I'm a longtime DotA player, play every day for the most part, and tried HoN and didn't like it all, and went back to DotA. I don't think DotA will ever die, until Icefrog (who I think is working with Blizzard) develops the map for Starcraft 2. I've seen that awful League of Legends and the better Heroes of Newerth, and I don't see any as a threat to the DotA community. However, if you like/liked HoN and haven't played DotA previously, as I know a lot of new players haven't, then I would trying DotA, becuase it really is a great game, obviously the inspiration for HoN but much more polished as of now. As for last hitting/denying....you will learn with experience why its an important tactic. Pushing the lane is the absoulte last thing you want to do the first 15 minutes unless you have an imba pusher like Broodmoother or Axe (don't know what heroes they are in HoN). You can autoattack all you want, but simple fact is you aren't going to get as much gold against a player who is last hitting/denying. The XP isn't a factor...you get XP as long as you are in the area and creeps are dying. If you want gold, and don't have a farming hero, last hitting is crucial to maintaining an advantage over the opponent. Its also interesting to read you guys' reactions to heroes and the tiers you put them in. Chronos is supposed to be Void right? If so, the Chronos is the best carry in the game, and he's top tier in DotA. Even if you think hes weak early, time walk can get you out of any situation and once you get that Mask of Madness then you can start permabashing any hero. Don't exclude Rewind/Backtrack, its probably one of the best skills in the game. Soul Reaper - Necrolyte? If so, again one of the best INT heroes in the game. To the person who said his ult is just a kill steal skill, its defintely not. Its very imba. It does massive damage to any character, even the tankiest of tanks. The AoE heal is spammable and greatly enhances team fights no matter what stage of the game. Keeper of the Forest - Roofellen - also top tier. Most ridiculous ult in the game, completely overturns team fights. The eyes in the forest (or I guess tree sight as its called here) are like a maphack for your team. Looks like they got rid of Overgrowth - don't understand that. Roof's third skill was a buff that added massive armor and a little HP regen to any teammate, himself, or buildings (to regen lost building health). Don't know how this new mechanic works out, but the ult is what makes this hero one of the best. Ophelia - or Chen - very hard hero to play, wouldn't recommend for beginners. Can jungle right away, so skips the laning phase completly. With the ult staff, Chen/Ophelia becomes a medic. But lots of micro mangement. Valkyrie - Mirana - best ganker, the arrow (or javelin here) is ridiculous for ganks. Andro - Vengeful Spirit - best all around support hero in the game, the swap is an instant killer and is great for imitating fights. Probably one of the most fun heroes to play too. As for Magebane / Antimage, the hero is known along with Bloodseeker/Bloodhunger as being noob-killer heroes. You'll learn with more experience that these heroes are not very good and will get destroyed in higher level games. Chronos is better than these two heroes in every aspect of the game. I'll stop talking now, becuase I know the mechanics of HoN are different from DotA and some of the heroes like Roof have been changed. But as far as the best heroes in competitive, league play DotA, I'd rank them as this: 1. Succubus/Bane Elemental - extremely imba. If you can't destroy the other team with this hero, then you need to reevaluate your skills. Can kill any other hero 1v1 at level 6. 2. Valk/Mirana - always picked, and if you are good your team will almost always win. 3. Andro/Vengeful - ditto. The swap is just ridiculous, and magic missle/comet is a great stun. 4. Chronos/Void - best carry. is pretty much invincible with rewind/backtrack and can permabash anything, also has an escape/initatior. Get IAS and you are set. 5. Voodoo/Rhasta - best INT with the best ult and disables. 6. Thunder/Zeus - spamming nukes early and often, the best early game hero. You should never have spare mana when around enemy heroes, for you should always be zapping them. Its your only advantage. 7. Behemoth/Earthshaker - just ridiculous. Can quintikill the other team by dagger/teleporting in and ulting and fissuring. 8. Warbeast/Lycan - best carry STR, can jungle early, and unless you are facing bane you probably lose every time 1v1. often banned in competitve play. 9. Clockwork/Pharoh - was way too overpowered in DotA until he got nerfed, but sounds the same here. 10. KotF/Roofellen - ridiculous ult. If you have behemoth/earthshaker on your team as well, then its game over for the other team before the game starts. It doesn't look like the really bad heroes in DotA (sniper, troll) are in HoN, so you should be fine with any hero, really. Get a chance to play all of them at least 5 times, even if you completely hate their playstyle. If you have any questions about DotA/specific heroes in HoN and strategies, let me know. Aside from the ones HoN created, like Dark Lady (not sure where the inspiration for that hero name came from), I know some pretty good strategies for each. Nevermind, didn't see this. However, if its true that Orb Effects don't stack, then this shouldn't be a worry. Void can still backtrack anything, if thats not on cooldown.