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loomcore

Members
  • Posts

    97
  • Joined

  • Last visited

Profile Information

  • Real Name
    Phil Yeeles
  • Location
    London/Cambridge, UK
  • Occupation
    Student, University of Cambridge

Contact

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Cubase
    Live
    Pro Tools
    Reaper
    Reason
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (Other)
    Synths, drum machines, melodica

loomcore's Achievements

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  1. How goes Break by Break? :D

  2. Currently working on some original footwork tunes with an acid twist (see my Bandcamp), also a Pokémon grime remix à la Terror Danjah
  3. Either Reason's Malström or the Korg microKORG. The Malström was the first softsynth I ever used, and it's so versatile I always find myself coming back to it, especially when I need a particularly filthy bassline Similarly with the microKORG, I've had mine for so long now that I can just leap on it and start making noises with no fuss; it's pretty much second nature to me now, and I've had many a lush pad out of it over the years.
  4. Mike Paradinas (µ-Ziq) - Footwork/Juke Mix http://i.mixcloud.com/C29W
  5. and again http://ocremix.org/forums/member.php?u=37663 http://ocremix.org/forums/member.php?u=37662 http://ocremix.org/forums/member.php?u=37660 http://ocremix.org/forums/member.php?u=37658 http://ocremix.org/forums/member.php?u=37656 http://ocremix.org/forums/member.php?u=37654 http://ocremix.org/forums/member.php?u=37653 http://ocremix.org/forums/member.php?u=37652 http://ocremix.org/forums/member.php?u=37648 and probably http://ocremix.org/forums/member.php?u=37647
  6. Nice sentence. I don't think you get this 'real name' thing, notice how I'm not calling you "Snacks". Either that or you're a big fan of recycling. Still wrong. Now shut up or talk about Mixcraft.
  7. http://ocremix.org/forums/member.php?u=37566 http://ocremix.org/forums/member.php?u=37564 http://ocremix.org/forums/member.php?u=37558 http://ocremix.org/forums/member.php?u=37556 http://ocremix.org/forums/member.php?u=37555 http://ocremix.org/forums/member.php?u=37554 http://ocremix.org/forums/member.php?u=37553 http://ocremix.org/forums/member.php?u=37552 http://ocremix.org/forums/member.php?u=37549 http://ocremix.org/forums/member.php?u=37548 http://ocremix.org/forums/member.php?u=37540 Possibly http://ocremix.org/forums/member.php?u=37538 Probably http://ocremix.org/forums/member.php?u=37551 Srsly wtf
  8. Welcome to the Internet. We're all horrible people here Ooh, burn! I lol'd at this thread. Thanks Nase, I mean Josh, you've brightened up my day with that Also, this thread is now about posting each other's real names (and why the **** someone would censor their own speech on an uncensored forum) Anyway, to bring this back on topic slightly, it seems to me that this, and this. Though you may want to upgrade to something like Cubase at some point in the future if, as you progress as a musician, you begin to feel limited by Mixcraft. If not, then fine. Your choice. Other than that, thanks for the lulz guys EDIT: Oh, and lern2html Adeseye
  9. I didn't have an echo on mine but meh, whatever works for you. Glad to have been of service
  10. Sounds interesting from what I read of the overview document. What sort of soundtrack were you after? I write electronic music of various kinds, usually ambient, dubstep, DNB, IDM and dancehall, but I'm flexible. I've also been known to write the odd chiptune I've had quite a lot of sound design experience too, so if you're after SFX I'd be glad to help
  11. Those are some pretty rockin' songs If you mean the synth sound I think you do, then you can make it with pretty much any synth plugin. Basically, the NES and other old consoles couldn't do polyphony very much (the NES had only 2 pulse channels), so when they wanted to do chords they had to play very fast arpeggios, which give the illusion of the notes being played simulataneously. So, to recreate this, just have a basic square wave and use an arpeggiator playing either 1/64 notes or 1/128 notes (whichever you think sounds best) across the notes of the chord you want. If you don't have an arpeggiator, just draw the notes into your sequencer. To modify the sound, to keep it sounding authentic, I'd stick to just using amp envelopes and PWM - if you're going to use PWM though, bear in mind that these old machines couldn't do smooth transitions. If you want to do sweeping PWM effects, you have to change the pulse width on each note by set, discrete amounts. Taking the NES/Game Boy as an example, it could only do 12.5%, 25%, 50% (square wave) and 75% pulse widths, so these are what you should probably limit yourself to. Hope that helped EDIT:- Here's an example from something I'm working on atm that I made in Reason http://www.mediafire.com/?mcy6sb85lr6e085
  12. http://ocremix.org/forums/member.php?u=37485 to quote the damned, "nuke it from orbit" edit: also, these:- http://ocremix.org/forums/member.php?u=37477 http://ocremix.org/forums/member.php?u=37469 http://ocremix.org/forums/member.php?u=37455 http://ocremix.org/forums/member.php?u=37453 http://ocremix.org/forums/member.php?u=37438 edit: and another two:- http://ocremix.org/forums/member.php?u=37515 http://ocremix.org/forums/member.php?u=37508
  13. That sounds like an epic idea, I started dicking about with a couple of tunes from SBK1 t'other day; amazing soundtracks. If you're gonna do an SBK ReMix project, count me in! (Also shotgun Quicksand Valley )
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