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Toadofsky

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Posts posted by Toadofsky

  1. I've been watching this thing since the start, and I'm exhausted. The fight between the press and the community was inevitable, with the ME 3 debacle, there was bound to be something that would finally snap, and the Zoe Quinn post is what did it. Things could have ended quick, but those reposts of Leigh's "gamers are over" article poured gasoline on a small flame. Then the GAMEJOURNOPRO email list blew it all to hell.

    While I support what GamerGate is trying to be, it's less about focusing on ethics and just going after the advertisers of webpages now, and for what? What is that going to solve? Based on how I've seen websites react to it, I highly doubt they're going to change their ways. And even if you twist these website's arm, or they fold, 3 more will fill in the void for another crummy site. GamerGate can keep saying that they don't advocate harassment, and I don't think a lot of them do. But the Mainstream Press isn't interested in being fair, they see an attack on women, and will only focus on that. I find it absolutely hilarious how the gaming press, who have worked so hard in the past years to shield the gaming community from attacks on it from the mainstream press, are now running behind the mainstream media to protect them from gamers.

    I've stated previously that I'm sticking with independent sites and one or two major sites like IGN (I know how they are, at least they're not as involved in any of this crap as I can tell), and I'll do my best to do that. I'm not going to watch hours of a twitch stream or a YouTube video to confirm my buying decisions, though they will have their use. But I just get sick of the political slant some sites advocate doing on their pages. I don't have a problem understanding what's on a critic/reviewers view on a game, but I'd rather not hear how this game is somehow sexist in your poorly written agenda, especially if you can't give me a reasonable view on your critique.

    My solution to that is just not going to their sites. I hardly paid any attention to Kotaku or Polygon, heck, not even Destructoid. I also never paid attention to Leigh Alexander or Hernandez, mainly because some of their posts have been groan inducing (Sonic never being good at all, Mountain being some "deep" game). Writing a "gamer's are dead" piece, which points about gaming being more than just focusing on the arch-typical nerdy white guys, is fine. The way it was written, was a feeling of vindictiveness and attack. It's not smart to attack your readership, no matter how justified you feel. This mess has proven that enough. And acting like an idiot on social media, even if it's your personal account, can still represent your company. Why else would Adam Orth had been rightfully canned from Microsoft? He did serious damage to the Xbox Brand for insulting potential customers.

    I've done my best to just back away from gamergate, because asking web pages that rely on constant click bait as a source of revenue to ditch that form of income raising, is impossible. Trying to get rid of these sites is like a bad penny, they will always turn up, and they'll never be gone. Anita Sarkeesian can rant about all the games she wants, I just don't have to view her videos. And she and her friends can talk down on the industry all they want, consumers will vote with their wallets how they view games, and the investors are the ones with the purse strings, not her.

    And heck with that guy that gave that ridiculous speech and ending it by breaking GTA V in half as a "political statement". Looney doesn't describe him enough.

  2. Quite honestly, the best thing I've done with regards to this whole gamergate thing is that I've abandoned almost all major gaming web pages. Why should I trust them? They all spread an article that "gamers are dead", within almost hours of the original post, then make a blacklist of people and proudly gloat about it. I rarely see any game journalists that can write a decent article or review, and I already know most over hyped ad spread AAA games will not score below an 8.

    I'm using YouTube videos, Twitch streams and independent game sites for coverage, I have no faith in the current games press. Some I still trust, others can just take their leave for all I care. The gaming press has generally made me feel disgusted, and has at one point even taken my enjoyment of games down, I don't need that kind of depressing crap in my life, and their usefulness has come to an end.

  3. (SMBWii was a great games with some stupid music), the advantage of new-gen technology, and no extra corny or unnecessary bullcrap.

    That's why you change the music in the game, like I did. I injected a few brstm files into the game and replaced the athletic stages with the "Mario 2 Super Buck Jazz" that I listened to for years from this site.

  4. I can't understand why anyone would follow these losers on Twitter anyway. Half the time, including Sessler's meltdown just boils to this:

    "Oooh! Look at me! I know something you don't, but I can't tell you yet!!! PAY ATTENTION TO MEEEEE, I'M A GAME JOURNALIST! I'M IMPORTANT! LOOK AT THIS FREE STUFF I GOTZ!!"

    There are good "journalists", but it just doesn't seem to be enough of them. The gaming press is fundamentally broken, and I gave up on them a LOOOOOOOOOONG time ago, there's not a snowballs chance in hell they'll get any better.

  5. Hideki Kamiya making a proper Star Fox.

    And the same team responsible for F-Zero GX making a new F-Zero in the exact same manner as the previous one, perfectionist hard.

    Valve making a Final Fantasy game.

    Do you want to wait until you're in a retirement home for this? LOL, I'd be dead before a sequel would come out for it.

