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Hadriel

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    Physics student, ass kicking practitioner

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  1. If you think Twin Snakes is too easy, jack up the difficulty. I've played both versions of MGS, and I find that Twin Snakes' improvements in play mechanics, control, graphics and environmental interactivity give it a rather substantial edge over the original as far as the overall presentation of the game. I don't have a problem with the accents being missing from Twin Snakes; Naomi and Mei Ling have both lived in America for many years and are likely to speak as such. And I also don't have a problem with the Matrix-y cutscenes, given that 1) they are awesome and 2) even in the original game, Gray Fox could hold up MG-REX; it makes sense that any character capable of hurting him in hand-to-hand combat would be superhuman, and Snake is explicitly identified in the storyline as the result of a genetic supersoldier project . A normal human punching a character like Fox (through a powered exoskeleton, no less) would be more likely to break their hand than to inflict damage. All of this isn't to say that the original isn't a good game, but its play control is less smooth and more awkward than Twin Snakes, and at this point, the original's graphics are hard to look at without injuring one's eyes.
  2. Looking at your grammar and spelling, I don't feel that I need to respond to you.
  3. What the fuck are you idiots on? Final Fantasy characters aren't realistic. They're just as over-the-top as anything Nintendo ever came up with. Somebody like Cloud or Squall would fit in absolutely fucking perfectly with the Super Smash Bros. design ethic precisely because of that. They even have pre-existing Limit moves that could easily be adapted to serve as SSB special moves. Not only that, FFVII-and-onwards characters are pretty much the only ones that actually HAVE distinctive moves instead of generic techs or spells. I could see Mog being a character, but nobody else pre-VII is really that goddamned unique in combat terms. I don't care whether you fucking like FFVII or not; that's your own prerogative. But not a one of you is going to sit there and tell me Cloud doesn't fit the atmosphere, because he DOES. People said this same stupid bullshit when they announced Solid Snake, and it's wrong for exactly the same reason. You forgot to mention that the Shadow Temple is made out of HUMAN CORPSES. The only applicable answer is that the ESRB are either inattentive or just hypocritical fuckwads. Ocarina of Time deserved a T rating, end of discussion. Most of the other Zoras were naked; I'm pretty sure it was just the character. Also note that I'm not actually requesting that Cloud be in the game. I can live without extra Final Fantasy advertising until Squeenix remembers how to write stories that don't fucking suck balls.
  4. Add my voice to the chorus of people sucking on Death Note's 18-inch cock. It is a godly show, though I'm glad the Yotsuba arc is over now. One very notable place where Death Note is of high quality is in the music. And I fucking hate most anime music, as well as most anime. The only music I've ever actually really liked in anime was Eva, and that was mostly because it made such liberal use of well-known classical pieces and Frank Sinatra covers. I've heard that somebody else is the President of the United States in the Death Note continuity. Too bad, really. What with all the social justice themes they end up touching on, I was really hoping someone would mention the war in Iraq at some point, but I suppose not every show needs to be BSG.
  5. No, you're both wrong. It was more like DAAAAAAAAAAAAAAAAAAMN
  6. *cough* Teenage Advent Ninja Turtles *cough*
  7. Linear algebra is making me want to shoot myself in the face. One of my relatives died, so I missed several class periods and horribly bombed the first exam. The really depressing part is that there's only that exam, one more in April, and a comprehensive final, with our homework counting as one collective exam grade. Not only that, he hasn't even told us the grading scheme, although he's mentioned that the final will probably count for more than the other tests. Unless the final counts for like 40% of my grade, I think a B is the highest possible grade I can get right now; I need better if I want to transfer to UT next spring. Considering dropping so it doesn't go on my transcript. Also considering taking a differential equations class this summer at another nearby university, though the costs and driving times behind that would be troublesome. If people would have signed up for the damn class over here they wouldn't have axed it.
  8. You were one of the people that helped make not just this site, but the entire community. You'll be missed like few others ever will. also keep making music plz.
  9. The Zeta function seems like something we should have studied during all the hoopla about sequences and series back in Calc II. Yet we never so much as touched it. Isn't it supposed to represent the distribution of prime numbers? Nggh, this sounds like something that'd be simple if I had another year of schooling in me.
  10. Cloud's been in FFVII, AC, BC, and DC, plus KH I, CoM, and II, and will probably make some kind of an appearance in CC. Admittedly, most of those are side stories set in the same universe, but he's one of like two or three Square characters that has a wide enough recognition and fanbase to make it worth the effort; his special moves are clearly defined from the Limit Break system, and it'd bring a bunch of hardcore Square fans previously uninterested in getting a Wii to the table. Whether you like Cloud or hate him, the only thing he does better than chopping people up is selling things. And you just know that if Cloud made it into SSBB, Sephiroth would come with him. Squall's the only other protagonist suitable for inclusion in the series, though it'd be controversial because FFVIII isn't as well-liked. Plus, I'd kind of like to see Sony taken down a couple of pegs by having one of their iconic system-selling heroes appear somewhere else. Never was a fan of their business practices. Cid can't count; each Cid is completely and totally different, and only a few are playable in any capacity. Mog was a playable fighter in FFVI; his Dance moveset could make a great Game-And-Watch type addition. Everyone loves Mogs, and the Chocobo theme is easy to appropriate into a victory theme, though they could just use the standard victory theme. If Mega Man gets in, I hope it's X, and if it's X, I hope he brings Zero with him. But if I actually entered in all the ideas I've had for the game, I'd spend probably an entire day doing nothing but typing shit and translating it into Japanese. One thing I've noticed is how a lot of the suggested character additions don't have ready-made musical themes that fans will instantly identify with that character. Sonic and his entourage are possibly the only characters which escape this. And yes, I know Sephiroth has One-Winged Angel, but I'd actually prefer it if they didn't use that under the music-variation conditions. It isn't suited to being an ordinary stage theme, just like Duel of the Fates doesn't work for random back-alley brawls with Jabba's hired goons. It would fit much better in a scenario mission, and the last phrase of the Reunion Tracks version could easily function as his victory theme, but god, it shouldn't be reduced to simple stage music. That reminds me of something; I'd always said that Simon Belmont should get in, now that we have another Konami character, but what song should represent him? I'm thinking either Bloody Tears or Vampire Killer.
