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Chimpazilla   Judges ⚖️

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Everything posted by Chimpazilla

  1. Right from the jump, this master is way too loud. There is no reason for a mellow/jazzy track to be mastered this loud and it has no dynamics as a result. I do love the jazzy-vibed concept of this mix. The drum groove is a particular highlight! The piano performance is excellent. The instruments and drum kit all sound ok to me, and the volumes sound well balanced, but I do hear the clashing that has been mentioned in a few sections. From 0:09-0:23 the reverbs and delays are running together leaving a mush of clashing soundscape trailing behind the fast piano playing. You may not need this much delay in the mix. There's a harmonically awkward turnaround happening at 0:59, and the overlapping reverbs and delays are making it worse. I agree with the guys above me, the mixing needs a cleanup. In addition to taming the reverbs and delays, some EQ work is suggested. Make sure there aren't lows in your piano or other supporting instrumentation playing/conflicting in the low-mid bass ranges, and I agree with XPRT that the bass could also use some EQ to remove some low-mids. On the reverbs (and delays), make sure lows are EQd out also. These mixing fixes should clean things up nicely. I don't agree with the guys though on the drum mixing, I find the balances of the drums fine if not a bit quiet in the mix! I think the drums are fine as-is. Awesome concept and remix! It just needs some mixing love to keep things sounding crisp and clear. You may also want to turn down the final limiter gain also for a more reasonable master volume (something more like -12 to -11db RMS, the mix currently hits -7db RMS), although the EQ changes we have suggested will most likely give you more mastering headroom anyway. Please do these things and let's hear this fun remix again soon. NO (resubmit please)
  2. This is indeed a straight cover, for the most part. The instrument/genre adaptation does count, but musically it is a cover, which can be fine as long as there are personalized sections added in, like an original breakdown and/or another big section with more variation on the writing or pace or something. While not required, some kind of longer and more purposeful intro and outro would also help this arrangement shine. As proph said, what's here is fun! It's short though, arguably 2 minutes is not enough time to get the ideas across in a prog-rock piece. On the production side of things, the drums could come up a bit in the mix, the snare and all the hats are very tame and weak with minimal highs, kick could punch through a bit better. I think things are balanced fairly well other than that, although at times the lead guitar comes in too loud, such as at 1:18 and again at 1:46. I also agree with proph that I'd like to hear a bit more bass in the mix. NO
  3. Those drops are waaaaay too loud, coming in with zero signaling, suddenly nine decibels louder than what came before. That right there is enough of a dealbreaker to sink this mix. I loves me a good loud kick, but holy heckballs this is absolutely ridiculoud. The arrangement should have soft sections followed by buildups, hinting at what is to come, you don't want your listener to leap out of his chair hearing these drops. There are no builds here, just the soft sections and then WHAM my ears are raped. The sections are repetitive within themselves, with nothing too interesting happening once the patterns are established. I think there great ideas here though! I'd love to hear more melodic development, I don't actually hear the source motif anywhere, I think adding that motif plus some variations over the repetitive sections would greatly add interest to the arrangement. As prophetik mentioned, the arpeggio that appears here and there in this arrangement does not really match with the melodies and harmonies you have going in the other instruments. It certainly does not hold water trying to act as a lead. In that final section, the faux-hardstyle, that vocal bit is amazingly too loud also. So this entire mix needs a volume balance as a starting point. But yeah, resist the urge to try to win the loudness war here! There is no need for that, and it's much more jarring than it needs to be. NO
  4. Looks like a premaster, tons of unused headroom in the waveform. This arrangement is extremely conservative, we all agree on that. But with the 100% instrumentation change, I don't find this conservatism dealbreaking. I agree that the first 80 seconds is almost too conservative, but there's a lovely turnaround 1:26, followed by fuller chords with the choir, countermelodies with the woodwinds, and an even more luscious feel. This arrangement isn't doing anything earth-shattering, but it is utterly lovely and does the job for me for sure. As per our standards I feel that enough has been done here to differentiate the remix from the source tune. If this does not pass, please find a way to add a few more original melodies or motifs or something, especially into that first half. And do some mastering, it doesn't have to be anything major but at least use a final limiter to bring up the overall volume to somewhere around -0.5db peak, hitting maybe -13 to -12db RMS. YES
