SabakuNoKasai Posted September 3, 2009 Posted September 3, 2009 Alright! Im not sure if anyone read my other topic but if you did you'd know what this is concerning, so for those of you who didn't allow me to explain. Tim Haywood is a video games music composer who worked on titles such as Shadowman, Shadowman 2econd Coming and also Shellshock 2: Blood Trails. He also worked on the Jackie Chan TV series. Well recently, he announced that he would be re-recording the Shadowman soundtrack, bringing it up to date and also re-imagining the songs if you will as a way of working his way back into producing dark ambient type music. So I asked him if he would answer some questions about his musical influences, his experiences in games design companies and also about music he composed for Shadowman. He agreed to answer some questions and he'd add some more of his own if he felt generous so post a question and if its a good one, I will ask him on your behalf and post the topic in a weeks time. =D Accepted Questions: How did Tim get into music and how did he end up landing video game composing jobs? What are your influences and who do you consider to be your musical influences? These questions have been taken from popular interviews. What was the most difficult thing to learn? What was your first official video game soundtrack? Were you happy with it at the time? Now? What was the first week on the job like? How did you become a video game music composer? Was it more by chance, or was it something you knew you wanted and had to fight for? Was there a specific inspiration that lead you towards the profession? What was the first video game you remember playing? Did you have any formal musical training or education prior to becoming a video game music composer? What do you think of what OverClockedRemix does and what is your standing on the concept of "remixing" video game music like they do? Quote
Monobrow Posted September 4, 2009 Posted September 4, 2009 Okay I'll bite, how did Tim get into music and how did he end up landing video game composing jobs? Quote
SabakuNoKasai Posted September 4, 2009 Author Posted September 4, 2009 Okay I'll bite, how did Tim get into music and how did he end up landing video game composing jobs? Simple but good question, I'll ask this one. Quote
Daniel Rydell Posted September 6, 2009 Posted September 6, 2009 Ask about influences, who he considers to be his musical influences? Quote
SabakuNoKasai Posted September 8, 2009 Author Posted September 8, 2009 Ask about influences, who he considers to be his musical influences? Okay, will do. Come on peeps need some more, I thought you guys would jump at the idea of getting to ask a video games music composer a question. Quote
Rozovian Posted September 8, 2009 Posted September 8, 2009 Just rip the survey questions from ocr's published interviews (like this one), maybe talk to whoever's in charge of interviews about makings yours an official ocr one? Quote
SabakuNoKasai Posted September 8, 2009 Author Posted September 8, 2009 Just rip the survey questions from ocr's published interviews (like this one), maybe talk to whoever's in charge of interviews about makings yours an official ocr one? Grand recommendation, I'll look into it. Thanks. Quote
Nabeel Ansari Posted September 9, 2009 Posted September 9, 2009 What does he think of what OCR does/ what is his standing on the concept of "remixing" video game music like we do? Quote
SabakuNoKasai Posted September 12, 2009 Author Posted September 12, 2009 What does he think of what OCR does/ what is his standing on the concept of "remixing" video game music like we do? Accepted. Questions are being sent at 12pm GMT tomorrow. Quote
SabakuNoKasai Posted September 22, 2009 Author Posted September 22, 2009 Here are the answers: http://www.ocremix.org/forums/showthread.php?p=595391#post595391 Quote
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