  11. We've had stupider people before. So can anyone provide me with a link to a version of the trailer that doesn't fucking skip every three seconds?
  12. Castlevania, like Metal Gear, is another game that was originally on the NES. It's even made by Konami, to boot; it shouldn't be too hard to snag a vampire hunter or two.
  13. You could do that if you want, but the strategy I outlined was how to beat them without invincibility.
  14. Convert your Laguna Card into 10 Holy Wars, invincibility for abour 3-5 rounds apiece, then just unleash your limit breaks on him! Easy Peasey!!!! Cheap. I beat both Weapons without Holy Wars or Hero Drinks. Hell, I missed almost every card, so I didn't have a choice; I never bother with the card games. Ultima Weapon isn't much harder than he was in VII. I recommend Squall, Zell, and Irvine for dealing with the Weapons. What you need is the following: The best weapons for every character 9999 HP on everyone 255 STR on Squall, 200+ for everyone else 100 Quick Ammo for Irvine Megalixirs and Mega Phoenixes A fuckton of Triple magic junctioned to everyone's Speed stat At least one character possessing 900+ compatibility with Doomtrain A different character possessing 900+ compatibility with Cerberus Recover on as many characters as possible Revive on someone other than your designated healer 100 Ultima junctioned to Elem-Def on as many characters as possible; you won't be casting it Someone should have the Item command Optional: Auto-Protect, Auto-Haste, Initiative, and similar abilities. It's also unlikely that you'll be able to get your characters to full HP and strength without equipping GF-based STR Plus and HP Plus abilities, so you'll probably end up equipping at least one auto-ability anyway. Designate one guy as your medic; I used Zell. He should have Aura, Haste, Curaga, and Full-Life (and optionally, Protect) and should always be at full health to revive everyone else in the event that they're knocked out, except if he's knocked out by Light Pillar; the Revive ability can fix him up then. Since your Speed stat will be obscenely high from junctioning Triple magic, turn the battle speed down to the slowest setting; your ATB meter will refill at a normal speed, while the Weapons will be rendered ponderously slow. This will allow you to quickly summon Doomtrain and Cerberus in rapid succession; you should do this in both fights. Doomtrain will always inflict the Vit 0 status effect, and Cerberus will give everyone Triple, but that only matters for your spellcaster, who IMMEDIATELY after Triple takes effect should cast Aura on everyone, and Haste on their next turn. This will allow you to plug away with several limit breaks before the Weapons get a chance to do anything. If you're lucky, Squall will get Lionheart; a couple of rounds of that and one or two of Irvine's should fell Ultima. At full strength, Irvine's Quick Shot is actually a lot more damaging than Hyper Shot; the individual shots do less damage, but since it fires hella fast, the damage ends up being a lot greater. You can easily do 4000 damage per hit for 30 hits, which hits for 120,000; Hyper Shot will only let you get off 6 or 7 shots for 10,000 each. Other than Light Pillar, the only attack Ultima has that can do any serious damage is his physical strike, which Recover can easily fix, since all his other magic either doesn't do that much damage or is elemental and will thus be nullified by your junctioned Ultimas. Omega's a lot tougher, having an HP figure on par with Ruby and Emerald from VII, but the strategy remains basically the same. The only difference is that Omega casts L5 Death at the start of the fight. Also, you're far more likely to need your caster's Full-Life because of Terra Break and Megiddo Flame. Those attacks are why you've got Megalixirs and Mega Phoenixes on hand. There is a definite attack pattern to Omega's moves; he waits until the third move to use Megiddo Flame, and won't use Terra Break until about the seventh move. In between those, he occasionally uses Light Pillar, but mostly he just throws Meteors at you. Triplecasting Aura and pounding away with your limit breaks is still the way to go; you can draw shit-tons of those from the Islands Closest to Heaven and Hell, and also get a lot of experience. The Weapons are always going to be exceptionally powerful, so you'd do just as well to level up as far as you can. If you decide to make them all level 100, junction 100 Death spells to everyone's ST-Def to avoid dying. Of course, the most disturbing thing about the Weapon fights is that I remembered all that fucking bullshit without having to look at gamefags.
  15. The idea of the thread is to name who you believe is the all-time hardest boss, not to explain every boss you thought was difficult in detail. I'll post what I feel like, thank you very much. On Ganon: Meh, by that time Link's powerful enough that I'd be surprised if an armor division could take him down. Hell, I'd be surprised if he didn't singlehandedly defeat an orbital bombardment from a fleet of invading aliens by using the Master Sword and Mirror Shield to reflect their n00b energy blasts right back up their ass. Aliens = ZeldOWNED.
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