Jump to content

Dhsu

Members
  • Posts

    4,661
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Dhsu

  1. why couldn't he just use an extended KVM to handle it? USB has huge ranges when you put a repeater in there. and HDMI cabling can go over a hundred feet without requiring repeaters if it's shielded and installation-grade.

    kanthos and i chatted about this over PM and we both think that this is easily solvable by the occam's razor option.

    Wouldn't that require you to have a monitor-in on the laptop? I've never seen one with that capability.

  2. Ouya games aren't required to be completely free to play though, only to have at least some free gameplay. Devs are allowed to set their own prices.

    Of course no one would bother with Ouya if they had to pick a single marketplace, but as a few have pointed out it would generally take little to no effort to port your existing game over. With no licensing fees, there's no reason NOT to have your game on the Ouya.

  3. Don't waste your time, Crowbar, it's not worth it.

    With regard to investors, Uhrman explicitly states in the Kickstarter video that they got some funding from "friends and family" which in this case includes the founders of Digg, Flixster, and Jawbone. In addition, she only said they weren't going to be seeking outside funding while the Kickstarter was going, so it's entirely possible there have been further talks since then.

    Edit: Well here's something I wasn't aware of.

  4. I think if this were an easy or cheap thing to do, there would be no market for gaming laptops. And OnLive wouldn't have laid off all its employees. :P

    Technology's getting better all the time though, I wouldn't be surprised if this were a common setup in a few years when video through Ethernet and wireless displays become more widespread.

  5. Anyone investing with a guaranteed best null-return on investment is a sucker. People buy stocks because they could be worth /more/ than they put in. Assuming Ouya launches at $100, you're better off putting the money in a CD and waiting for Ouya to launch. You can then buy a hamburger with the excess or something. You also don't absorb someone else's risk for no reason.

    I guess the "return" here is that it actually gets funded, but I agree that at this point a $100 pledge doesn't make much sense over just buying it at launch. There are a few Kickstarter-only bonuses though.

    Nexus 7 also doesn't have a controller. Also consider shipping weight.

    Also a good point. Then again, even if they're selling their hardware at a loss, they wouldn't be the first.

  6. A few points:

    'Investors' are people that will get a return on their investment. A more appropriate term for people who backed the kickstarter is 'Suckers'. Anyone who backed the kickstarter spent $100 with no liability for anything.

    Since when has investing guaranteed a return? Is anyone whose stock has tanked for any reason automatically a sucker?

    Anyone saying 'Samsung can make phones for $100 so Ouya can be $100' doesn't understand supply chains. Samsung (or other major electronics developers) can only offer those prices because they move sufficient quantity to hold very good relations with the sweat-shop manufacturing facilities. I obviously don't have hard numbers, but it's been made very clear throughout various media outlets, corporate statements, etc that margins are exceptionally worse for projects with smaller quantities and corporations without prior relationships. Ouya will not get the same rates for manufacturing as Samsung/Apple/Nokia/etc.

    Hm, that's a good point.

    Phones are also often subsidized by contract fees - this is not the case with Ouya. It /is/ the case with the Xbox360 and it's eventual successor (sans the 'often' bit..).

    Crowbar pointed out that the Nexus 7 is being offered at a non-subsidized price of $200, and that it doesn't seem like too much of a stretch to assume that without a screen, battery, camera, speakers, etc., a similar device could be offered for $100.

  7. I don't think I understand the point of this console.

    Indie games on a console without the developer overhead of XBLA/PSN. For $100.

    really? 'if something that has similar specs is 200 dollars i can't see why they can't sell ouya for half the price.' just look at that for a few minutes.

    If something that has similar specs, plus a screen, camera, and battery, is 200 dollars, I can't see why can't sell Ouya for half the price.

    how they would have done it with the initial 950,000 dollar pledge is even more what bothers me. that would have been literally impossible.
    A Kickstarter is most often just that -- it's for kickstarting a product, not for completely funding it beginning to end. They most likely have other investors and sources of funds as well, some that might have been dependent on how well the Kickstarter did.
  8. Power Smoothie posted that article as well.

    Another article critical about the pitch. http://www.pcmag.com/article2/0,2817,2407046,00.asp

    They don't think the console will ever get made.

    Julie claims their hardware guy has experience getting products to market under similarly aggressive deadlines, but I think it's a given at this point that they won't hit March.

    If it doesn't materialize at all...oh well. Losing $100 isn't the end of the world.

  9. 1. The writeup is not the only effort involved in posting a remix. There's getting it tagged, uploading it to multiple servers, and getting the associated YouTube video uploaded, not to mention Facebook/Twitter promotion of the mix.

    I feel like the uploading part should be fairly easy to automate using a script or two.

  10. Haven't touched any of them, except for playing Dear Esther with my girlfriend for about 10 minutes. Beautiful game, even on her old laptop. There's a weird glitch though where everything goes dark whenever you go underwater.

    I have been playing a bunch of Darksiders, which technically was in the summer sale, but I got it a while back. Looks gorgeous on PC, better than on console IMO, and modest system requirements. Of course, more importantly it's a ton of fun...think post-apocalyptic Zelda with God of War combat.

  11. lol who's trolling now.

    at least i try and stay on topic. you should know better.

    So you come in here to call us hipsters, and apparently I'm the one trolling.

    Yes, I should've known better. I should've known better than to sink to your level.

    Thanks for wasting all of our time. I hope you're happy.

    Expect it to be the same Namco arcade museum compilation they put on every thing in existence.

    Yep. Though they do mention Tekken...wonder what that's all about.

  12. Ouya is a brilliant idea for a very small market of people.

    See, this statement I have no problem with. Saying the market is too small to sustain the console is completely different from saying the market is nonexistent, as it seemed like you were implying earlier. I honestly doubt the Ouya will go anywhere in the mainstream market, but even if the company folds immediately after launch, there will still be Android developers hacking away at it to make sure they get their money's worth. If you browse through Android forums, some of the most obscure devices have custom ROMs.

    Obviously the key word here is "AFTER" launch...

    :| serious time :|

    You guys only have ~2 days left to cancel your donations for this thing. The smart money is on buying one when they launch.

    While I'm not as 100% confident as Newt that this thing will never ever materialize, he is right that there is no significant benefit to pledging $100 right now over just getting it when it comes out.

    As I mentioned, right now I'm pledging $140 for the Kickstarter-only brown Ouya, but I'm trying to decide if even that's worth the risk. Gonna have to admit I'm kinda leaning towards no.

×
×
  • Create New...