  6. How about M. Night instead?

    BIG-AH TWIST!!

    I honestly liked most of Man of Steel, then the whole thing came apart for me towards the end of the film. Kinda like Metropolis and how it's the world's largest parking lot now.

    I wouldn't be surprised if this Batman Superman film turns out the same way. A subtitle they should add to the title is, "We're desperate to be viably compete against Marvel's movies".

  7. You know, this the first console i wanted to see fail. Even with them going back on this ridiculous drm, I'm not interested. I bought a PS3 about a month or two ago, and I've been playing an extensive back catalog of games that I always wanted to play on the PS3, but never could. After having played through quite a bit of said catalog, and then enrolling in PS+, I don't feel a compelling reason to go back to Microsoft. I had fun with XBLA games (I invested more in those than I did full retail games), but since they're not compatible on Xbox One, it's a mark against it for me.

    I'm sure that there a few games worth playing on the Xbox One, and there will be games on there in the future, but I don't feel a reason to invest in it. I'm not a big multiplayer person, I'm sick to death of shooters (a problem the PS4 seems to have as well), and I'm willing to give Sony a try after having skipped the PS1 and PS2.

    I'm an avid Nintendo fan (the forum handle doesn't give that away?), but even they're not cutting the mustard these days. I'm going to be playing the waiting card on all three systems until I see what they have to offer in the next year or so, the $300+ investment is a bit much for my wallet (I'm considering an iPad in the future, don't get me started on the whole Android discussion, I have an Galaxy S2 phone, and I'm a bit disappointed with the Android market) So far, Sony's indie initiative intrigues me, though very few of the indie games really interest other than Oddworld's games and a few others.

  8. I've heard people say they wanted a more "serious" Mario title.

    I have no idea what constitutes or requires Mario to be "serious", nor do I know what kind of drugs these people saying this are taking.

  9. I'm gonna be frank, I honestly don't mind the wait for games on Nintendo systems. I'm in the minority on that, but since I'm on such a busy schedule, and I own several systems, a PC, and a 3ds, I don't mind waiting on games to appear on a Nintendo system, even if its months at a time.

    Granted, I'm the exception in the matter, not the rule.

  10. it won't surprise me that this system will more then likely be the biggest seller, but it will certainly disappoint me.

    I've given up hope for people to be sensible and know when they're getting screwed, most done care.

  11. It's not delusional. It's economics. And it's not about companies "giving back" or having anything to do with feelings.

    So by reducing what choices a consumer this will make things better? LOL.

    When a product is expensive and there's no option to buy a cheaper, used copy, that product will not sell as much. Less people will buy, because they are not willing to pay the higher price. They will wait for a discount or price drop. That means publishers and retailers will be making less money than they used to.

    Can't really argue that, but it's funny that they'll be willing to lose more on revenue by capping retail chains in the knee that they rely on.

    Publishers will respond to this by adjusting the MSRP of the product, and retailers will respond by having sales. When you can't sell a product because it's too expensive, you lower the price. That's one of the most basic rules of economics.

    There is no possible way that they'll do this, companies spend upwards of 100 million to make just one game, and that doesn't count the ad campaigns for them. The way games are developed has become grossly inefficient. If they were to actual reduce prices, they'll still more than likely incur a loss.

    When there's a 1,000+ people developing the next Assassin's Creed, you think that the quality is going to be any higher than the previous title? It may end up worse.

    So if they cripple the used market more to force people to buy NEW, why on Earth would they reduce the price point of their games?

    Also I'm not sure what you mean by "they had every chance to go after used game sales in the past and choose [sic] to do nothing." What could they have done in the past to address used games that they aren't trying to do now?

    Before the market crash, new game sales were doing just fine, most companies made peace with used game sales. Companies WATCHED IT GROW for decades. Here's just one quote from the CEO of Take Two, probably from 2005.

    “We would prefer that retailers only sold new games,” he said, “but we’ve learned to make peace with it.”

    It wasn't until the near economic collapse that the game companies decided used games were very bad and people's mentality on spending shifted. But I stand by the assertion that when the used game market was growing, they could have pulled support from GameStop before the company blew up to a behemoth they couldn't stop or cower before, they knew places like FuncoLand EB Games, and Babbages was selling used copies of their games, they did nothing about it, they are just as much to blame.

    How would you, as a publisher, monetize second-hand sales of your products?

    I probably wouldn't, to be totally honest. If the game is good enough, people will buy it new. Take Nintendo for example, they saw the upcoming problems and they headed them aggressively. price points that it could maintain throughout the lifetime of the software without having to slash the price later. It attempted to develop games that would be sticky over long periods of time, so that users wouldn’t want to sell them.

    That's the model I would follow, and it's a strategy companies here should follow.

    If you want a decent crash course read on the used game market, read this...

    Used Video Games: The New Software Piracy

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