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*NO* Chrono Trigger 'Gaspar's Burden'


Liontamer
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Hi guys,

This is Ben Prunty, aka Jupiterman. My submission is a rearrangement of the song End of Time from Chrono Trigger called Gaspar's Burden. Just for clarity, here's all the necessarry info:

Real name: Ben Prunty

Remixer name: Jupiterman

Website: http://jupiterman.net/

User ID: 8671

Game: Chrono Trigger

Composer: Yasonuri Mitsuda

Song Arranged: End of Time

The file can be found here:

Chrono Trigger is one of many games out there that features a mix of high technology and mysticism. I think that, especially in Japanese games, this kind of imagery and setting are used so much, and so casually, that players eventually tend to take it for granted. I wanted to use this song to point out the inherent weirdness of the idea of technology and magic coming together in ways that may be jarring and challenging, but also beautiful overall. Don't forget how bizarre is is to have swords and guns being used in tandem and magic-imbued automations trundling about. I hope this remix can strengthen one's appreciation for that concept, in it's own way. Thanks guys.

-Ben

http://jupiterman.net/

http://makeshiftmusician.com/

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Good interview with Star Salzman, BTW. Some of the pacing and sound choices here reminded me of his stuff.

http://snesmusic.org/v2/download.php?spcNow=ct - "The Brink of Time" (ct-213.spc)

The piano sequencing needed some work. The timing was OK, but still sounded robotic. Once things picked up at 1:25, and you moved away from the piano to a synth that didn't need to sound organic, the rigid timing was a moot point. The backing strings at 2:23 also stuck out as mechanical-sounding given the perfect timing. 2:23 also could have done something to create more of a dynamic curve compared to the previous section.

Add realism to the more organic-minded sound choices and work on the dynamics for the last section and this could be a contender.

NO (resubmit)

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  • 4 weeks later...

Very cool arrangement, lots of ideas. The switch around 1:25 was definitely unexpected, introducing a very unique electronic texture. It was great when the strings and woodwinds starting coming back towards the end, meshing with that texture. There's not a whole lot that doesn't work, frankly. The ending was a little abrupt but alright, and another minor complaint I had was that the rain sounds in the intro were a little distracting and might have worked better with the highs toned down.

The production could be more polished. In addition to the very even timing of some of the more organic instruments that Larry mentioned, the 1:25 section was too loud in comparison to the intro and also a little skewed to the high-end, making it grating. I feel like fixing these two issues, the timing and the levels, would definitely seal the deal on this. I love what you have so far, let's see you close it!

NO (resubmit)

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  • 4 weeks later...

Mechanical piano right off the bat, and sets the stage for more mechanical sequencing as everything comes in. I realize the source tune has that waltzy-music box feel, but you really can't get away with stiff playing like that. Percussion around 1:25 is a little too loud, but I like the ideas with the synths. Honestly way more interesting than the "live" section in the beginning.

Good ideas, but needs a production look-over.

NO

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