
StarZander
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Posts posted by StarZander
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I haven't been on these forums for years and years now, so I wasn't completely sure where to post this (mods are free to move it to the correct location if needed).
I'm working on a Gameboy game, using GB Studio, which needs to be done in little over a month from now. I'm working hard on the graphics and script and programming and all that (I'm alone on this project), but the music is still nowhere. I can't for the life of me create any usable music. I've learned to use MilkyTracker enough to create something, but without a musical bone in my body the point is moot. I might be able to put together some sound effects using the noise-channel and stuff, but music-wise I'm screwed. So since I'm panicking a bit I thought it would be best to ask for help in that department.
What I need is music for the actual Gameboy, using a tracker and saved in .mod format (correct instruments can be found in a template file provided by GB Studio). It will be around 10 tracks or so, perhaps a couple more. They don't have to be super advanced songs, some can just be simple melodies. I can provide more details for those that are interested.
This project is not something I will be selling or anything, it's actually just a suprise gift for my closest friends. But with the time constraint I can understand if some sort of compensation is needed. I probably can't offer much, but probably something at least. We can discuss it.
Also, anyone interested needs to of course be able to show that they can compose chiptune music using the Gameboy's restrictions!
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I've checked all your suggestions, and Dungeon Master is the closest thing to what I remember, but it's still not quite right. I don't remember any rooms where you chose your champions, for example, I think you were just kind of thrown into the game.
I'm starting to think I might have to find a list of all DOS rpgs ever or something, and just check every single one. I just can't seem to let this go.
If anyone has any more suggestions, I'm open to them!
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I've been thinking recently a bit about the games I played on our old 386 computer as a kid, and there was one game that I bought for my own saved up money and really liked, although it was really hard. Now I can't seem to remember its name or much about it, but maybe you guys know of it?
What I can remember is this: It is a fantasy RPGish game for MS-DOS (possibly Windows 3.1), which came on 3 or 4 floppy disks, where you see from a first person kind of perspective. You move around in screens (klick och press arrows to go to next screen or turn left/right to different screens) and you start in some sort of dungeon. It's pretty dark and I think you find a short sword very quickly. I think you fight some skeletons here, but I'm not sure.
If I remember correctly you can have several people in your party, but I don't remember if they're with you from the start or if you meet them in the dungeon as you go along.
If someone died (in your party or a monster) they usually turned into a pile of rags and bones, I think.
This is unfortunately all I can remember, but hopefully it's something to go on. I hope you can help me!
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Finally! I remember finding this in the WiP-forum and being blown away, and since then I've had it on my phone listening to it now and then. This morning I had it set as my wake-up song, so I woke up very softly and nice. Then, when I sit down by the computer, what mix has finally been posted? This!
Great work again, Daybreaker, really hope you get your other stuff up here as well!
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If there are any kind European players out there who have the game, with a couple of Guest Passes they just can't seem to get rid of, I would be honored to take one off your hands. Please.
Please?
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I'm really hoping, now that we have the addition of muskets and pistols pretty much everywhere, that the game will return to a more Assassin-y approach than it has been in the past few games.
In AC1, there were serious benefits to not getting spotted by guards, but since they added all that combo killing stuff, you can work through enormous amounts of them without even breaking a sweat.
When everyone's shooting you to death with muskets, suddenly stealth kills become attractive again!
I was being shot at with muskets in Brotherhood, weren't you? Also, the stealth in AC1 felt a lot more optional than it did in AC2 and Brotherhood (haven't played Revelations yet). In many of the missions in AC2 and AC:B stealth was required to complete it, and not just a handy way to go about it.
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Here, we grow a mustache throughout november for the same cause
Yeah, I know about Movember, but it's not a well known thing in the rest of Sweden. So here I'm doing my own thing.
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I'm not sure if this is the right section of the forum for this, but if any moderator feels that it isn't feel free to move it.
Here in Sweden I have started a charity project, with the goal of raising money for research about prostate cancer. Prostate cancer is the most common form of cancer in Sweden (not sure about the rest of the world, unfortunately) but it is usually hushed down, since there seems to be some sort of stigma around it. I want to create awareness and help raise money to fight this disease.
The idea is that I wear a new tie every day during 2012. That means it will be a total of 366 ties. As I write this I am on my 61st tie, so the project has come far already! Now, after wearing each tie I put it up for auction on the Swedish version of eBay (called Tradera) and all the proceeds from each auction go straight to the Fund against Prostate cancer. Any auction fees or shipping costs I pay from my own pocket, so in a sense it's more like you donate money and get a tie for your trouble.
Now, the reason why I write about this here is that I need more ties. I have about 120 of them right now, which almost all of them have been donated to the project by people showing their support. What I'm looking for right now isn't quantity, but stories. If anyone here has a tie that they might be willing to part with, that has some sort of history, I'd love to hear that story and I'd be honored if you would want to donate it to the project.
Unfortunately, it is a Swedish project and I blog about it every day with pictures of each tie but since it's all in Swedish it might not seem very relevant to you. You might be able to use Google Translate if you want to read more about it, at http://www.enslipsomdagen.se (the name of the project is "En slips om dagen" which means simply "a tie every day").
