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Brandon Strader

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Posts posted by Brandon Strader

  1. Looks good mang, things are looking good here methinks. I've got an idea of what style I'd like to do my song in. I'd like to keep the details and the WIP private until the release though, so perhaps I'll talk to you sometime about it on irc. As for the art, well, I've got a new computer which has an extremely tiny screen. I've got to consider installing CS4 on the larger computer. :)

    Brandon

    P.S. I didn't realize this was going to be dragged out until 2011.. You might still be collecting WIPs after my funeral. :P

  2. You wanted to be a Nintendo Wizard eh? Well, it takes more than just saying. Take OA for example. Ever since he was a young boy, he played the nintendo. From Soho down to Brighton, he probably played it all. I ain't seen no-one like him in any amusement hall. That deaf, dumb, and blind kid sure plays a mean Nintendo.

    He's a Nintendo Wizard, there's got to be a twist.

    A Nintendo Wizard, he's got such a supple wrist...

  3. My goodness man, I know it has already been too late and it's probably already shipped and in someone's hands. But WOW. I can't even describe the level of charity involved here. Final Fantasy IX is some of Uematsu's most brilliant work in the Final Fantasy series. I was actually hoping they would port IX to the XBLA, I know the chances are slim but they did VII for the PSN so you never know. But anyway, yeah, congrats to the person who got it. :) Enjoy it, is all I can say. :)

  4. Hi. I've been listening for a while. I've got to agree about the timing, and it isn't just the drums. Though the drums do a good job of making the illusion that there's more out of time than there really is. The main problem I thought was how hard the songs were compressed. The songs are really goofy in a cool way. Great job!

  5. tiny.png

    Front Cover: Drew "halc" Wheeler, back cover: Brandon Strader

    The Bionic Commando album project was founded by John Revoredo on August 4th, 2009. He later acquired the assistance of Willrock. The project was 'restarted' on October 31st, 2012.

    This album was created with love, graciously, by the OC ReMix Community members listed below. We hope you like our album.

    Rearming Commandus

    "Prologue" by Rockos

    Proceed Without Caution

    "Bionic Commando Theme" by Sir_NutS

    Gridlock

    "OK, We'll Move" by Brandon Strader

    Noochy Zone

    "Among Allies, Heat Wave" by Phonetic Hero

    The Fairest Time to Fight

    "Leap of Faith" by WillRock

    Guerrilla Groove

    "Power Plant" by Amphibious

    Hold Your Weapon

    "Meet the Enemy and Descend" by Avaris

    Enemy Underworld

    "Heat Wave, Bionic Commando Theme" by Nutritious

    An Arm Pun

    "Boss Dialogue, Intruder Alert, Bionic Commando Theme" by Hylian Lemon

    Master 'D' for Dance

    "Rise of the Albatross, Bionic Commando Theme" by Gario

    Albatros Pls

    "Albatross" by Benjamin Briggs

    Swing into the Sunset

    "Ending, Epilogue" by Rozovian

  6. ARRANGEMENT / INTERPRETATION

    [x] Too conservative - sticks too close to the source

    PRODUCTION

    [x] Low-quality samples

    [x] Unrealistic sequencing

    [x] Generic/cliche sound choices

    STRUCTURE

    [x] Not enough changes in sounds (eg. static texture, not dynamic enough)

    PERSONAL COMMENTS (positive feedback, specifics on checklist criticisms, any other thoughts)

    Hi. I used to love the Breezy song whenever I would enter that town in FF8. It's a great choice of song to work with. I think the sounds you used are still too harsh. I could understand if you were trying to make a "heavier" version of the song, but I'm not sure that is what you were going for. Maybe the harshness is a result of trying to boost higher frequencies, I'm not sure..

    The loud synth you've got on the left speaker sounds too much like MIDI. The reverb smoothens it out a little bit not enough. I'm not saying to add more reverb, I'm saying that the sound should either be lowered in volume considerably so it blends in better, or find something a bit more realistic sounding.