  5. That's an intense source to do a remix of! Very hectic and wild. The remix is much tamer. I like the idea of doing this as an EDM or trance mix. Right away I can tell that this artist is fairly new at producing. But, everyone starts somewhere! I remember being at this stage myself, very well. I'm not going to go into an extensive critique; this track as the other two judges have mentioned will do better by going through our workshop process either on OCR's forum or in our Discord server workshop channels. There's a lot to learn here. The guys above me have given some great advice already, and you'll get more of that in the workshop and they can give you feedback in realtime as you progress, without having to wait through our judging queue. Good luck, keep at it and hang in there! NO
  6. I really love this triplet bassline! Very cool trancey vibe going on here. I hear sidechaining on the bass, I think, but nothing else. Adding some sidechaining on your other elements (pads, plucks, even the lead) in varying amounts will make this soundscape groove all that much better. This is not a dealbreaker issue for me, just something I'm pointing out. The lead that you are using is a rather wide saw sound, and it's not wowing me as a lead. This sound would do better as a backing or countermelodic element than a lead. It melts into the soundscape rather than rising above it to carry the melody. There is definitely repetition in this arrangement, 0:45-1:00 for example, is just the same thing over and over without anything of interest happening there. That's a lost opportunity to do something surprising for your listeners. The lead writing remains the same throughout most of this arrangement with no variation from how the source plays the lead motif. I'd love to hear some more personalization on that motif now and then as the piece moves along. From 1:15-2:30 it is just the same thing over and over with a few elements added along the way but with that lead sound and writing never changing, it feels very long and repetitive. The transition into 2:30 is very awkward with nothing bridging it. 2:30-2:50 is very simple with nothing of interest happening. That would be a great place to add some surprising element like a new arp or sfx or some automated filtered stuff or some weird spoken vocal. Then there's a halftime drum groove over an 1/8-note bassline, then with zero transition we are into a slower section at 3:10 which feels so weird, is that synth doing a swing pattern? I can't entirely tell but the pulse there feels clunky. At 3:30 there is yet another feel and groove. The synth playing the pattern is the same one that has been playing throughout the entire track so far. The autopanning at 3:45 is too fast, it would have more impact moving more slowly across the stereo field. At 4:00 there is a new lead sound, with personalization on the source motif, finally! I like this writing, and I like the lead sound much better than the first one although it's still not a super strong patch for a lead and ends up feeling a little washed into the soundscape. This section is cool though. Zero transition into an extended outro. This arrangement has a ton of cool ideas in it, but it does not sound or feel cohesive to me. There are so many patterns, speeds and vibes, and the transitions between the sections are nonexistent so the listener can't prepare or anticipate the next thing. The sounds are not super sophisticated and they are used very repetitively. I feel like either the arrangement should either be shortened, or more variation should be introduced as these longer sections go on and on. NO
  7. Ah yes I remember this, and the varied time-signature source song. My big crits were too-quiet master, improper volume leveling and EQ, and lack of sidechaining. The master is loud now, possibly a hair too loud, but it's clean so I'll take it. The mixing sounds so much better this time. I'm not sure I hear any sidechaining, but the kick is audible and things are grooving nicely. I like the weird lead sounds, I liked those before and I still do, they fit the vibe so well. This is such a cool creepy yet groovy arrangement, and the creation of it has an interesting story attached to it. Congrats on the Masters degree, three years late! Thanks for putting in the time to get this mix sounding its best! YES
