home to be a family man, he fights again alongside Charlie until his friend "dies," Guile lusts for revenge again... Followed this way, your bio runs circles as opposed to picking up vital tidbits and thrusting forth with it.

    Guile's ending we need not give away; that's for the player to reach on their own.

    I know Chun-Li plays a role in the mission where Charlie goes missing, but I didn't include her because her presence has no direct or lasting consequence on Guile's mission / decision to flee (he took the order from Charlie, anyway). It might, however, translate to Chun-Li's bio (unclaimed, if you want it) as an example of her detective work tracing her father's murder to Bison.

    I do like your description of the Sonic Boom ("a ring of light energy"). Easier to say than "spinning energy disc." A n00b reading about Guile for the first time wouldn't care how to execute it (hold back for two seconds, etc.) until they actually played Street Fighter.

    And if the SF movie is non-canonical, why include it? That, and the animated series, are on the Wikipedia page anyway, for hungry readers.

    Dafydd and/or Liontamer - I tweaked Wain's bio, which I now consider complete.

    ----------

    Aeris Gainsborough

    Square

    1997

    ocr4_mascot4.jpg

    Bio

    In the slums of Midgar, we see a pink-clad brunette sell a flower to the mercenary Cloud Strife for the price of one gil. Harmless enough. After a botched bombing mission, Cloud wakes up in a crumbling church, where the same girl is tending more flowers. But she's happier for his health and durability than her garden's, aware that the Turks, scouts of the Shinra mega-corporation, are seeking her out again. To simplify matters, the girl enlists Cloud as her bodyguard in exchange for a date. And so Aeris Gainsborough joins the story of Final Fantasy VII.

    Aeris is not your average flower girl. Talkative since childhood, she informs her adoptive mother when the spirits of people they love "return to the planet," as well as the planet's cries of pain. This sensitive spirituality shows in Aeris's low-on-health Limit Breaks: healing, status-cleansing, even shielding Cloud's party from onslaughts, blessed from the ground up. This is also why Aeris is constantly pursued.

    As Shinra's reactors hungrily pump Mako Energy like oil, the planet weakens. Aeris's instinctive know-how and know-where of the substance may yet reveal the location of the Promised Land, where Mako Energy flows in abundance. But at what cost to Aeris, or the planet?

    Quote: "Don't fight here! You'll ruin the flowers!"

    Selected Game Appearances

    PLAYSTATION

    Final Fantasy VII (1997)

    Final Fantasy Tactics (1997)

    PLAYSTATION 2

    Kingdom Hearts (2002)

    Itadaki Street Special (2004)

    Kingdom Hearts II (2005)

    References

    Wikipedia - Aeris Gainsborough

    Video Game Character Adaptations - Aeris Gainsborough

    Final Fantasy VII Game Manual (PC)

    ----------

    As long as I'm immersed in FF7, I'm also writing stuff for Red XIII (093), Vincent Valentine (096), and Sephiroth (035) - unless someone wants to call an FF7 character before they're all gone.

  19. Blue Mary

    SNK

    1995

    ocr4_mascot66.jpg

    Bio

    Born and raised in Southtown, U.S.A., Mary Ryan trained to mete out justice on the crime-infested streets just like her father. With a body strengthened by Commando Sambo martial arts, she completes brawl-inclined assignments that weaker agents would fail at. Her late partner's jacket tops off her casual streetwear, and his nickname for her stuck when he ordered a like-named bar drink: a Blue Mary.

    The annual King of Fighters tournament is an appreciative opportunity to track criminals' actions and to further her training. In hand-to-hand combat, Blue Mary executes bone-crunchers like the Mary Headbuster, Spin Fall, and Vertical Arrow, to name a few. Meanwhile, there are those who keep an eye on the blonde, like her mystery client, gauging a similar chance to strike...

    Quote: "A first-rate warrior wins without lifting a finger."

