Tansunn Posted September 11, 2009 Share Posted September 11, 2009 http://robocoon.net/tansunn/badlands%20wip.mp3 Still in the very early stages as I just started today. I rendered it before going to bed so I could show some friends and figured I might as well toss it up here as well. There are a few issues that I already plan on fixing as soon as I start working on it again so they don't need to be mentioned: - Noticeable click at the beginning - Cymbals might be a bit loud - Synth pad at the end is a little high in pitch Let me know what you think! Quote Link to comment Share on other sites More sharing options...
Tansunn Posted September 12, 2009 Author Share Posted September 12, 2009 http://robocoon.net/tansunn/badlands%20wip2.mp3 Changes: - Click in beginning fixed - Cymbals toned down a little - Synth pad lowered in pitch - Vibrato added to synth lead - Snare sample changed - A few sine wave dives added (barely audible) - Cellos and taiko drum section added at end Known issues: - A bit of clipping in a few places. Quote Link to comment Share on other sites More sharing options...
Dash Myoku Posted September 12, 2009 Share Posted September 12, 2009 Sounds pretty solid...maybe a little empty? Though that could just be me. Not a very helpful reply, but I figured this deserved some kind of reply. Keep up the good work man. Quote Link to comment Share on other sites More sharing options...
Tansunn Posted September 12, 2009 Author Share Posted September 12, 2009 I know what you mean about the emptiness. I've been thinking of adding some synth arpeggios in a few places to help fill it out. Quote Link to comment Share on other sites More sharing options...
Dash Myoku Posted September 12, 2009 Share Posted September 12, 2009 Sounds like that work out, I look forward to hearing what ya do in future updates. Quote Link to comment Share on other sites More sharing options...
Tansunn Posted September 18, 2009 Author Share Posted September 18, 2009 http://robocoon.net/tansunn/badlands%20wip3.mp3 Changes: - Minor panning fluctuation added to chorused saw synth - Slight distortion added to filtered saw bass - Orchestral crash added during taiko+cello break to flesh it out a bit - Taiko EQ and panning delay modified - Different chords on the pads when the taikos begin - Cellos are introduced differently - General lengthening as I work toward completion Known issues: - I made the taiko too loud with the tweaking, need to tone it down - Taiko rhythm could definitely use some variation (so could some other patterns) - Introducing the cellos needs work, it seems too abrupt - I'm a little iffy about the second half of the synth lead during the break in the middle, might end up rewriting that part - The "emptiness" issue addressed earlier in the thread still hasn't been worked on. Quote Link to comment Share on other sites More sharing options...
Tansunn Posted September 20, 2009 Author Share Posted September 20, 2009 http://robocoon.net/tansunn/badlands_RC1.mp3 Seeing as nobody mentioned anything else, I just went and changed the things I noticed in the last version and finished it up. Unless anybody has any major "this part sucks, fix it" comments, this will probably be the final version. Quote Link to comment Share on other sites More sharing options...
Tansunn Posted September 24, 2009 Author Share Posted September 24, 2009 Not getting much feedback on this, so I can only assume I'm doing something right. http://robocoon.net/tansunn/badlands_RC2.mp3 Changed some of the taiko pattern at the end, changed some volume levels, modified a couple of transitions, added another synth pad toward the end. Quote Link to comment Share on other sites More sharing options...
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