  8. LOOOOOUUUUUDDDDD. Why? This is a chill piece, it does not need to be this loud. The waveform is a brick, and I hear sizzle that I don't think is intentional. The gain needs to be brought down on the final limiter. I like the dreamy instrumentation, the smooth bass, pads and soft arp pattern. I like the plucky piano-y lead, and the flute lead. This is a nice take on this source, keeping it recognizable and dreamy while adding groove to it. The drum groove does have some variation, but it sounds repetitive a lot of the time, and the groove does not always match the mood of what's happening in the arrangement. If the feel is meant to be groovy rather than floaty and ethereal, some sidechaining needs to happen on the instruments, at the very least on the bass and pads. As it stands now, my mind cannot decide whether this is meant to be soft and dreamy, or groovy. It's a weird emotional disparity. And the drums being mostly the same loop a lot of the time does not help, it doesn't feel natural without more rhythmic variations. I like the ideas here, but for me it does not feel cohesive overall yet. Honestly just some proper sidechaining will make the drum groove gel with the instrumental components, it will be so much more luscious with proper sidechaining done. Please lower the master limiter gain somewhat, too. NO (resubmit)
  9. This is pretty darn epic! I have a few mixing crits. The drums are very quiet. I can only hear the snare and tom rolls, if there's a kick in there it is almost entirely silent. At 1:48, the synth lead doesn't seem to fit with the soundscape, and it is too loud sometimes, but I love the soloing it does starting at 1:59, that's super cool. Sometimes the intstruments don't sound like they are in the same room as each other, for example the piano starting at 2:37 sounds like it is recorded in a separate space as everything else. When that piano returns at 3:54, it comes in waaaaaay too loud. Cool outro! This is an insane amount of detail and instruments in an extremely dense soundscape. There is so much variation here, in instrumentation and writing, tons of solos and fun vocal interludes, while keeping the source material dominant. The volume balancing is not ideal, and often some elements come in too loud, and the whole thing is a wall of sound, although everything is audible. The overall mix is somewhat shrill. It's a great arrangement, so I'm passing it despite my mixing crits. YES
  10. This is a very fun listen! Although the remix sticks very close to the original source arrangement, there have been arrangement modifications here and there, and the last segment of the remix seems more original than midi-rip. Still, I have to agree with proph that overall this comes off as way too conservative. The submission writeup explains that actual source audio has been used and effected. proph said "instrumental replacement" but what is happening here is instrumental augmentation with the literal source audio as a base. I ripped the YouTube video and put that and the remix side by side in Cubase just to be sure that I was hearing that correctly. Both source and remix are at the same 125bpm as well. While it is ok to use some source audio from game songs, and sfx from the game are usually ok (as long as it's not Square Enix), this is way too much use of source audio from the game for OCR's standards. I'd love to hear this again though, with even more arrangement and writing personalization and significantly less actual source audio (like just SFX and nothing melodic). Even so, I really did enjoy this take on this source! NO
  11. Fun source and fun idea for a remix! But I think the guys above me covered most of the issues well. The soundscape is dense, muddy-ish, and repetitive. The same sounds are used all throughout the arrangement, which could work if the writing was varied enough. With the writing being so conservative and also repetitive throughout the piece, the instrumentation, sfx and ear candy have got to be varied and dynamic. Many of the elements are lows-heavy, causing the low end to feel heavy and muddy; some EQ on the midrange elements would help clear up the low end. The drum kit feels weak compared to the rest of the instrumentation. As XPRT said, the kick is extremely weak with zero body. The 8-bit squelches and sizzly crash don't feel right to me, in this arrangement. There's no sidechaining that I can hear, so the mix lacks groove it could otherwise have (not dealbreaker, but a shame). I like the soft breakdown with just drums and bells, with the chippy synth leading us back to the melodic material. The arrangement overall I think is working well. This one would be a winner for me with a bit more instrumentation variation, some EQ to tame the lows on the midrangey elements, and better drum sounds and drum mixing (and a little sidechaining never hurt anyone!). NO (resubmit)
  12. I think this is really cool and fun! Thanks Brad for checking on source use, that makes it easier, although it already sounds like enough to me, especially given that the backing chords/bass is used a lot. This is a really weird, unique and cool take on this source. I always listen to tracks in Cubase, and the master on this track is hitting a peak of +4db! I don't actually hear any overcompression artifacts, which surprises me. It is possible that a limiter has been applied with a 0db ceiling; some sounds are just fast/loud enough to escape the grasp of a final limiter, but 4db peak really surprises me. Since it doesn't sound overcompressed, I am going to overlook this, and I am hopeful that YouTube limiting won't bring out any artifacts. YES
