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Glass Joe (+10)
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OCR01558 - Super Mario World "Monstrous Turtles!"
bonus replied to djpretzel's topic in ReMix Comments/Reviews
This music's quite edgy! This would be staying in my playlist for a long time. Nice work, zircon!- 115 replies
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- electric-guitar
- orchestral
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(and 3 more)
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I sure hope so. This is my most anticipated game right next to Zelda.
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*slaps forehead* Wow, I can't believe I didn't see that one. Thanks, guys.
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This game's far from sucky. You just have to...try hard to appreciate it. Anyway, I got ZX too. I like the Metroid-like exploration, but the game could use a better map system. It's confusing as fuck. Right now I'm stuck in that place with the classic lava chase. Goddamit, that place pisses me off. I'll just find subtanks instead. With that said, how do you get that subtank in the forest? The one up the wall on the left? It just sits there and I can't figure out how to get it.
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I bought Mario Hoops the other day. Man, the learning curve of this game is way too steep. Plus, the game's difficulty shifts from very easy to very goddamned cheap quickly. I literally slammed my DS on the wall because of it. This game is very frustating. BUT it doesn't mean that the game is unplayable. This game is hard mainly because of the odd control method. It feels real clunky at first, but everything will feel (almost) natural once you get a hang of it. You just need practice to get better and enjoy this game. Pretty much like real basketball. Of course, you can use the easier button c
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Okay, so I've been playing a lot of Animal Crossing DS lately (yeah I know, I'm a fucking hypocrite), and I think the player's character (the human boy/girl) would be an interesting addition. Here are some ideas that I have for their moveset: A MOVES one-two punch (a): a basic two-punch combo. Can be chained with other moves. Nothing great. push (forward a): an attack with longer reach. Unlike the pushing you do in AC, you just stand in one place and move the hands forward in a quick motion. low kick (down a): nothing to explain here. umbrella (up a): you twirl your umbrella and inflict some
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So it's confirmed. Game and Watch, young Link and the ICs will be taken off. But why do they have to remove G&W? The li'l guy was rad. He was small in the first game (about the size of Samus) if you didn't know. He was big in the GBA remake though. But yeah, he might be some kind of boss in the game.
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I agree, the final boss in NSMB is nothing special. Bowser's flame is just too damn slow and easy to dodge. With that said, I think SMW's final boss was the best one.
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So when will Elite Beat Agents(Ouendan!) come out? I can't wait to get my hands on it.
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What really suprised me the most was the appearance of Snake. Noone expected that. *slaps self* This isn't a dream, is it?
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hay guyz I've got sum mode ideas too WORLD MODE This is an online mode where you fight peeps in huge maps, or worlds instead of arenas. For example, explore the depths of Norfair or SMB's world 1-2 until you find other players who needs some ass-kicking. So basically it's a 2D side-scroller with Quake-like death matches.
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Just like the first Silent Hill. I played through it again without killing Cybil...and got a "very bad" ending. What's up with that?
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OCR01371 - EarthBound "Battling Organs"
bonus replied to djpretzel's topic in ReMix Comments/Reviews
Looks like they liked it. But seriously, I don't know what to think of this. It's just...plain crazy. It really captured the weird nature of the game. Anyway that doesn't stop me from liking this remix. It even gave me the goosebumps. Good Job, Mazedude.- 57 replies