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Secret Agent Man

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Posts posted by Secret Agent Man

  1. I don't have a lot of time to play to begin with. If I have to spend time downloading maps, sitting through arena, and going through the motions in a 6v6 match (TF2 is meant to be played with more people in that than most circumstances), then I jump ship and head to another server. Sure, melee only with steam community friends is fun every now and then, but I'd rather just play a regular game most of the time.

    Also, custom maps tend to suck a lot of the time. Not all, but most, especially those that feature a gimmick that gets old after about three minutes.

  2. And while I will say that Batman:TAS was a fantastic show, even the creators have commented on preferring the later episodes (which I personally find a little lame in all honesty) because they weren't as restricted with animation/art. I should know...I bought that $80 DVD set for X-mas last year and watched all those commentaries.

    As an aside though, definitely worth the money.

    I definitely prefer the pre-revamp of the series myself. The characters looked so much more realistic (i.e. human) than they did afterwords. That said, I still thoroughly enjoy the entire series as a whole. I also have the 18 DVD set of it. :D In fact, I like the entire DC Animated Series (Batman Beyond [just watched for the first time -- liked it a lot], Superman TAS, Justice League/Unlimited). I most appreciated the fact that they kept up continuity throughout the ten+ years.

    After coming off of Batman TAS, I couldn't bring myself to watch anything else (Batman Brave & the Bold, etc.) I am definitely not a child of the Silver Age, so I can't enjoy characters like the Blue Beetle. To me, Kevin Conroy IS Batman, period. Aside from the old TV show, I don't think I could muster sitting through anything that returns Batman to the campy side of things. Anything of lesser quality than the original TAS I can't stand.

  3. It seems that many, if not all, of the primary networks (NBC, ABC, etc.) have stopped showing cartoons on Saturday Morning (especially Fox Kids -- where did that go). Either that or they just stopped showing cartoons after 9 in the morning. Cartoons in general seem to be going the way of the dinosaur for some reason, and I can't understand that one little bit.

    You know where I'd expect these new "reality" shows? The reality channel (yes there exists such a piece of garbage -- "Not reality: Actuality"). I do not understand the fascination with reality shows, but it seems every network and their mother's trying to get into it. Cartoon Network, I guess, is trying to become Kid's Network instead, cartoons or not (assuming reality TV appeals to kids).

  4. So far I've got:

    Abyss

    Bonzai

    BardicKnowledge

    Bleck

    Black Waltz

    Clefairy

    Rambo

    Secret Agent Man

    Vivi22

    And maybe:

    The ZuZ

    Hemo

    Zircon

    *they've said they were interested in the distant past*

    When we get enough people, we can throw around dates and get things happening. Teams will be formed on the availability of players? Are we interested in 6v6? Highlander? Other?

    Personally I'd prefer Highlander, but I'm up for anything. I'll be gone this weekend (Independence Day and all) but after that I should be available on most weekends. During the week I'm at work all day, so unless it's in the evening I won't be able to participate at those times.

  5. I enjoy playing every class don't get me wrong, but I enjoy not playing a certain class to make up for 3 spies, 4 snipers, and 3 scouts trying to push a cart past a team of engies, heavy medics, and pyros.

    Agreed. I always have to shake my head and wonder why people think three snipers and three spies, or some variation on those numbers, leads to victory. I understand it's fun when it's not so serious (i.e. everyone switches for the lulz), but when a team is actually trying to win, please pick a more useful class.

    Let me know who's interested in some scrims. I only have Black Waltz, and Bardic so far.

    I'm up for scrimming at any time as well.

  6. On all maps, because I thought it pissed people off. It also seems to favor the currently losing team on specific maps (Fastlane, Badlands) because they already have the classes set up to camp resulting in a Stalemate.

    There may be a plugin to do it, but it's not a built-in. This would also be disadvantageous for:

    1. Medics with Ubersaw equipped (slower attack)

    2. Pyros with Axeinguisher equipped (lower damage)

    3. Scout with Bat (lower damage)

    and advantageous for:

    1. All classes with more HP (Heavy, Soldier, Demoman)

    2. Scout with Sandman (stun)

    3. Heavy with KGB (a kill = 5 sec of crits)

    4. Spies (instant kill backstab, cloak and disguise may still work depending on how plugin worked)

    Just install the plugin that switches everyone to a single random class. Or just everyone go heavy, that works for me.

    Also, why on earth did you think that disabling sudden death was okay? I didn't see any general consensus for doing so.

  7. Looks like I'm in the minority when it comes to the alltalk/teamtalk idea. Sure, I could go to another server, but I hate it whenever that's suggested. I greatly enjoy playing with the people that frequent this server, and whenever someone suggests "just go to another server with the rules you like" it's like "great, but that means I won't get to play with you guys." I also enjoy alltalk a great deal (makes for great pokémon battles), but I also enjoy being credit to team every now and again. It is frustrating not being able to effectively use voice communication just because the other team can see cloaked spies talk.

    That said, teamtalk won't magically make the game Serious Business, as many are implying. It would simply be nice to pass along private information to the rest of one's team without having to resort to the U button instead (talking is much faster than typing). In the end, I think it'd be great to have the best of both worlds and have that alltalk/teamtalk plugin installed and working properly.

    That's what mute menus are for though.

    The problem comes about when server admins confuse player mute with server-wide player mute.

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