  13. 0:00-0:28 is too repetitive, as proph said something else should have come in by 0:14. This same vocal and piano pattern is still going strong until 0:56 and that's way too long. Even with the bassline and drums added, the vocal and piano patterns go on way too long. The mixing is out of balance. The drums are comically quiet. There are a ton of instruments playing during the dense portions of this arrangement, and everything is competing in frequency range, soundstage placement and volume. The drum groove never drops out, once established. Ditto the bassline. At 2:08, the faux brass instrument has a slow attack, making it sound badly behind the beat. The guitar solo is a nice addition! The biggest problem here though is that the instrumental patterns never change, they are relentlessly playing the same patterns over and over, and often dogpiled one on top of the other so that it is a wall of sound. I agree with proph that this is a neat idea, but needs a lot more work to be realized. Writing variation has to be introduced, a drumless breakdown somewhere in the arrangement would be a welcome break from the intense action. The instrument volumes need to be rebalanced and elements need to be EQd so that things aren't competing this badly. I do like the concept, though! NO
  14. I love the weird intro! Very cool way to set up the mood of the track. The intro swell is very different from the simple guitar bit that follows, but it works. There has been a lot said above already, so I am going to sort of summarize my thoughts. I agree the arrangement is quite conservative, but the source has been very nicely re-interpreted here. This arrangement is rock-opera epic and I love it. The vocals are performed well and on pitch most of the time, despite a couple of pitch-correction artifacts as proph mentioned. The vocal processing overall is on the weak side, they sound more thin and dry than they should, and entirely centered. I think some effected side vocals would have been a nice addition. Sometimes EK's vocal becomes shrill, due to processing and not her actual tone. It cuts through, but at a bit of a cost. The production overall is good, everything is audible, nothing competing despite this being a very full soundscape. Mastering is on the loud side but not overcompressed. Overall this is really well done, nothing holding it back for me, and people will really enjoy hearing this! YES
  15. How did this get so far down this list without a vote from me? I mastered it, and I probably figured that made me ineligible to vote on it but I think we decided that wasn't the case, so here goes, finally. I apologize for this ridiculous wait time from me. I love this arrangement so much. Mo has such skill at creating an extremely varied soundscape, in every regard: energetically, instrumentally, emotionally, and with ear candy for days and days. No one element ever gets repetitive or outstays its welcome. Mo is a talented musical storyteller. The feel of this arrangement is slow and purposeful, and... HECTIC as all heck... at the same time, what a cool ride. *And the sidechaining in this mix is so good that it brings tears to my eyes* And hey, the master sounds really great too! YES
  16. Agreed with Brad that this remix is more of a cover right from the jump, even down to the identical snare tone. The genre, instrumentation, tempo, arrangement, structure, modulations etc. are all the same as the source song. It's a very competent cover! But a cover for sure, all the way until 2:00, right after the original's loop point. The synth solo that follows at 2:04 is sick beyond belief, I love this so much. At 2:22, we are back to the source's chord structure but with another awesome solo (guitar) on top of it. This arrangement really takes off after the 2:00 mark! The soft piano breakdown is excellent, although the piano sounds very stiff and sequenced. After the piano, at 3:10, we are back to the verbatim source cover as in the first half of the piece. As Brad said, ending is solid. Brad is right, this is a super fun listen, and a very good cover, but it is too conservative too much of the time for OCR. If the part from 0:00-2:00 included some variations away from the source song, this remix would be a no-brainer YES vote. I'd love to hear it again with those variations made so it can be posted on OCR! NO
  17. I was so excited to see a new Hudak submission here! I mentioned it to Wes, but he said he had seen this submission and he remembered the same submission from a few years back, which was rejected. So I dug up the rejection thread, and the writeup is *almost* exactly the same. Listening to the remix, I am pretty sure the wav file is also exactly the same, based on the writeup and the judges' previous votes. I am going to assume this isn't a resubmission (nothing was changed), and just a re-submission. And so my vote will mirror that of the other judges in 2021. Super cool idea! But way too minimal for OCR. I know this is an experimental track, but I personally would love to hear this as a layer within a larger BotW arrangement of this source or possibly more sources from the game, with proper instrumentation and arrangement in place. NO edit: I see the writeup indicates that tiny tweaks have been made since 2021. I never heard the first version but it seems like this new version is substantially the same.
