Jump to content

EC2151

Members
  • Posts

    2,395
  • Joined

  • Last visited

Posts posted by EC2151

  1. No, just because it had like 5 Arwing levels doesn't mean the game wasn't a piece of trash. And those Arwing levels were nowhere near as well-designed.

    Plus, it had carried over the lame from Adventures, and as such, it was doomed from the start. By Command, the series has gone into full-on furry fanfiction territory.

    But that's not what this thread is about. It's about that really cool polygon SNES game.

    (if only Starfox 64's music was as good!).

    Did anyone ever play StarFox's sister game,

  2. Hell, I'd even settle for a sequel to The Legend of Starfox: Adventures.

    You want a sequel to the game that more or less sabotaged the franchise?

    These days the graphics are sort of laughable as far as 3D goes, but they've more than earned their place in gaming history.

    I'll take the stylized 3D of the early polygon games (StarFox, Virtua Racing) over the stuff that comes directly afterward (aka muddy texture-ville).

  3. I honestly don't know about all the technical stuff that goes into the hardware development for these systems, but I just can't understand why Sony wont make their stuff fully backwards compatible for people that already own older games. I don't want to have a PS4 and PS2 hooked up to my TV and I definitely don't want to re-purchase a digital copy of something I already own.

    I bitch about it now, but I'm more than likely gonna get the PS4 for inFamous, Watch Dogs and Destiny.:banghead:

    Because backwards compatibility made the PS3 way more expensive than Sony needed it to be, and ultimately was pretty pointless since the emulation wasn't all that great (even on the 60GB launch model, which had the Emotion chip installed).

    Backwards compatibility is a nice thing to have, but from a business standpoint, and especially Sony's standpoint, making things BC for games powered by Cell or even further back is ludicrous.

  4. A pal of mine who ordered this told me most of the book is SS art, with only a few pages dedicated to other games in the series - and no Link's Awakening (but 20 pages of Spirit Tracks? Yuck...).

    That sort of bums me out a little bit, but something is better than nothing, I suppose.

    Now we just need a Metroid art book. Filled with Prime art, please.

  5. Rayman Origins was good enough to make me want to see a sequel, for sure.

    Though considering the sales of Beyond Good and Evil, I really doubt we'll ever see anything in regards to a sequel. The money just isn't there.

    Then again, some people were dumb enough to publish Okami for three different systems, so you have that going for you.

  6. People who argue such are just buying into the ideology of the game industry anti-pirating propaganda.

    Which is by and large looking in the wrong direction for the reason for dropping profits across all fronts. It can't be huge budgets and marketing departments, or alienating large swaths of the population with games that only appeal to teenage boys... No, it has to be piracy!

  7. Toadofsky's quotes bring up the basic gist: the game industry has grown so bloated and fragile, that it will commit suicide for fear of death.

    You should be able to freely sell physical product you own. I would argue you don't really own any steam games, yer renting them.

    Valve Corp would like to hire you to their legal division.

    That distinction is why by and large I haven't bought a Steam game in over a year. There's enough on GOG to keep me occupied!

×
×
  • Create New...