    There are strange "percussion" sounds in here that sound straight out of a MIDI drum bank. It would probably help the song to find something more similar to their realistic counterparts. I think I can hear "Plucked!" going on in there too from FL Studio. The sound is too close to a default setting. Plucked is really identifiable, and you could probably replace that with a nice harp soundfont.

    So the biggest suggestion here is to find better-sounding samples.

    Like Rozovian said, you should try to humanize it a bit.

  7. I would surmise to say that if you put something I recorded with a PodXT (http://www.youtube.com/user/nekofrog any of these songs, save for maybe the Xenogears OCRemix since that was my very first) in front of someone and then something with an AxeFX and then a truly miced up amp in front of someone, they would never be able to pick out what was a real amp and what was an amp sim.

    In short, both miced up amps and emulation can produce the same level of quality -- IF the person running the production knows what they're doing.

    Your music is great but the guitar tones lack the "open" sound that you'd get from an amp with mics. Though I do think that you get a better sense of clarity and tuning from the direct-input type stuff, since you don't have the air and force from the amp when you go DI. There's also too much presense I think. Even when you crank the crap out of the presense on an amp so that it is utterly brutal, you've still got a slight bit of distance due to the mics.

    I think they both have their qualities but I really prefer to hear the mic'ed tones. That's just a personal perference and I'm not putting anyone down right now for doing it a different way.

  8. I was actually just coming in here to axe about guitar tone simulation. I have a project that needs done within a couple weeks, I haven't even started on yet. So I don't want to try to get everything mic'ed up and prepared in such a short amount of time and record the song. There's no insulation to my house so if it rained, the entire recording would be screwed... and it has been rainy lately.

    I'll check out Axe-FX and some other stuff. Gearbox won't work without the Toneport and I really don't feel like using the toneport.

  9. You know I gotta say Oink-i-ness, sounds like you can audibly hear the difference between VU acoustical energy and SPL acoustical energy, you should go into mastering.

    I do master. I offer my services too if anyone is interested. >_>

    I'm not going to argue tubes with you necrofrog. I care only about musical quality.

  10. I think it's great. It really has a Mirror's Edge type of vibe to it. I could definitely take this and make it sound like a radio edit, if you would be interested in conceding the mixing and mastering duties to me. Just let me know. Just bounce down your wavs to something I can work with in Audition 3.0 :)

    I think there's enough there to call this done.. with some tightening and studio magic, it'd be perfect.

  11. ^^ You're just nominated? I think you should be the winner. Nice work.

    I usually use a high-pass filter on acoustic guitars towards about 300 or 400Hz, maybe more, depending on how much low end I think needs to stay in. For heavier stuff with acoustic in it (distorted guitar and acoustic at the same time) I'd say cut more low. But anyway... I guess 'good' is a pretty objective term and everyone will have their own opinion. But I still don't think you can beat real tones made with a half-stack and recorded with a couple good mics.

    I didn't mean recording acoustic was easy, just that it is less complicated than recording heavy. ;D

  12. Yeah uhhh... I read page 1 where they were saying this project is impossible and won't be done. Then I noticed there's 61 pages. Sorry for my laziness but I don't feel like reading the next 60 pages. Is this project alive and working or not? I'd appreciate if someone could leave me some kind of portable message in my User CP. ^_^

    Thank you

  13. I've never heard a single remix from this site that had good guitar tones.

    The only way you're going to get them is with money. You'll need two microphones with stands, 2 mic cables, an interface that can handle both inputs, a half-stack or full-stack for recording your heavy and clean electric, and you can record your acoustic guitar with one of the microphones. All together this would probably run you about $2000. Most people on this site just use a pedal for heavy guitar and you can tell. Recording acoustic guitar isn't so complicated. As for background noise, try to record in a quiet environment, and if all else fails, use a gate. EQ doesn't get rid of noise, it just affects frequencies of the recorded audio. You could try a noise reduction plugin. One comes with Audition. I think it's called Hiss Reduction now, maybe not. I don't really use it.

  14. Hahah well he lives about 6 minutes away down a very turny road. I do have friends in Australia though, but I guess I won't even TRY that as I live in Pennsylvania, USA. Thanks guys. So I guess it just isn't my problem (or were you being sarcastic?)

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