Jump to content

Kuribo's Shoe

  • Content Count

  • Joined

  • Last visited

About Kuribo's Shoe

  • Rank
    Snacks'N Jaxson (+1)

Profile Information

  • Location
    Riding your ass, apparently.


  • Occupation
    8-bit Junkie
  1. I have to agree with the words "kick ass" when used in a description of this mix, but somehow, it's kickass in a subtle way (notwithstanding the inherrent contradiction therein). Case in point: I've been listening to this for about an hour straight now (immersion is how I like my music - I've been known to submerge into my headphones for the better part of a day when a new Jamiroquai album comes out) and I'm still hearing new nuances and harmonies and syncopations that blow me away in their subtlety and detail. The style is drastically different, but the listening experience itself is decide
  2. Fantastic work. The subtle 16th note percussions, especially in the hat and snare, the fat quarter note triplets at the ends of phrases, and of course the inimitable sense of style... wow. You can be sure I'm going to play this the next time I'm in an... er, "altered state of consciousness". Tremendous skill, for a Pretzel. *wink*
  3. God. Damn. Pretzel broke it down piece by piece already, so there's no need to go into the nitty-gritty of the technical aspects - I'll just gush some more. This mix is brooding, dark, and ethereal. Flat out, it's EVIL, and I love it. I think what makes it stand out most, though, is it's departure from the source material. Luigi's Mansion is evil too, but in a very fun and playful way; there's really nothing scary about a ghost that looks like a casting call reject from Ghostbusters. What Carbunk1e does with the tune turns it into something far more menacing than the original, and with
  4. I may be a bit biased, given that Anxious Hearts was one of my favourite tracks from FFVII, but I think Ceracryst hit it dead on. It's a peculiar feeling the songe evokes - that of being both worried and comfortable at the same time. As with any console game of earlier days, hardware limitations often prevented composers from getting accross exactly what they had intended to be the soundscape of a particular moment in a game. I'd like to think that if Uematsu-san were able to redo the soundtrack for FFVII, the tune he would give us would sound an awful lot like this mix. It just feels righ
  • Create New...