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UnforgivingEdges

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Posts posted by UnforgivingEdges

  1. B000FUG5TA.01._AA280_SCLZZZZZZZ_V40653534_.jpg

    Wednesday!

    What: A wacked out adventure game where the player controls a little girl who solves various mysteries.

    How: Plays like a point and click adventure game, similar to Trace Memory in that it uses touch screen control

    It's a great, humorous game if you like PnC adventures, and Atlus has included their usual high-quality localization for everything. If you want to laugh, and liked Trace Memory, this game is for you.

  2. I just wish Sony would just make there own thing, why do they need to copy the wii, what are they trying to prove... they should be spending their recources on, new ideas, or maybe more ps3`s....

    Why the hell do you care? Stop taking it so personally.

  3. This also happens to me with my DS lite. I just got Rocket Slime(decent game), and sometimes i will have to restart my DS when it says no cartridge loaded. Its happened with a handful of my games and seems random, but it always works after one restart.

    My copy of Meteos does that. It's either a hardware glitch, or the metal connectors from cart to system aren't touching.

  4. Okay, new subject: Bubble Bobble Revolution!

    Comes out TOMORROW. Features levels that stretch between both screens, as well as being horizontally wide. Same classic gameplay (capture enemies in bubbles, stomp bubbles, eat fruit), but with updated super cute graphics (love the new Bub and Bob).

    Also has 4 player competitive multiplayer, as well as the ORIGINAL ARCADE VERSION, complete with co-op mode.

    Whether or not that it supports multicart only or download play is the only remaining question mark.

    Still, so awesome. Buying this ASAP.

  5. Sorry, double-post.

    I just realized today that Contact is being released today! So far, critic-wise, it's not doing too well, in fact Dragon Quest Heroes: Rocket Slime (also released today) is doing better as of right now. As fun as Rocket Slime sounded, I had kinda assumed Contact would have done better critically. Oh well, I'm still excited for it and once I start having time for my DS again I'm probably gonna get it.

    Contact has been delayed until October 10.

  6. On another forum I read, someone didn't know what friend codes were, so one of the users there came up with the best description I've ever heard for them:

    Imagine you had a cellphone, and you kept it in your pocket. Now imagine that everytime you wore a new pair of jeans, you had to have a new cellphone number. Now imagine you wanted to call your friend, but you couldn't since you didn't know what jeans he was wearing, thus causing you to contact him through other means. Finally, imagine the reason the numbers changed was because someone you didn't know could possibly get your number, and pound you in the ass (since they would basically have the address to your ass).

    Yeah, that's what Friends Codes are.

    :lmassoff:

  7. I saw that the new Pokemon game. It's going to be for the DS. How is that gonna work? Will it have touch screen gameplay or will it totally neglect the DS's prime function?

    Pokemon Ranger?

    Well, if it's that one, basically, when you try and capture Pokemon, you have to draw circles around them. Higher level Pokemon require more circles and more speed. While you're drawing, the Pokemon will sense that it's being trapped, so it will try and run away. If it breaks your drawing line, you have to draw the circles again. And if you draw more circles than are required, you also have to try again.

    It's an interesting mechanic, but I can see it getting very frustrating.

  8. Razumen: So, games shouldn't rely on memory because you don't want them to.

    Ok. :roll:

    Phthisis: And yes, it is easy unless you have the memory of an infant. So either you're lying or you're not trying hard enough.

    Okay, look, either add something to the discussion or go back to sucking on hedgehog penis.

    Stop jerking off Atlus first.

    Quite the other way around.

    They give me free games and awesome discounts on out-of-print software. Why the hell would I not praise them. They were more than generous to me, a temporary QA tester.

    Go work at Sega, tool, where you can communicate better with the monkeys who sit in the front office.

    That may be cool and all, but we've seen you put down pretty much everyones opinion on a game and tell them to go buy some Atlus game instead or whatever.

    Sometimes you sound like you're a spokesperson or something. BUY THIS GAME, BUY IT NOW.

    The don't buy it. Simple. You're not a fucking automaton.

    Besides, it's not only Atlus; did you see my Okami thread, my God Hand thread, my SotC thread when the game first came out.

    I preach good games, regardless of company.

  9. Razumen: So, games shouldn't rely on memory because you don't want them to.

    Ok. :roll:

    Phthisis: And yes, it is easy unless you have the memory of an infant. So either you're lying or you're not trying hard enough.

    Okay, look, either add something to the discussion or go back to sucking on hedgehog penis.

    Stop jerking off Atlus first.

    Quite the other way around.

    They give me free games and awesome discounts on out-of-print software. Why the hell would I not praise them. They were more than generous to me, a temporary QA tester.

    Go work at Sega, tool, where you can communicate better with the monkeys who sit in the front office.

  10. Razumen: So, games shouldn't rely on memory because you don't want them to.

    Ok. :roll:

    Phthisis: And yes, it is easy unless you have the memory of an infant. So either you're lying or you're not trying hard enough.

    Okay, look, either add something to the discussion or go back to sucking on hedgehog penis.

  11. I hate people that complain about cheap deaths. Quit bitching, and memorize where the pits and spikes are. Problem solved.

    It's not that easy when the levels LOOK EXACTLY THE SAME. And most of the cheap deaths come from the game making you come to a COMPLETE STOP in order to hit a switch or jump a pit or not hit an enemy.

    This is SOnic for friggin christ, let him keep moving at a fast rate of speed.

    I really did like the game, except for all the parts where they made me stop and do some Mario-esque platforming.

  12. But seriously, I watched my friend play Sonic Rush and i'll have to agree with how the levels are designed. Pretty cool.

    Lots of cheap deaths, however, that make me wonder if the game designers were asleep while working.

  13. I'm looking for some feedback. Is Deep Labyrinth worth my cash, or do I save it for something better? I'm sure it's been discussed, but I was thinking about it. IGN gave it a mediocre score.

    It's a fun game.

    If you like real-time dungeon crawling, this game is for you. If you like first person games with melee combat, this game is for you.

    The story isn't anything special, but the game handles very well (I can't for the life of me figure out why so many reviewers had control problems; they're very intuitive). The music, by Yasunori Mitsuda, is AWESOME. Some very very good tunes.

    The game is rather easy, but the satisfaction comes in trying to find all the secret items or hidden rooms rather than surviving. There are also two distinct scenarios each with their own story. Chapter 1 was made specifically for the DS version. while Chapter 2 is an adaptation of a Japanese cell phone game (it's also more difficult, though still fairly easy, and billed as the chapter for more "mature" players).

    All in all, I had a lot of fun with the game, even though the only area it would be considered outstanding in is in the music category. But it's good for portable play with frequent save points.

    Were I to review the game, I would give it a 7.5/10

  14. I just got a bit of extra cash, so I'm wondering which game out of these to blow it on:

    Starfox

    Metroid Prime Hunters

    Castlevania

    Sonic Rush

    Also, the Star Trek game coming out in October looks cool too...

    Prime Hunters is the win. Love that game. I personally think it's the best game on the DS.

    Sonic Rush you can skip unless you're a big Sonic fan.

    This thread should be evidence enough of my opinion of Starfox.

    Never played Castlevania; not my genre.

  15. Got Mario 3on3 today and Deep Labyrinth and totally forgot ZX was coming out tomorrow. Oh well, my bro might get it anyways.

    Mario 3on3 is pretty fun, I really like it, but it's too easy right now, hopefully it gets harder.

    Played Deep Labyrinth yet?

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