  18. I agree with both my fellow Js above on all points. Those grace notes, including the quick upward run right at the end, are awkward and often not in key, but they are brief. They add to the not-real feel of the flute lead. There is also overly-consistent vibrato on the flute, but it doesn't sound egregious since it only triggers on the longer notes. Other than those issues, the flute sounds pretty good. The brass swells are definitely too loud. Those are the sections that are squared off in the wav because the limiter is having to squash the track at those points. There are almost certainly low-lows in those sections that could be EQd out, giving you more mastering headroom (in addition to just turning the low brass down a couple of db during those big swells). The mastering is also heavy handed, with the track hitting a max RMS value of -7.5db which is EDM territory, and is totally unnecessary for a soft orchestral piece. Shoot for more like -12db RMS, tops. All that said, this is a lovely arrangement. I like the bits of vocal, they add a nice flavor. While not perfect, I think this arrangement passes our bar. In the case that it doesn't pass, I recommend at least EQing your low and mid instruments to remove unnecessary low-lows and rumble, lower the volume of the low brass, and reduce the final limiter gain on the master. I'm borderline like Larry is here, due to the right-on-the-cusp mixing issues, but I am still a YES (borderline)
  19. I heard this one evolve through wips over the short course of its creation and I have loved it at every stage. The moon recordings fit in as if they were made for this arrangement. I can hear and corroborate all the source bits that Wes mentioned in his post above. Sometimes they are mixed quietly into the soundscape, and while I would prefer they be more prominent and a tad louder, I most definitely hear them. I'm having zero problem hearing enough source connection in this arrangement. That same little arp is playing during the big guitar solo, and it's *almost* inaudible there, if this were my mix I would have made the guitar a bit more centered and thrown that arp way out to the sides, haas-style, or I would have used a different pluck to make it come through better, but even so I can STILL hear it behind the (amazing) guitar solo. There's so much heart, whimsy, and mystery in this arrangement, and I love it. YES
  20. Very conservative arrangement, in fact the artist did mention that it is a cover. This arrangement is too conservative for OCR, although I like this direction for a spooky remix. Cool listen for Halloween, but I agree with proph that the mix is extremely dense, and I hear the limiter pumping as it gets engaged on the big hits. Very cool idea for a remix but needs a mixing/mastering overhaul and needs to be more than just a cover for OCR, it needs some writing personalizations along with the new instrumentation. NO
  21. Well I really dig this. It's sparse as all get-out, with only a few patterns of each element throughout the piece, but they are combined in different ways throughout the track, mostly. There are two sections of the track that repeat verbatim, and they are the two original sections (no source), from 1:02-1:32 and 2:21-2:51. It does feel repetitive, but also very cool and hypnotic. The drum groove is so simple but clearly that was the intent here. I don't actually feel like it needs anything more added, the sparseness was the plan. The section leading into the outro, starting at 2:53 has a lot of harmonic dissonance, it's weird but cool. The actual ending is just a dropoff, but it seems consistent with the rest of the piece. As for source use, I find it to be enough, but I am counting the bassline as source, whereas Brad does not since it is just two notes. For me, it is enough. Perhaps I am being too lenient? I'm not counting the little transition motifs since I don't recognize them. I come up with 63% source, counting it this way: 0:00-0:15 bass notes of opening chord 0:15-0:27 opening chords 0:27-0:31 first part of source melody 0:31-0:42 bass notes of opening chords 0:47-1:02 opening chords 1:34-1:48 opening chords 1:50-2:20 opening chords 2:53-3:08 variation on opening chords, lots of dissonance 3:08-3:22 opening chords However, I am concerned that this arrangement is using actual audio from the source song. Those chords from 0:15-0:27 (and the other places they appear) as well as the bit of motif from 0:27-0:30 sound like they may have been ripped right from the game audio. I would need to have it confirmed that they are not ripped from the source song in order to consider this remix valid. Ok so I actually ripped the source audio myself and layered it together with the remix in the above-mentioned sections and here's how it sounds layered together (there are two little filler chords in there, but it seems clear the rest is a rip): Sanctuary_aLTTP_with_game_audio_layered.mp3 The concern about source audio being used, plus the repetition in the arrangement, and the dissonance in the final section, all adds up to a NO from me, although I actually really enjoy listening to this piece. NO
