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Secret Agent Man

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Posts posted by Secret Agent Man

  1. I like Nucleus for KOTH, since it removed the die-once-and-sit-out mechanic of Arena. It's small and can be hectic. Actually reminds me of one of the Battle Mode courses in Mario Kart 64. Presently, the only problem with Viaduct is that my computer can't render it all too quickly. Otherwise it's a good map. I like KOTH Sawmill as well (same reason as for Nucleus), although I prefer Nucleus, so if either has to go I'd rather it be the latter. Don't care too much for CTF Sawmill, really. I've not played Glacier, but people say it's good "except for the third point." That itself can be a map killer. Due to that, and the fact that it's RC, it should not be on the rotation, in my opinion.

    Most people will change class if they know there are already too many of a class already.

    Most of the time this is actually not this case, really. It's more when there are too many snipers rather than too many spies. Most of the time people will stick to sniper because they don't get killed as often (since they mostly hang in the background). Spies tend to increase in number when one spy is doing pretty well, but on rare occasion the Spy population will balance out due to rage-switching or whatever. Most of the time, however, everyone expects the other two people to switch.

    There ought to be a plugin that would allow for vote class-limits, which would kick all but the top 2 scorers for the class (I know the limitations/faults with this selection, but most of the time it is the apt choice). I realize there is no way for a server to kick someone out of a class, but what does Team Scramble do? I think it can work kind of like that, but instead of switching teams it just resets everyone's selection and keeps those who need to switch on the class selection screen.

    I say again: There are some disadvantages to class limitations, but it isn't the Holocaust of Fun as some people are making it out to be. Perhaps a vote could be made in the opposite direction: Vote to turn it off. Then again, that pretty much circumvents the issue we're trying to deal with.

  2. Yes, this tool comes in real handy when it comes to muting Jeremy Irons, especially when he insists on calling everyone idiots. Repeatedly.

    As for the whole melee-only thing. I'll gladly follow the CODE OF HONOR and punch out another heavy. I rarely actually hear people declare melee only over the mic. Most of the time they just do it, and that's fine with me. Certain people take the game too seriously. Then again, certain people like to play with viewmodels off because TF2 is serious business.

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