Liontamer

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Everything posted by Liontamer

  1. I'm actually closer to this as a pass than the other judges. The countermelodic additions in here really shouldn't be sold short; very well done. IMO, you did a lot with such a short source (it's 14 seconds long, actually ), going for instrumentation and textural changes to provide the variation. I'd argue though that the overall groove still felt static/flat despite all of those changes with the instrumentation from verse to verse. I get what you're going for with the slowdown around 1:47, but MindWanderer had a very valid point that it feels like a way to extend the clock without really presenting something new or varied; though I liked the delay effect starting at 1:57, the fact that the slowdown wasn't very interesting to listen to undermined the merits of at least attempting the technique; perhaps consider doing the total opposite and hitting folks with more intense and a faster tempo for the final section. Very promising stuff, Marty! It still needs some additional ideas and refinement, but IMO you have a very strong and creative start to an arrangement of a limited theme. The arranging was going very well in the right direction, but explore other ideas to further spice this presentation up and provide even more dynamic contrast. Definitely don't be discouraged; I really hope you'll send this one back to us. NO (resubmit)
  2. Just a quick co-sign on this mix having now heard it. Very nice, Nestor! Welcome aboard! YES
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  4. Right from the start at :06, the string articulations are really fake, particularly the sustains, and they stick out like a sore thumb. The piano sounded fairly solid though, although kind of muffled in the background; it should have had a richer, more realistic tone, but it gets the job done, IMO. Do note MindWanderer's crits. Subtle touch, but nice countermelodic stuff with the bells at 1:19. Brass entering in at 1:53 was also very unrealistic sounding and stuck out. I'm not saying the percussion needs to follow the source tune more closely, but it felt like there was something missing from the percussion to give the piece direction, and the instrumentation felt empty. Consider some sort of drums or other percussion to anchor the piece. That's not a requirement, just something to consider, and something to be ignored if it wouldn't work or fit your vision. For the vocals, they're solid, IMO. A little dry, but they're treated reasonably well. Even though they follow the source closely, there's enough personality to the delivery that they stand apart from the original. Good base here, Emanuel, but the lack of realism/humanization with the strings and brass are definitely dealbreakers as the others have noted. Don't forget the lack of percussion possibly being something to address. If you need more help/guidance, use the Workshop forums here for arrangement feedback and production advice. That said, the vocals work for me, and the arrangement concept otherwise works. If you're still willing to work on it further, that's great, otherwise, I look forward to more submissions from you. You could definitely get this specific piece to a passable level given the strength of what's here so far. NO (resubmit)
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  8. OC ReMix presents Chronopolis: Music Inspired by Chrono Cross! March 18, 2019 Contact: press@ocremix.org FAIRFAX, VA... OverClocked ReMix today released its 70th free community arrangement album, Chronopolis: Music Inspired by Chrono Cross. Featuring 28 tracks from 29 artists, Chronopolis celebrates the soundtrack and the 20th anniversary year of Square's classic PlayStation RPG Chrono Cross (itself the sequel to the legendary Chrono Trigger), and is directed by veteran producer Brad "prophetik music" Burr. The album is available for free download at http://chronopolis.ocremix.org. OC ReMix's fourth album tackling the Chrono franchise, Chronopolis pulls together a worldwide lineup of musicians interpreting Yasunori Mitsuda's engaging score in a variety of styles, fashioning nearly 2 hours of arrangements. Chronopolis was made by fans, for fans, and is not affiliated with or endorsed by Square Enix; all images, characters, and original compositions are copyright their respective owners. "Chrono Cross's OST represents one of the formative works that influenced me to make music. I initially fell in love with the lush visuals and setting, but the music was what drew me in and kept me there," recounted album director Brad Burr. "I can't help but be excited for this album's release. I believe that the overall quality of this album is easily the best that I've ever been involved with." Chronopolis is director Brad Burr's third arrangement album collaboration within the OC ReMix community, following 2008's Thieves of Fate, which arranged the soundtrack of Chrono series title Radical Dreamers, as well as 2010's Threshold of a Dream, commemorating The Legend of Zelda: Link's Awakening. "Mitsuda's distinctive combination of singable, recognizable melodies and unique instrumentation made for an unforgettable and endearing soundtrack that transports me to an island paradise, complete with ancient ruins and fantastical creatures," Burr pointed out. "I hope that this project enables everyone who listens to be able to revisit the world of Chrono Cross yet again, nearly 20 years later." About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. OC ReMix operates under the umbrella and sponsorship of Game Music Initiative, Inc, a 501c3 non-profit charitable organization (EIN: 81-4140676). ### Preview it: http://youtu.be/TZSToGU_MOk Download it: http://chronopolis.ocremix.org Torrent: http://bt.ocremix.org/torrents/Chronopolis_-_Music_Inspired_by_Chrono_Cross.torrent Comments/Reviews: http://ocremix.org/community/topic/48127/
  9. Preview Chronopolis: http://youtu.be/TZSToGU_MOk Download Chronopolis: http://chronopolis.ocremix.org Torrent: http://bt.ocremix.org/torrents/Chronopolis_-_Music_Inspired_by_Chrono_Cross.torrent Chrono Cross's OST represents one of the formative works that influenced me to make music. I initially fell in love with the lush visuals and setting, but the music was what drew me in and kept me there. As I prepared to lead this album with months of critical listening and planning, the OST rooted me in a way that few others have. Mitsuda's distinctive combination of singable, recognizable melodies and unique instrumentation made for an unforgettable and endearing soundtrack that transports me to an island paradise, complete with ancient ruins and fantastical creatures. I can't help but be excited for this album's release. Any project usually has a few people that have been around for a while (Jorito, myself, OceansAndrew), but inevitably there's a few newcomers that also knock it out of the park (Ophanin, Earth Kid, Steven Melin). I believe that the overall quality of this album is easily the best that I've ever been involved with, and I hope that this project enables everyone who listens to be able to revisit the world of Chrono Cross yet again, nearly 20 years later. - Brad Burr (prophetik music)
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  14. Absolutely not. When you submit something to OC ReMix, OCR doesn't take any ownership of your arrangements. Definitely promote yourself anywhere and everywhere you want.
  15. Beyond the basic adaptation to EDM, there's not much more going on in terms of interpretation; if that's definitely the direction you want to go it, that's OK, but this would need stronger, fuller-sounding production, and more dynamic contrast to complement the meaningful but still straightforward genre adaptation. Pretty generic and thin synths, so at no point was the soundscape ever filled out. The initial beats were meant to be thick, but the writing underneath the beats was both too thin and too quiet. At 1:35, the textures were super dry and hollow. At 2:05's section, the textures should have been fuller relative to what came before, but the intensity is still the same as when the beats originally came in at :58; same problem for the close at 3:59. Even when you have the textures change for the chorus at 3:33, there's no body to any of this, just the thicker beats/kicks. I agree with MW that you shouldn't be discouraged, Harold, but you should still use the WIP feedback and production discussion forums here as well as any other audio forum you visit to continue upping your game. We all have to start somewhere, and this is far from the bar here, but your arrangement did show off your attempts to personalize the sound of "Chrono Trigger". Keep at it! NO
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  17. [This is an automatically generated message] I've reviewed your remix and have set it to Completed status, indicating that I think your remix is ready to be submitted to the Judges Panel. Congratulations! If you feel like you still need to work on your track and want more feedback, you can change the prefix back to Work-in-Progress and we'll go through the review process again. If you decide to submit your track, please change the prefix to Submitted after sending your email. Thank you!
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  19. Thanks for the catch; all good!
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