Ah, Zanarkand. Still one of the most beautiful video game themes ever
The use of dynamics was great! In a slower piece like this one where the melody stays pretty constant, it gave it some movement and punch. The clarinet lead was a good choice (and no, I'm NOT just saying that because I play clarinet, haha) - I liked that you compensated for its range and dropped some of the notes an octave.
At times, there was a little bit of muddy sound, mostly just because of several instruments playing in the same few notes of a higher range, I think. Also, I would have liked a little more bassline in parts. Maybe just a bass clarinet or a double bass to give some added depth, especially through the forte bits. Actually, a bassoon might sound cool in an underlying bass part, too.
It must be so difficult to score multiple parts for live performance, but you've done a pretty nice job with it ^-^