  22. I am comparing this to the older version (which I still had on my PC!) and I do find this new version to be quite an improvement in mixing. The soundscape is still intense, but the elements are all audible now. I still really like the idea of this mix and the incredible energy in it. The drums and bass are intense. The shaker and open hat hits starting at 0:12 are way too loud and dry all the way to 0:45. I really like the intensity of the drop at 0:56! The drums and bass here are super cool. But now I am noticing even more how repetitive this arrangement is. Although the mixing is improved, the instrumentation has not been varied at all, and so it feels longer than it is. I agree totally with proph when he said "there's only so far you can stretch the same few things, no matter how much rhythmic variation you give each element." The arp and lead motif are played by the same instruments all the way through, and the lead especially is not a very exciting sound. I think there may be some filter movement on this lead sound but it's subtle. I think even sidechaining this lead would do wonders in adding groove. As it stands, that plain lead lowers the energy whenever it is playing, which is odd to say as the drums are so very energetic. Same at 1:52, and 3:09, the drums are pounding away, but the simplicity of that lead is disrupting the overall groove too much. I suggest varying the lead patch, use a pluck for a section, then switch to something legato, or mix and match. The drum writing is varied and exciting, but since the sounds never change, the drums are adding to the repetitive feel of the piece. Somehow the drum sounds need variation too, maybe change out the snare, or clap, or introduce something else different, vary the toploops, etc. I do appreciate how much effort has gone into varying the writing of the drums, lead motif, and arp patterns. Varying this motif and arp are no small feat, considering the source tune! The repetition of the same sounds for five full minutes is sinking it though. I also think it would be a good idea to trim this arrangement back, each section is much longer than it needs to be to convey the ideas. NO (resubmit)
  23. Multiple time signatures detected! I hear 4/4, 3/4, 5/4 and 6/4. I love that. Very cool proggy take on this source. Source seems to be entirely in 6/4. Opens with some seriously phasered synth, bells and some auto-panned synth too. The guitar work sounds great. Nice full soundscape, good mix of instrumentation. Mixing is good, everything is clear, I do hear that extra reverb on the kick (along with the rest of the kit) and I agree with proph that it is too much, but not enough to detract from the mix substantially. I also agree with proph that some of the transitions are not smooth enough (especially when moving suddenly to a new time sig), but again not dealbreaker for me. Cool track, nice work. YES
  24. Ooooooooooooooo. This is utterly luscious. The beautiful long-release-heavy-on-the-reverb arps and chord beds are then mangled, tastefully, with glitching and sudden surprises. I always say this, but this will not be everyone's cup of tea..... but for me, it is a delicious chai tea with just the right amount of honey and cream and some spicy cinnamon sprinkled on top. The mixing and mastering are appropriate, and there's really not that much here to even mix. The first synth is very full and almost too mid-low heavy in the intro (hitting me hard at 300-400Hz making it sound just a tad boxy) but since there isn't anything else competing with it, it works. I think the source use is fine, it is just the source arps laid out as they are in the source, as Michael said sometimes in arp form and other times in chord form. I'm not doing a timestamp but it feels more than adequate to my ears. YES
  25. I love this concept! But proph is right, it's just too repetitive. The groove and energy stay the same all throughout most of the piece starting at 0:00. The arrangement could use a proper (drumless, ambient) intro, and the drum groove and sounds should morph and change as the arrangement moves forward (adding percussive loops or sfx or something to change the energy here and there). The writing needs variation, and there are many sections in here where an original motif or solo could sit on top of the soundscape (this is actually a perfect source to do such a thing with). So many great ideas here, just needs more variation and interest, and some lead motif work would really be nice. I do like the drumless breakdown, followed by a doubletime drum beat with a few cool fills, that's the right idea. Having a few more interesting fills and drum groove/sound changes in the first 2 1/2 minutes would also help. The mix is super dense, I recommend using EQ to make sure nothing is competing too terribly, especially in the low end and mid/high mids. I don't hear any sidechaining, this soundscape would really be grooving with some sidechaining on almost everything. Primarily, less repetition of the same phrases and ideas and instrumentation, and more unique ideas and writing, and this will be an absolute banger. NO
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