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zircon

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Posts posted by zircon

  1. Steve Smith Rhythmic Journey has a serviceable set of oneshots of different velocities. That is more or less what I use when I just need good acoustic drums. It also has a lot of premade acoustic loops (primarily rock/pop) which is nice if you don't have any ideas. Clearmountain II has some very cool samples but the formatting is bad (it's audio TRACKS so you have to manually slice everything). If you're willing to do some extra work though you'll find some good material. That's all I have from that list.

  2. WoW avatars? I'm all over that. Dunno what the HELL Larry is talking about though, none of them looked blurry at all. Learn 2 Use Eyes.

    LT: Yeah, they do. Fix your eyes, then fix your ears and judge some submissions. :lol:

  3. I will second the feral druid in end-game raiding situation. We currently have two feral druids with one of them being Rank 13 and they totally rock especially on the Nefarian encounter. They can sit back and intercept Draknoids that leak out and also shift into cat form for some extra dps. Also the +crit aura is a big favorite with the rogues!

    Zircon - Been hearing a lot about Ironweave and Vhell wears a couple pieces as well. We need to get back onto test so we can fight again as I want to bring that rank 13 druid in our guild. Also need to find a less laggy area to duel in.

    Alright, sounds good. Yeah I desperately want Ironweave; if I can get the four pieces I want, with the appropriate enchants, I'll be sitting at about ~1800 unbuffed armor and ~4.1k unbuffed HP. Maybe a little more if I can get a Smoking Heart of the Mountain. That's over 500 armor and 300 hp than I have now. However lately I've been doing PVE hardcore to get various healing items; lately I've acquired the Handguards of Transcendence, Rejuvinating Gem, Bindings of Transcendence, and the Shroud of Pure Thought. I even picked up a Band of Dark Dominion for when I go back to shadow. Built-up DKP ftw. :)

  4. Ok, but basically what I'm getting at here is that audio ENGINEERING is the very technical side of things. It's not really the production end - which sounds exactly like what you're describing. Audio engineering involves things like proper mic placement, wiring different devices correctly, syncing multiple devices, adding transparent EQ/compression to a track, managing tape machines, that sort of thing. All important skills in the pro audio world of course but not quite what you described. I could be wrong.

  5. I commented on this in the wip forum but let me summarize my thoughts here from a different perspective.

    You definitely have some good ideas here in terms of arrangement, and the basic groove elements are done. However, after listening to the original a bunch of times, I think the arrangement is probably a little too liberal. There's not much of a connection to the original outside of the general progression. I think you could tighten up some of your arrangement ideas and condense them so the original tune is more easily recognizable. I liked the section in the middle (starting from right before the piano part) - after that, though, it goes back to the same sort of thing as the first section. You need more variation in the texture and the sounds being used. Finally the ending is also a cop-out. Come on! Give it a real resolution.

    In terms of production I would say that the main drumline isn't bad in terms of the kick + snare, but it needs more elements to be filled out. The hat sounds are really weak imo and sound out of place. See if you can get a more cohesive groove going there. Also the synth design is generally nice but you could do to have more pad/harmony synths and less acid-y, upfront synths. Overall, the execution of this mix was definitely solid for the most part, don't get me wrong, but it could use a bit more polish.

    Anyway, this has some potential so I would recommend you keep working on it and resub. Good luck!

    NO

  6. My guild, Shadowlords, currently is very interesting. We are the biggest guild on the server so we have a VERY wide range of players - we also have a sub-guild called Shadowtwinks where we have most of our alts and lower level players.

  7. My guild has room for anyone. We're cool like that. :)

    Population? It's Medium. As Horde, you will rarely see a queue longer than 1m. If it's 5m, it's a "broken queue" and 15m is considered "ridiculous". All afternoon my queues have been within 10 seconds, just as a reference. Never had login queues.. ever.

  8. You'd be surprised. Lots of people play Priests, Shamans, and Paladins. Given that Priests can spec Shadow and do uber dps, and Druids *can* feasibly go Moonkin or Feral, I'd say WoW allows for more flexibility than any other MMORPG of its kind.

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