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Posts posted by Arcana
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Apparently, it's on vgmusic. There goes my last excuse other than that annoying little sane voice in my head saying I should do more important things. Will experiment with the source a bit until I know what style or genre I'm going for. If I can get something worth finishing started.
You are a trooper. You know you gotta do this
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By the way, Larry's promised a "fast track" to the panel for anyone who has created an OCR-quality track for this source.
If you are going to submit this to OCR, we'd love for you to contact us as well so we can include your track in this mini-project!
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There was a comparison once of a Sony device and the reviewer made frequent comments about how difficult it was to hook up Sony device A to a Sony TV and lamented something about, "Sony should have learned from Apple and made sure that their own products worked in unison with each other".
As for the Playstation Move, I wonder if people will care, or be interested in the fact that this machine can do HD!
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I don't need an album, though that would be pretty fun. Just 1 passable ReMix is good. Fasttrack offer still stands.
No, we're going to get you and album and YOU'RE GOING TO LIKE IT
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i know this isnt what you were referring to but for the first 4 hours of this game i absolutely despised it but now im really enjoying it
Agree with Atmuh, the first four-six hours of this game are stupidly boring.
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Well I suggested 4 tracks because then it ensures that something will be released - you know how hard getting OCR people to release tracks can be
It can be, honestly, as many as we can get artists for.
We can even name it "Come Faster! A tribute to Final Fantasy X: Hurry"
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I would not have bought a PS3 for this game. It's fun but not THAT fun.
Happy that the XBox 360 version came out, I'm okay even playing it on my CRT television.
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Clearly we should all watch Bambi meets Godzilla, which, by the way, was mandatory study in my Canadian literature course.
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http://kotaku.com/5494509/sony-bright-light-wii-similarities-wont-deep+six-playstation-move
http://arstechnica.com/gaming/news/2010/03/playstation-move.ars
Also, there's a pretty funny commerical Sony's released that sucker-punches both the Wii and the Microsoft Natal.
http://www.youtube.com/watch?v=w0puP8nrIU8&feature=player_embedded
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so this game is officially ruined for me
my hotel room was broken into this morning (i'm on a week long training trip) and my xbox was stolen
barring the police actually finding it i'm not going to be playing it anytime soon and i'd have to start over even if i went and bought it again
fml
That sucks, I'm sorry to hear that.
Hmm, can you report it to Microsoft? I don't know if they'll take any action but maybe they can help the police find it if, for example, the thieves plug it into a network and it logs into XBox Live.
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In general people like attractive characters. You don't see a lot of ugly characters in games that play a fully central role, unless their ugliness has some kind of deep-rooted link to their secret past (see: disfiguration). This goes for men portrayed in games as much as women in games.
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Lightning from FFXIII, she kicks ass and she's attractive. Dangerous combination.
She's also Ms Ice Queen bitch... which is a pretty common "femme fatale" stereotype.
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I'd direct a 4-track EP project of this :3
But maybe it wouldn't be "acceptable" to the author unless it was an Official OCR project? In that case he'd have to wait three years for the release.
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A lot of people are hating on this track. I don't see what the big deal is - yeah it sounds like Linkin Park, complete with HARDCORE BADASS lyrics! It's pretty cheesy... but that's just the nature of the style.
The chorus section is really cool, the lyrics are great. My personal issue is that the rap sections could have been a bit more tightly aligned with the rhythm (it sometimes sounds out of sync). As DJP it sounds like they were pasted on. But as an overall package this song was really fun to listen to.
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For everyone who's listening "Us Monkeys Together", the lyrics are in Mandarin, not Cantonese or Japanese (as some people previously in this the read have implied).
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http://arstechnica.com/gaming/news/2010/03/xbla-perfect-dark-a-golden-eye-for-detail.ars
I played the original Perfect Dark for a few months when I borrowed an N64 for a while. I never really got that far in it but I did have a bit of fun in two-player split-screen mode.
