PassivePretentiousness

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About PassivePretentiousness

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    Fox McCloud (+1200)

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  1. From a consequentialist standpoint, an M rating makes sense. The only parents who pay attention at all to game ratings are the ones who would freak out over a lesbian romance. It will deter precisely the same families from the games whom the game will upset. Ultimately, maybe we should get pissed off over whether certain families have problems with... progressive lifestyles... but not the type of violence you would find in a T rated game. However, the rating would serve its purpose.
  2. Creating a database of SOME recordings/tracks/whatnot could be interesting if people would end up literally remixing the ReMixes or using them in a mashup. I'm think The Gray Album, for what it's worth. If there was a gray album-ish project done with tracks from OCR, that would be AWESOME.
  3. We're going to be in Boston. Why is Friday's the first thing come to mind? Hynes is reasonable walking distance of both Newbury Street and the Prudential Center, and a short subway trip to Quincy Market, the Waterfront, Fenway, and Allston. I'll happily lead the way if anyone is looking to go to a bar or restaurant.... assuming I end up going, which I do think I will.
  4. The stupid question I'm going to ask is, what does "TAS" stand for? "The Ariginal Story"?
  5. yeah what I was talking about is in the spirit of that, but I wanted to know if there were any others besides what was linked to? also, I cannot stand hearing retarded commentary to go with the game, or watching some idiot replay the same thing six times before finally beating it.
  6. Like Asshole Mario and Super Mario World: Intrigue. Does anyone here have insight into them? As in, what else is out there to watch. I vaguely know what's going on (people hack the games, make their own levels, use emulation tools while playing them, and record their activities), but can anyone here speak to it? What else out there is worth watching? Are there any portals where I can watch them? I have no interest in even trying to play them.
  7. Wow, this is a surprise. Good luck
  8. This just came up on shuffle and I just realized how good it is. It took me a while to get it (five or so listens over four months), but the low-key atmospheric elements to this mix are excellent.
  9. Can you elaborate? This was my source: http://www.heritage.org/Index/Country/Brazil#trade-freedom This is a very prominent think tank in America. I'd like to know if they screwed this up that badly.
  10. I don't have the data specific to electronics, but Brazil's average tariff is 6.7%, which obviously doesn't explain the discrepancy. The other factors which may encourage the high price might be a) There may be high fixed costs involved in importing the game to Brazil. Since Sony expects not to sell that many units, it needs to charge a higher price to make it worth their while. The shape of Brazil's demand curve is probably very different than other countries because they have so many problems with intellectual property. At the price the system sells for now in America, something like 70% of the population cannot afford it either way and maybe another 25% of the possible market will pirate it even though they can. That remaining small portion of the market Sony probably believes is rich enough that they're going to buy it whether it costs $100 or $700. (Technically speaking, the demand curve Sony must respond to is very inelastic). ( is more believable than (a), and the source I'm using says that there is a certain degree of ambiguity and arbitrariness in its trade restrictions and fees that do not necessarily show up in tariffs. In any case, this is not exploitation of a small country. Sony is doing in Brazil exactly what it does in any other country- it's trying to make the most money possible. If you dropped the (possible) trade barriers and protected intellectual property as well as other Westernized nations do, Sony would have no reason to price the system more highly in Brazil than they do anywhere else, unless there are genuine differences in cost.
  11. that isn't particular to video games. it just sounds cool in general. Those were just the first four image search pooped out when googling "of war"+movie
  12. I know absolutely nothing about graphic design, but the new primary logo/menu looks pretty busy to me. The wave form thing in the background is distracting my eye. nitpicks, nitpicks.