I can understand if you're not interested or not able to help out, but I thought I'd ask anyways. I know this forum is filled with a lot of good people, and even if I only get one tie out asking here I'd be happy as every little bit helps.
So, think about it and let me know if you're interested.
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I prefer Opera.
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Can't... stop... looping Heartburn of Death... argh!
As in awesome. As in, the whole album. Yay!
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Also, Extra Creditz featured this WiP as their end credits song last week. Reminded me of this thread, and the fact that the song hasn't been completed yet (unless it is being done in secret for the Metroid Prime project perhaps?).
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Yes, we are still recruiting! The project has been a bit inactive for a while, but that is about to change.
I have updated the rules in the first post, so be sure go and read them!
Also, several tracks have opened up and more might follow, due to lack of contact from the artists. So, if you've wanted to do a certain track before but it wasn't available, then check again! It might just be now.
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Oh yeah, i've forgotten to post my friend code as well... Here it is:
0473-7875-0299
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I own most of the originals that were released here, but I don't really care. They are all games I'd like to play again, but don't have much time at home, so it's great to be able to play them to and from work.
Also, they are all gems.
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Didn't Notch and Bethesda's Todd Howard recently sit down and cordially chat with each other before this mess started?
Yes, they did. It seemed friendly enough, talking about what they liked about each others games... But maybe Mr Howard was using that opportunity to learn about his enemy?
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I know I'm not alone when I say you guys are like heroes to us. You're giving us gamers a well-spoken voice, an important message. You've been making us all THINK, and your considerable time and effort has not been in vain. It STILL isn't. Please let us know what can do. Seriously.
I second this. Every little bit of it. You have a vast group of people just waiting for a hint of what we can do to help. You have support all over the world. Remember that.
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Thanks for checking this out guys and keeping the thread alive!!
Anders, let me know what you think...
Well, let me put it this way... I've already listened to all the songs about 10 times over.
Here are some of my, now, top remixes of all time, especially Alone in the Universe and Ethereal.
Really great work here, Jason.
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Whenever there are Metroid Prime remixes somewhere, I'm hooked. Going to listen to this on the train home today, since it's a perfect amount of time to listen to the entire album.
Great to see some of Mike's stuff again, as well. Great stuff!
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Having played and beaten every game, except Metroid Prime: Hunters and Metroid: Other M, I must say I am incredibly impressed by this series, as it even manages make a pinball game epic. I love Metroid Prime: Pinball, but the first Metroid Prime game is probably my favorite game in the series (and one of my favorites of all time). The first encounter with Meroid though was Super Metroid, which was quite an unforgettable experience.
Happy birthday Samus!
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I, like a lot of other people apparently, also bought my 3DS because I knew MML3 was coming. It's what made me decide to get one in the first place. This makes me wonder how many of all the (pretty few) sold 3DS' were sold because of MML3? I'm guessing the biggest selling point so far has been Ocarina of Time 3D, but still... Could be a more significant part than we realise. But maybe I'm just dreaming here. Anyways... I'm also signed up as a servbot (it's nearing 12000 now) and I hope more people will as well. If you haven't, do it NAOW!
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I've been using Spotify for a few years now, and I still think it's great. If you create a playlist you can link to it with an URL (I don't remember how you get that URL, but I'm sure you just right-click on the playlist and select Share or something) and then anyone who has Spotify installed can click that link and the playlist is imported. I'm pretty sure you can't share local files.
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He's so awesome. Last time at Distant Worlds II, he joined in the choir for the big finale of One Winged Angel. It was wonderful to see him stand there in his sandals with the rest of the choir singing "Estuans interius ira vehementi..."
Sign me up!
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ON topic, I've heard from a few people that while OoT 3D is mostly the same game, there are a few changes here and there. Apparently there's a glitch that when you unlock a door, Link starts spinning around like crazy like he's got St. Vitus' dance or something.
Another thing I've heard is that a few of the cool touches of OoT were changed- one guy told me that some of the timed text moments are no longer there... EG, like when you meet Ganondorf on the bridge, in the original, the text would show up "Heh.......heh.....heh...." and would show up with each laugh. This is not present in the remake.
Not a major complaint by any means, but I always thought that was really cool in the original.
Yes, this is true. He does spin around some, but like crazy, but whatever.
About the timed text, that is also true. I noticed it first when Darunia is dancing and says "HOT!" right when the camera comes behind a flame. This timing is now a bit off.
Someone asked when I last beat the game, and I think it was a couple of years ago, but I've done it dozens of times and still enjoy it. OoT is just great that way.
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So has anyone here gotten it yet? I heard Europe got the game on Friday.
Yes indeed! I'm loving it, all the little graphical updates are great, and the 3D effect is pretty good. Especially in moments like when Navi flies around the Kokiri village in the beginning. Controls feel nice and smooth, but playing the ocarina doesn't feel as intuitive as it did on the N64. Apparently you have to beat the regular game before you can play Master Quest and the Boss Rush mode, but I don't mind. I'm enjoying every minute of it. I recommend it to anyone who is still having doubts!
Need chiptune creator for Gameboy project
in General Discussion
Posted
Cool! Do you have any chiptunes I could listen to?