Updated graphics and online action? Hot damn!
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I need some connections so I can start doing games-related software engineering research.
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As someone who studies software engineering, I would like to point out that in the dot com craze of the late 1990s, it was commonplace and expected for you to work far over 8 hours a day in the office. To make it more tolerable, you got perks like a weight room, in-house (free) catered food, free coffee and tea, regular snacks, and game rooms.
Eventually, the bubble burst and the first things to go were all of these free extras like gourmet coffee and tea (they replaced it with ordinary coffee and orange pekoe), free lunches, and the personal trainers. Next to go were people's jobs.
For a while longer there continued to be a culture of "who can stay the latest" due to fear of layoffs.
Now the industry (outside of gaming, to many extents) has righted itself especially as the workforce is getting older and as the experienced, valuable employees get families. However, one big difference between gaming and other software industries is that other software tends to need to do things like maintain large codebases, support customers, and maintain legacy code. In gaming, that doesn't happen quite so often - you often have a lot of creative staff and much of the work is spent on that side of things (art, design, music, etc).
The reality is though that 60-hour work weeks is starting to become the "bad thing" and if you're an employee who expects 60+ hours a week from your employees when it's not critical (ex: the week before your project goes gold) then you're going to be finding new employees.
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Thanks I've had a hard time thinking what is the best way to say all this.
You don't get off quoting me scott-free.
Yes, it's a free album and you reserve your right to comment on the tracks, but it is polite to give the tracks a good listen and then to comment on what elements that you didn't like. Be specific. Maybe you didn't like the timbre of the vocals or the lyrics or the annunciation, or you thought vocals didn't fit into the originals.
But, don't be rude. Be critical, but not rude.
I'm still going through a lot of the tracks personally. A lot of them are really funky tracks. I like the style and the overall vibe the album's presenting so far. It's a very fast-paced, upbeat album. Lots of heavy beats and rhythms. It's a very fun listen. I imagine that a lot of this music will become a permanent part of people's car music.
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I was actually a big fan of the funky hybrid. Someone said that this track was all orchestral and I was like, "What? I want my funky rhythms!"
Glad I got it with this track. The verses really do it for me, as well as the marcato strings that back the entire track up. The chines are a lovely touch. Yeah they channel Elfman a bit.
The thing I would have liked to hear more of would have been more of a 'rocking' synth solo at 2:22. No matter. Good work!
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I'm beginning to feel like I'm in Shutter Island... I know in my heart that people should under no circumstances be angry about any aspect of a free offering of music, but it keeps coming up again and again that I'm beginning to think that I'm the crazy one.
Granted, I know most of the posters who say these things really aren't ANGRY, but still... OCRemix is an offering. Let's keep things in perspective.
Everyone has the right to offer their opinion on something, just as we each have a right to dismiss their opinions ans biased, unfair, or just plain silly. Alas music is something people feel strongly about regardless of how much it cost them.
Personally? I skipped directly TO the vocal tracks.
The two that I knew where vocals (Flickerfall and Nicole Adams, et al.) were just fine. The only reason I would want to see an instrumental version of them would be so we could karaoke at a meetup or something.
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I mostly wonder about the workload. Just doing the music alone is a full-time, 30-40 hour a week job, what does the rest of that add on to it?
A lot of that stuff looks clerical, like doing paperwork and making purchasing decisions or setting up appointments with voice actors. Obviously those are things that happen once or twice in a project but need to be done at some point by someone.
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if that's your biggest issue with the game, then leave it alone already
It's not, did you read anything else in my post or did you just zero in on this one issue because it looked like an easy target? It's the only thing that people chose to discuss out of my post out of my 10 or so paragraphs, so
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Ha ha anyone wanting to buy a Prius now could probably get someone to pay them to take it off of their hands.
FF10 "Hurry!!": Apparently you guys are too scared to ReMix this
in ReMix Requests
Posted
Alert!
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http://kngi.org/phpbb3/viewforum.php?f=75
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