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PrismaticBlack

Members
  • Posts

    5
  • Joined

  • Last visited

Profile Information

  • Real Name
    Hunter
  • Location
    Atlanta, GA
  • Interests
    Megaman Battle Network, Timesplitters, Goemon games (N64 primarily), Bomberman (N64 as well)

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Bitwig Studio
    FL Studio
  • Software - Preferred Plugins/Libraries
    VST (Work with PC): Arturia, AlyJames, FabFilter, iZotope, JST, KiloHeartz, LiquidSonics, Mastering the Mix, Native Instruments, Plugin-Alliance, Slate Digital, Sonic Academy, Spectrasonics, Splice, u-he, Valhalla DSP, Xfer Records,
  • Composition & Production Skills
    Arrangement & Orchestration
    Lyrics
    Mixing & Mastering
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Electric Guitar: Lead
    Electric Guitar: Rhythm
    Piano
    Vocals: Male
    Vocals: Metal
    Vocals: Tenor

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PrismaticBlack's Achievements

  1. Thank you! You definitely should, by the way. It's some of the best music I've heard that puts a modern twist on Japanese folk music. There are some really groovy tracks on the N64 games that I often put on for a nostalgia trip.
  2. Firstly, I want to thank each and every judge who evaluated my ReMix. All of the criticism was valid and enlightening. I had absolutely no hangups or disagreements with your suggestions, and had my submission been given a "NO", I would have 100% followed the roadmap of tips suggested to me in order to get it "just right". I cannot express enough how useful it is to have so many talented people provide such in-depth analysis on a production, and simply for that service, OCRemix is one of the most important resources to me as a producer. I'm sure we all know how it is to be so used to something from all the frequent playback in the DAW that we become unaffected by any of the little nuances that a first time listener may pick up on. I certainly understand that this style may not be everyone's cup of tea, but the feedback definitely put some things into perspective to me. I will use all of the helpful tidbits suggested to me to elevate my future submissions even further. Once again, thank you all! To DJ Pretzel: Your writeup on the detail page is fantastic, and I noticed you had some questions about some of the virtual instruments. From the page: I actually purchased the "East Asia" Kontakt expansion for the sole purpose of giving that Eastern vibe to the ReMix. I had gotten the first half of the song done and decided it was worth biting the bullet on that library because I felt compelled to move forward with it. The erhu, koto, percussion, and all other traditional instruments came from this library, and I cannot recommend it enough. The key triggers for bends, slides, vibrato, and the like sound superb to me. I spent hours trying to utilize the various playing techniques in just the right spots.
  3. The Heart Beats with the Rhythm of the Rain - [Mokeke Forest Remix] Dropbox Link ^ I didn’t own this game for years. I would always rent it from Blockbuster time after time, until I eventually beat it. There was something alluring about this game during my childhood years that kept me coming back to it. It was humorous. It had epic robot battles. It had a colorful cast of playable characters and a wicked soundtrack. It all stuck with me. I absolutely cherish this game for it’s influence on me musically. From my years perusing the internet, I have found a commonality amongst those who appreciate this game: The Mokeke Forest music has the ability to put a millennial at ease. I can’t recall how many times I’ve seen a comment on the reuploads of the OST that say “This song relaxes me when I feel overwhelmed”, or “This is nostalgia in it’s purest form”. The truth is that there is something magical about this song. The N64 Goemon games blend Japanese fold music with funk, jazz and rock and simply cannot go unrecognized. In this particular level, you can take the clear and apparent path to reach the Entry Pass, or you can wade through the waters and wait at a bus stop hidden deep within the forest and be transported to the mystical Tengu Village. It was one of the first experiences I had with a game involving a lore-enhancing “secret”, and for that reason it really sticks with me. I wanted to preserve the traditional Eastern vibe of this song, while creating a new listening experience. I let the melody lead me into new directions and eventually I ended up with what I can only call a “journey”. I mean this sincerely. The track starts of sedated and calm, but builds into a grandiose modernized interpretation of the source material. It just happened organically, and I can’t effectively explain it. I think that’s why I am so proud of it. I just let little old me from 1999 lead the way. I imagined myself deep in the forest, and searching for a way out. Did I take to clear path or the road less traveled? The answer is “yes”, as cliché as that sounds. Please enjoy our adventure through Mokeke Forest.
  4. I love this game so much. The soundtrack is solid throughout. This is an old remix from about 3-4 years ago. I don't think the quality and arrangement warrants a submission to the site, but I wanted to share it with the community now that I've joined in on the fun! Feedback is welcome, but I don't plan on changing the track as it's quite old and the project file is lost to time. If anything, I'd do a complete re-write of it.
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