    Selected Game Appearances

    NEO-GEO

    Fatal Fury 3: Road to the Final Victory (1995)

    Real Bout Fatal Fury Special (1996)

    The King of Fighters '97 (1997)

    The King of Fighters '98 (1998)

    The King of Fighters 2000 (2000)

    ARCADE

    The King of Fighters XI (2005)

    References

    Wikipedia - Blue Mary

    The King of Fighters 10th Anniversary Official Web Site - Blue Mary

    Fighters Generation - Blue Mary

    There's Something About Blue Mary!

  20. Dafydd's Doom Trooper bio on page 8 looks to be the first "complete" bio, but that needs polish. I need time to clean up my bios as well.

    ----------

    Robo

    Square

    1995

    ocr4_mascot75.jpg

    Bio

    The year is 2300 A.D., three centuries after the apocalyptic Day of Lavos. Ashen winds blow over the barren land. Rag-tattered humans take shelter in monster-infested domes, no longer centers of technological advances. Serial droid R-66Y, a yellow sheep in the dominantly blue R Series of humanoid robots, lies disabled and alone in Proto Dome.

    Enter a trio of time slippers from the year 1000 A.D., one of which is the tech-savvy scientist Lucca. Her curiosity piqued by the Akira Toriyama-designed machine, she puts her brain cells to work repairing, programming, and polishing it up. The bulky 'bot sparks to life, gracing the group with manners, supercomputer-level synapses, and a profound loyalty to his new friends, who give him a new name: Robo. All that's missing is a purpose in life.

    Not wanting to kill humans - especially not his savior, Lucca - Robo fights alongside them. His metallic frame punctuates his punches, hides explosives, and keeps him shiny and shock-resistant. No baddie is too tough for Robo to (literally) tackle. Defensively, his beams can heal other party members. But these skills are not enough to fix his broken world. Robo's only hope is to follow his friends back in time to help alter Armageddon.

    Quote: "Good morning, mistress. What is your command?"

    Selected Game Appearances

    SUPER NINTENDO

    Chrono Trigger (1995)

    PLAYSTATION

    Final Fantasy Chronicles (2001)

    References

    Wikipedia - Robo (Chrono Trigger)

    Chrono Compendium - Robo

    Chrono Trigger Game Manual (SNES)

  21. ^ Yep. Same goes for Mario, Kirby, a Street Fighter - any character with a ridiculously long list of titles in their name.

    ----------

    Guile

    Capcom

    1991

    ocr4_mascot34.jpg

    Bio

    Guile, a top-ranking U.S. Air Force pilot, wears his patriotism via flag tattoos on his shoulders, a military-green garb, and an often-combed blond flattop. A second dog tag worn around his neck, belonging to his senior and teammate Charlie, reminds him of the day he went missing.

    During a mission to destroy the base of Shadoloo, a smuggling crime organization, mastermind M. Bison fought them with power exceeding their Special Forces training. Charlie held Bison off, Guile retreated - and the base exploded. Believing his friend to be dead, Guile neglects the Air Force, his family, and his country, lusting for revenge.

    When M. Bison, still alive, hosts the second World Warrior tournament, Guile enters immediately, using the special moves Charlie taught him. Unlike the shock wave of a speedy aircraft, Guile's Sonic Boom is a spinning energy disc thrust circularly by his arms. When crouching, he waits for the right moment to execute the Flash Kick, a backflip that greets his opponent's face with a trailblazing leather boot. For Charlie!

    Quote: "Go home and be a family man!"

    Selected Game Appearances

    ARCADE

    Street Fighter II: The World Warrior (1991)

    Super Street Fighter II: The New Challengers (1993)

    Street Fighter Alpha 3 (1998)

    Marvel vs. Capcom 2: New Age of Heroes (2000)

    PLAYSTATION

    Street Fighter EX Plus Alpha (1997)

    NEO-GEO

    SVC Chaos: SNK vs. Capcom (2003)

    References

    Wikipedia - Guile (Street Fighter)

    Fighters Generation - Guile

    Street Fighter Organization

  22. Blue Bomber? Either Aobon or Mega Man. :wink: And "HUnewearl" is no typo. Search for it in Google and you'll easily get #27's pic. By contrast, image searching "Sue" got me only one pic. If nothing else, the obtuse name should intrigue readers more than a common three-letter name.

