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Cecilff2

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Posts posted by Cecilff2

  1. http://www.gameinformer.com/b/news/archive/2011/04/14/new-nintendo-console-at-e3.aspx

    Sounds like they're trying to work with 3rd party devs a bit more this time.

    Article with a picture of the console and of the controller.

    http://kotaku.com/5809482/the-is-the-first-picture-of-nintendos-new-console-the-wii-u


    OCR NintendoID List

    AzureZeal: GilaMoo
    avaris: swallace21
    Bahamut: BahamutWC
    Bleck: Dr.Bleck
    Brandon Strader: bestrader
    Brushfire: TheBrushfire
    Calpis: famicomboy
    Cecilff2: Cecilff2
    Darkesword: DarkeSword
    DJ SymBiotiX: DJSymBiotiX
    Doulifée: Doulifee
    DrumUltimA: DrumUltimA
    Hylian Lemon: Hylian_Lemon
    Irish: ftninja
    megadave: daveoneal
    Mirby: MirbyStudios
    OCRE: starkweatherTD
    One-Hit: Onehit
    Overflow: GameBird
    relyanCe: relyanCe
    Sir_Downunder: SirDownunder
    Swifthom: Swifthom
    Thalzon: Thalzon
    therex: therexasaurous
    Unstable Hamster: UnstableHamster
    wildfire: ladywildfire

  2. Seconding Penumbra, Amnesia, and Yume Nikki.

    The first two are wonderful horror, because you can't just kill things that are in your way. You're helpless.

    The third because the objective is vague, the dream world is huge, there's no real enemies(None that give you a game over anyway), and yet it still instills a feeling of dread that you can't shake. Some areas seem all cheerful and some are just off, leaving many disturbing implications as to why madotski is in that situation.

  3. Final Fantasy X - Someday the Dream Will End

    This is one of the few pieces of video game music that I always feel in my gut. It perfectly conveys the heroic choice made by Yuna while still maintaining the sense of dread felt by everyone, not to mention the great incorporation of Yuna's theme into the track as well.

    Oh man I had completely forgotten about

    from Final Fantasy X.

    I didn't like the game that much, but I can always recall that track. Haunting, sad, and depressing.

  4. Chrono Cross -

    This first plays in the time crash when you go up against a certain someone. It captures the feeling of the moment extremely well.

    Lufia 2 - Iris' Theme

    They were probably going for mysterious but ended up with this sad tune. Made even sadder when you realize why Iris helps you.

    Final Fantasy IV -

    A simple theme, but quite powerful. Usually played when someone dies.

    Terranigma - Elle's Theme

    I felt like putting a Hero's Final Day, but it's too happy despite the context it plays in. Elle's fate was pretty tragic, and her theme emphasizes it.

  5. It looks like whoever put this together doesn't understand game genres at all

    Star Wars: Tie Fighter

    Crimson Skies

    Diablo II

    Can you tell which one is the odd game out? It is going to win in a category it should not even be in.

    Also, no super metroid in the SNES adventure category?

  6. I don't think there's anything 'new', music-wise - everything that I heard that wasn't a remake of Lufia 2 tracks seem to be remakes of old Lufia 1 areas. Lufia battle 1 isn't the only original Lufia track they remixed in this game.

    Yeah I think you're right. It's been a long while since I played through 1 though, so I'm not surprised I didn't recognize a couple. I did notice they stuck the lufia 1 boss theme in.

    I think I agree with Arek's assessment. It's a good standalone title, but it's not a good retelling of Lufia. Spoilers ahead.

    Part of what made the ending music and feel so appropriate was that maxim was on his own at that point. His friends were gone, and his wife was dead, and he didn't necessarily have the strength to destroy the mystic stones(And he didn't until dual blade lent its power too). Though it's very briefly hinted at by Iris, their deaths after the third stone are pretty sudden in the remake. Hey Selan, I think we're dead. Yep, we are, lets go home. Although it is better than giving a happy everyone wins ending which is what I was thinking they were going to do since they had no indications of dying. (Or at least Selan didn't)

    And seriously, no real fight with Erim? Just a timed battle where she eventually stops fighting you. She was probably the most difficult enemy you have to face in the original, I was looking forward to what should have been a tough fight.

    The game's story has a weird beginning, good middle, and then poor ending. Dekar's return was disappointing compared to the original. What suits Dekar more; Popping in and killing two relatively weak monsters and saying hey guize im back, or riding in on a whale to save you and an entire town, killing half the monsters in one blow.

    The combat is good, and the puzzles get better and become pretty good near the end. Apparently some things with Iris change in the new game + so I'll probably get to that eventually. At least they stayed true to Arek's purpose, and he remained fairly neutral.

  7. Soo... is it Gah-dis or Gay-dees?

    Goddess. Sexy Gades will destroy everything.

    Not quite sure what to think of the story remake parts, currently have acquired Artea. I do like the new Lexis though. Pink Hair Dekar was kind of odd...missing the love is my sword line.

    Also I agree on the difficulty curve thing. Fighting Gades in humanish form was horrible. I eventually got used to robogades but I could only react with FUUUUUUUUU when he showed up again(Though he didn't seem as bad then despite the small fighting area). Gratze tank was kind of annoying until I learned to stop dodging everything.

    Also I'm noticing some new music tracks and a lot of switches on music(sub theme at the flower mountain, regular battle music at bosses, I'm pretty sure I heard the original lufia battle theme in the Ancient Cave too) Still they usually use it appropriately so I have no qualms there.

  8. my music is quiet to the point where if non-admin people tell me to shut it off I am just going to ignore them

    but generally I don't hear any complaints so

    (in fact I think somebody complained it was too quiet)

    Thats because you play DKR and Banjo Kazooie and other such awesome music.

    Server needs more Music of My Groin.

  9. I actually wasn't looking for music when I found this site. Back around the time when Smash Bros Melee came out, I heard the hidden F-Zero stage music(Mach Rider's theme). Was searching it and got a result called Mach Schnell. I was a bit confused at first. I was wondering if this was one of those sites that had game music up for download, tried it out, and realized how awesome this concept was. This was some time in 02 I think. Downloaded a few songs, and enjoyed them and didn't stop by again for a good while.

    Remembered the site late in 03, would check in now and then to download new stuff. Eventually realized there were forums here.

    Made an account in 05, and now stop by regularly. Every now and then I even post.

    So yeah, Mach Rider is the reason I am here today.

  10. A couple others to add to that list

    11. Burger Time

    9. Worms

    21. Discs of Tron

    22. Tron

    28. Space Ace

    26. Burnout

    24. Shadow of the Colossus

    39. Double Dragon

    38. Golden Axe

    48. Asteroids

    45. Guitar Hero

    56. Metal Slug

    7. Flower

    10. Punchout

    12. Balloon Fight

    40. Bejeweled

    17. Star Castle

    5. 720

    19. Dragon Ball Z

    1. Call of Duty

    54. Mousetrap

    31. Silent Hill

    44. Fire Truck

    2. Outrun

    119. Blueprint

    115. Metal Arms

    14. Minesweeper

    53. Starfox

    167. Tron Evolution

    88. Excitebike

  11. STALKER: Shadow of Chernobyl has you help this guy called "Mole" out near the military base. After you do so he runs to this open sewer manhole and tells you to get inside. If you do not actually talk to him before you jump in, you can NEVER complete the game. You can leave the sewers and talk to him afterwards but he won't advance the missions status and it'll be stuck.

    So reload a save before the event and make sure you talk to him.

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