    ----------

    Kirby

    HAL (Japan) (developer) / Nintendo (publisher)

    1992

    ocr4_mascot92.jpg

    <(^_^)>

    Bio

    Kirby is a happy-go-lucky pink puffball from Dream Land. Ever the hungry star warrior, he's widely known for his ability to inhale enemies and copy their powers. Examples include turning into a wheel to roll quickly through levels, hacking and slashing with a sword, and emitting an ice barrier around himself to freeze foes. Transportation is simple: thanks to his light weight, he can inhale air and flap his stubby arms to fly, or board a Warpstar and zoom through space to a new destination, always crashing upon impact. Kirby likes to make a flashy entrance.

    On his adventures, Kirby searches for goods such as stolen food, crystal shards, and pieces of the Star Rod, which keeps Dream Landers' dreams flowing. But he never ventures alone. Friends and foes alike, including the gluttonous penguin King Dedede, the stout swordsman Meta Knight, and the singular tree Whispy Woods, pop up in places like Kirby's Right Back at Ya! anime and the Super Smash Bros. series. Easy company for one so well-rounded.

    Quote: *inhales*

    Selected Game Appearances

    GAME BOY

    Kirby's Dream Land (1992)

    NINTENDO

    Kirby's Adventure (1993)

    SUPER NINTENDO

    Kirby Super Star (1996)

    NINTENDO 64

    Kirby 64: The Crystal Shards (2000)

    GAME BOY COLOR

    Kirby Tilt 'n' Tumble (2000)

    GAMECUBE

    Super Smash Bros. Melee (2001)

    References

    Wikipedia - Kirby (Nintendo)

    Kirby's Rainbow Resort

    L'Univers de Kirby (French)

    Absolute Anime - Kirby: Right Back at Ya!

    ----------

    Also, in case no one else wants them, I'll write bios for: Aeris (4), Guile (34), Blue Mary (66), Robo (75), and Tifa (106). If you're writing a bio on one of these characters, give a holler. I'm calling several now so I don't leave everyone in the dark on which bios I'm writing, and to prevent potential doubling-up now that we have less than 35 bios to write.

  23. Helping Linkjing out with his incomplete bio...

    ----------

    Bomberman

    Hudson

    1983

    ocr4_mascot127.jpg

    Bio

    There once was a man in a little game called Eric and the Floaters. He navigated brick-laden mazes, seeking a doorway to the next labyrinth while dodging balloon-shaped enemies. His weapon? Bombs. Nuke the lurkers, blast the masonry, and maybe pick up a nifty little trinket or two along the way. That character was and still is Bomberman, whose habit of running around blowing up blocks for hidden doors and power-ups resonates in a flood of clones, sequels, and spin-offs.

    Called Shirobon (White Bomber) in Japan, Bomberman is a robot commonly depicted as a peg-limbed, TV-set-headed, eyefully expressive anime character. Colorswaps like his rival Kurobon (Black Bomber) are drawn using this formula, while newer Bomberpeople accessorize with helmets, gloves, boots, and other fancy addenda. In multiplayer melees, the colorswaps race for power-ups riddled under bombable walls. These include Extra Bombs, greater-ranging Fire Power, Skates, Flameproof Jackets, at-will-triggered Detonators, and more. For some players, blowing each other up just never gets old.

    Quote: "Speed-uppu!"

    Selected Game Appearances

    MSX, ZX SPECTRUM

    Eric and the Floaters (1983)

    NINTENDO

    Bomberman (1985)

    SUPER NINTENDO

    Super Bomberman (1993)

    NINTENDO 64

    Bomberman 64 (1997)

    DREAMCAST

    Bomberman Online (2001)

    GAMECUBE

    Bomberman Generation (2002)

    References

    Wikipedia - Bomberman

    Generation-MSX - Bomber Man

    MobyGames - Bomberman series

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